Age | Commit message (Expand) | Author |
2021-04-11 | Use Array for node configuration warnings | Nathan Franke |
2021-03-09 | Merge pull request #45545 from abaire/relaxes_gltf_name_sanitization | Rémi Verschelde |
2021-02-28 | SceneTreeDock: Changed "Save Branch as Scene" to make use of Node::duplicate_... | Oliver Dick |
2021-02-24 | Relaxes Node naming constraints in glTF documents to match the Editor. | abaire |
2021-02-21 | Prevent selecting hidden nodes in 3D and Canvas Item editors | hilfazer |
2021-02-18 | Refactor Process Mode | reduz |
2021-02-12 | Merge pull request #34892 from KoBeWi/copy-pasta_v7 | Rémi Verschelde |
2021-02-12 | Duplicate resources pasted to other scenes | kobewi |
2021-02-09 | Initialize class variables with default values in scene/ [2/2] | Rafał Mikrut |
2021-01-17 | Change how editable children data is stored | kobewi |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-12-22 | Rename MainLoop methods to match Node methods | Marcel Admiraal |
2020-12-11 | Move initialization of some classes to headers | Tomasz Chabora |
2020-12-09 | Static analyzer fixes: | bruvzg |
2020-11-26 | [Complex Text Layouts] Refactor Font class, default themes and controls to us... | bruvzg |
2020-11-16 | Remove empty lines around braces with the formatting script | Aaron Franke |
2020-11-07 | Reorganized core/ directory, it was too fatty already | reduz |
2020-10-18 | Refactor MethodBind to use variadic templates | reduz |
2020-07-10 | Add override keywords. | Marcel Admiraal |
2020-06-30 | Add a separate application focus/in notification out from Window focus notifi... | Juan Linietsky |
2020-05-15 | Replace 'add_child_below_node' with 'add_sibling' in Node | Dominik 'dreamsComeTrue' Jasiński |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-04-21 | Add ability to bind typed arrays to script API | Juan Linietsky |
2020-04-06 | Remove Node.get_position_in_parent() | Tomasz Chabora |
2020-04-02 | Replace NULL with nullptr | lupoDharkael |
2020-03-26 | Add macOS DisplayServer implementation. | bruvzg |
2020-03-26 | Working multiple window support, including editor | Juan Linietsky |
2020-03-26 | Refactored input, goes all via windows now. | Juan Linietsky |
2020-02-20 | Reworked signal connection system, added support for Callable and Signal obje... | Juan Linietsky |
2020-02-12 | Optmized data sent during RPC and RSet calls. | Andrea Catania |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-11-17 | Implement `Node::get_process_priority()` and its associated property | Hugo Locurcio |
2019-09-19 | Add new events and accompanying logic to notify when the app is paused and re... | fhuya |
2019-08-23 | Add an `editor_description` property to Node for documentation purposes | Hugo Locurcio |
2019-08-17 | Improve the scene tree signals/groups tooltip | Hugo Locurcio |
2019-07-10 | Use reference to constant in functions | qarmin |
2019-04-17 | Add a monitor for the orphan nodes | Daw11 |
2019-04-04 | Clean up notifications and merge Node and MainLoop ones for clarity, closes #... | Juan Linietsky |
2019-01-30 | Add check in folding to see if the nodepath exists to avoid message spam. | K. S. Ernest (iFire) Lee |
2019-01-10 | Rewrote rename logic to be less buggy and more efficient, fixes #23803 and pr... | Juan Linietsky |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-10-29 | Moved folding outside the resource files, now saved outside the project. | Juan Linietsky |
2018-09-15 | Added find_parent method to node class | Unknown |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |
2018-09-07 | Ensure that tree_exited signal really happens after tree exited, fixes #19641 | Juan Linietsky |
2018-08-04 | Fixed process priority | Andrea Catania |
2018-07-29 | Ensure process notification is received only if really enabled, fixes #7894 | Juan Linietsky |
2018-07-23 | Implemented proceses priority | Andrea Catania |
2018-05-29 | Refactor RPCMode enum and checks | Fabio Alessandrelli |
2018-05-29 | Revert "RPCMode refactor, more sync modes" | Max Hilbrunner |