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path: root/scene/main/node.h
AgeCommit message (Expand)Author
2022-08-30Merge pull request #64410 from MewPurPur/rename-notification-instancedRémi Verschelde
2022-08-26Merge pull request #64570 from KoBeWi/node🧳ingRémi Verschelde
2022-08-23Replace Array return types with TypedArray 2kobewi
2022-08-18Unify node casing adjustmentkobewi
2022-08-16Rename NOTIFICATION_INSTANCED to NOTIFICATION_SCENE_INSTANTIATEDVolTer
2022-08-02move rpc and rpc_id implementations back to headerNathan Franke
2022-07-26[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.Fabio Alessandrelli
2022-07-25Code quality: Fix header guards consistencyRémi Verschelde
2022-06-27Merge pull request #61577 from YuriSizov/core-fix-events-for-moved-nodesRémi Verschelde
2022-06-23Fix editor-only visibility for lightsreduz
2022-05-31Mark node groups as dirty for every children if parent is movedYuri Sizov
2022-05-20Add a new HashSet templatereduz
2022-05-16Replace most uses of Map by HashMapreduz
2022-05-03Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`Hugo Locurcio
2022-04-26[Net] Allow branch-specific MultiplayerAPIs.Fabio Alessandrelli
2022-04-25Node: Re-add `find_node` as `find_child`, improve docsRémi Verschelde
2022-04-25Implement Scene Unique Nodesreduz
2022-04-05[Input] Add extra `shortcut_input` input processing step to process Unicode c...bruvzg
2022-03-31Merge pull request #59590 from Calinou/rename-print-stray-nodesRémi Verschelde
2022-03-31Rename `Node.print_stray_nodes()` to `Node.print_orphan_nodes()`Hugo Locurcio
2022-03-30Make vararg method bind no return and returnPierre-Thomas Meisels
2022-03-26Object: Remove unused category boilerplateRémi Verschelde
2022-03-09Remove VARIANT_ARG* macrosreduz
2022-02-19Merge pull request #58042 from Sauermann/fix-viewport-border-notificationsRémi Verschelde
2022-02-17Change 'find_node' to 'find_nodes' and Add 'type' parameterdiddykonga
2022-02-15Connect notifications from Container to ViewportMarkus Sauermann
2022-02-12Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker
2022-02-04[Net] New replication interface, spawner and synchronizer nodes.Fabio Alessandrelli
2022-01-05Merge pull request #55512 from RandomShaper/better_node_deleteRémi Verschelde
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-12-01Rationalize Node removals and deletionsPedro J. Estébanez
2021-11-25Merge pull request #52387 from Calinou/node-rename-path-changed-notificationMax Hilbrunner
2021-11-08Add property value pinningPedro J. Estébanez
2021-10-28Remove node_hrcr hackkobewi
2021-10-08[Net] Add call_local argument to Node.rpc_config.Fabio Alessandrelli
2021-09-30Rename Node's `filename` property to `scene_file_path` for clarityHugo Locurcio
2021-09-08Multiplayer networking renames/simplificationMax Hilbrunner
2021-09-07[Net] Move multiplayer to core subdir, split RPCManager.Fabio Alessandrelli
2021-09-04Rename Node's `NOTIFICATION_PATH_CHANGED` to `NOTIFICATION_PATH_RENAMED`Hugo Locurcio
2021-08-30[Net] Rename RPC "puppet" to "auth" (authority). Drop "master".Fabio Alessandrelli
2021-08-28Add support for internal nodeskobewi
2021-08-23Entirely removes BIND_VMETHOD in favor of GDVIRTUALreduz
2021-08-22Replace BIND_VMETHOD by new GDVIRTUAL syntaxreduz
2021-08-22Revert "Add Node processing and physics processing cumulative (as opposed to ...Juan Linietsky
2021-08-22Merge pull request #41850 from MohammadKhashashneh/cumulative-time_issue_6999Hugo Locurcio
2021-08-18[Net] MultiplayerReplicator with initial state.Fabio Alessandrelli
2021-08-17Add Node processing and physics processing cumulative (as opposed to delta) t...Mohammad Khashashneh
2021-08-09Use doubles for time in many other placesAaron Franke
2021-08-09[Net] Basic extensible MultiplayerAPI spawn/despawn.Fabio Alessandrelli
2021-07-29Name nodes added from drag & drop by `name_casing`foxydevloper