summaryrefslogtreecommitdiff
path: root/scene/main/scene_main_loop.cpp
AgeCommit message (Expand)Author
2016-01-05Fix is_node_being_edited() when not building toolsRémi Verschelde
2016-01-02Properly clear/restore current camera when switching scenes. Fixes #2137Juan Linietsky
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-12-28Add missing argument names in GDScript bindingsRémi Verschelde
2015-09-20Ability to visually debug geometry visually:Juan Linietsky
2015-09-18begin work on debugging collisions....Juan Linietsky
2015-08-02live debug fixesJuan Linietsky
2015-08-02Live edit WORK IN PROGRESSJuan Linietsky
2015-06-12made changing pivot simpler in 2D nodes (just press v with mouse over position)Juan Linietsky
2015-05-17small description improvementJuan Linietsky
2015-05-17added a built-in scene changer API, closes #1928Juan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2015-03-28add : bool Object.is_queued_for_deletion()yg2f
2014-12-07Batch of BugfixesJuan Linietsky
2014-11-05SceneMainLoop -> SceneTreeJuan Linietsky
2014-10-14ColladaJuan Linietsky
2014-10-12Little BitsJuan Linietsky
2014-09-153D Physics Rework, Other StuffJuan Linietsky
2014-08-01Small Issues & MaintenanceJuan Linietsky
2014-04-18-Fixed viewport stretch bugsJuan Linietsky
2014-04-14-Added google play services (needed for some stuff)Juan Linietsky
2014-04-10-Fixed a few bugs in ViewportJuan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky