summaryrefslogtreecommitdiff
path: root/scene/main/scene_main_loop.h
AgeCommit message (Expand)Author
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-08-22-High Level protocol optimization (should be smaller)Juan Linietsky
2016-08-19Brand new networked multiplayerJuan Linietsky
2016-08-14Added high level networked multiplayer to Godot.Juan Linietsky
2016-08-06Added an easy API to yield to a specific time by doing:Juan Linietsky
2016-06-18Drop empty files that are not used anywhereRémi Verschelde
2016-06-07-Heavily improved editor startup and exit performanceJuan Linietsky
2016-05-27Changed import workflowJuan Linietsky
2016-03-09remove trailing whitespaceHubert Jarosz
2016-01-02Properly clear/restore current camera when switching scenes. Fixes #2137Juan Linietsky
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-09-20Ability to visually debug geometry visually:Juan Linietsky
2015-09-18begin work on debugging collisions....Juan Linietsky
2015-08-02live debug fixesJuan Linietsky
2015-08-02Live edit WORK IN PROGRESSJuan Linietsky
2015-05-17added a built-in scene changer API, closes #1928Juan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2014-11-05SceneMainLoop -> SceneTreeJuan Linietsky
2014-10-27-Much improvement to baked light bakerJuan Linietsky
2014-10-12Little BitsJuan Linietsky
2014-06-29Bug FixesJuan Linietsky
2014-04-14-Added google play services (needed for some stuff)Juan Linietsky
2014-04-10-Fixed a few bugs in ViewportJuan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky