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path: root/scene/main/node.h
AgeCommit message (Expand)Author
2016-06-07-Heavily improved editor startup and exit performanceJuan Linietsky
2016-06-04Created a NodeDock with signals and groupsJuan Linietsky
2016-05-17-Added configuration warning system for nodesJuan Linietsky
2016-05-13Node duplication positions under duplicated node, issue 964Paulb23
2016-05-11-begun implementing drag & drop editor wideJuan Linietsky
2016-04-12Keep editable instances data when replacing tree root nodeIgnacio Etcheverry
2016-03-09remove trailing whitespaceHubert Jarosz
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-12-08added option to add_child, to use the same deduplication convention as in the...Juan Linietsky
2015-10-16-fixes and more fixes to new scene system, seems stable now..reduz
2015-10-10Large improvements on scene packing and managementreduz
2015-08-02Live edit WORK IN PROGRESSJuan Linietsky
2015-06-22Multiple scene editing *POTENTIALLY UNSTABLE*Juan Linietsky
2015-06-08Added Node.find_node(mask) functionJuan Linietsky
2015-05-10-convert to subscene keeps signal connections, fixes #1863Juan Linietsky
2015-05-04-More strict argument type-checking, will make many bugs visible, fixes #1809Juan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2015-04-09-function remove_and_delete_child removed. Just use child.free() or child.que...Juan Linietsky
2014-12-16New Code CompletionJuan Linietsky
2014-12-03Add move_child_notify method in Node classquabug
2014-11-05SceneMainLoop -> SceneTreeJuan Linietsky
2014-06-19Import 3D Scene ImprovementsJuan Linietsky
2014-06-16More 3D WorkJuan Linietsky
2014-04-10-Fixed a few bugs in ViewportJuan Linietsky
2014-04-05-Support for changing fontsJuan Linietsky
2014-02-22-added kinematic bodyJuan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky