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path: root/scene/main/node.h
AgeCommit message (Expand)Author
2022-02-17Change 'find_node' to 'find_nodes' and Add 'type' parameterdiddykonga
2022-02-12Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker
2022-02-04[Net] New replication interface, spawner and synchronizer nodes.Fabio Alessandrelli
2022-01-05Merge pull request #55512 from RandomShaper/better_node_deleteRémi Verschelde
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-12-01Rationalize Node removals and deletionsPedro J. Estébanez
2021-11-25Merge pull request #52387 from Calinou/node-rename-path-changed-notificationMax Hilbrunner
2021-11-08Add property value pinningPedro J. Estébanez
2021-10-28Remove node_hrcr hackkobewi
2021-10-08[Net] Add call_local argument to Node.rpc_config.Fabio Alessandrelli
2021-09-30Rename Node's `filename` property to `scene_file_path` for clarityHugo Locurcio
2021-09-08Multiplayer networking renames/simplificationMax Hilbrunner
2021-09-07[Net] Move multiplayer to core subdir, split RPCManager.Fabio Alessandrelli
2021-09-04Rename Node's `NOTIFICATION_PATH_CHANGED` to `NOTIFICATION_PATH_RENAMED`Hugo Locurcio
2021-08-30[Net] Rename RPC "puppet" to "auth" (authority). Drop "master".Fabio Alessandrelli
2021-08-28Add support for internal nodeskobewi
2021-08-23Entirely removes BIND_VMETHOD in favor of GDVIRTUALreduz
2021-08-22Replace BIND_VMETHOD by new GDVIRTUAL syntaxreduz
2021-08-22Revert "Add Node processing and physics processing cumulative (as opposed to ...Juan Linietsky
2021-08-22Merge pull request #41850 from MohammadKhashashneh/cumulative-time_issue_6999Hugo Locurcio
2021-08-18[Net] MultiplayerReplicator with initial state.Fabio Alessandrelli
2021-08-17Add Node processing and physics processing cumulative (as opposed to delta) t...Mohammad Khashashneh
2021-08-09Use doubles for time in many other placesAaron Franke
2021-08-09[Net] Basic extensible MultiplayerAPI spawn/despawn.Fabio Alessandrelli
2021-07-29Name nodes added from drag & drop by `name_casing`foxydevloper
2021-07-15Merge pull request #38819 from EricEzaM/improve-to_string-for-nodesRémi Verschelde
2021-07-15Added Node name to print() when printing Nodes.Eric M
2021-07-12[Net] Rename NetworkedMultiplayerPeer to MultiplayerPeer.Fabio Alessandrelli
2021-06-30Merge pull request #49834 from nekomatata/physics-disable-modesRémi Verschelde
2021-06-30Add support for controlling physics nodes' behavior when disabledPouleyKetchoupp
2021-06-29Merge pull request #49719 from LightningAA/rename-node-is-ancestor-ofRémi Verschelde
2021-06-21Rename `is_a_parent_of()` to `is_ancestor_of()`Lightning_A
2021-06-19Complete rewrite of TweensTomasz Chabora
2021-06-07Merge pull request #49221 from Faless/mp/4.x_rpc_refactorRémi Verschelde
2021-06-05New and improved IK system for Skeleton2DTwistedTwigleg
2021-06-01[Net] Refactor RPCs, remove RSETsFabio Alessandrelli
2021-04-11Use Array for node configuration warningsNathan Franke
2021-03-09Merge pull request #45545 from abaire/relaxes_gltf_name_sanitizationRémi Verschelde
2021-02-28SceneTreeDock: Changed "Save Branch as Scene" to make use of Node::duplicate_...Oliver Dick
2021-02-24Relaxes Node naming constraints in glTF documents to match the Editor.abaire
2021-02-21Prevent selecting hidden nodes in 3D and Canvas Item editorshilfazer
2021-02-18Refactor Process Modereduz
2021-02-12Merge pull request #34892 from KoBeWi/copy-pasta_v7Rémi Verschelde
2021-02-12Duplicate resources pasted to other sceneskobewi
2021-02-09Initialize class variables with default values in scene/ [2/2]Rafał Mikrut
2021-01-17Change how editable children data is storedkobewi
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-22Rename MainLoop methods to match Node methodsMarcel Admiraal
2020-12-11Move initialization of some classes to headersTomasz Chabora
2020-12-09Static analyzer fixes:bruvzg