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path: root/scene/main/node.cpp
AgeCommit message (Expand)Author
2020-11-26[Complex Text Layouts] Refactor Font class, default themes and controls to us...bruvzg
2020-11-15Remove property groups for Pause Mode and ScriptHugo Locurcio
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz
2020-09-03[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.bruvzg
2020-09-01Made get_child support negative indexes, with documentationSekoiaTree
2020-08-12Expose NOTIFICATION_POST_ENTER_TREETomasz Chabora
2020-07-26Merge pull request #40724 from KoBeWi/weird_condition_🤔Rémi Verschelde
2020-07-26Fix ultra long node namesTomasz Chabora
2020-07-24Remove multilevel callsGeorge Marques
2020-06-30Add a separate application focus/in notification out from Window focus notifi...Juan Linietsky
2020-06-09Fix signal duplication bug when duplicating node with instanced childrenMaganty Rushyendra
2020-05-15Replace 'add_child_below_node' with 'add_sibling' in NodeDominik 'dreamsComeTrue' Jasiński
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: Enforce separation line between function definitionsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-10Style: clang-format: Disable AllowShortCaseLabelsOnASingleLineRémi Verschelde
2020-04-21Add ability to bind typed arrays to script APIJuan Linietsky
2020-04-06Remove Node.get_position_in_parent()Tomasz Chabora
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-26Working multiple window support, including editorJuan Linietsky
2020-03-26Refactored input, goes all via windows now.Juan Linietsky
2020-02-28Signals: Manually port most of remaining connect_compat usesRémi Verschelde
2020-02-27Improve the `Node.add_child_below_node()` documentationHugo Locurcio
2020-02-25Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky
2020-02-21Added StringName as a variant type.Juan Linietsky
2020-02-21Huge Debugger/EditorDebugger refactor.Fabio Alessandrelli
2020-02-20Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky
2020-02-13Remove more deprecated methods and codeRémi Verschelde
2020-02-12Optmized data sent during RPC and RSet calls.Andrea Catania
2020-02-05Remove duplicate WARN_PRINT macro.Marcel Admiraal
2020-01-07Don't show conf warning if script is not toolTomasz Chabora
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-11-21Setting the node process priority should not trigger an errorMartin Capitanio
2019-11-17Implement `Node::get_process_priority()` and its associated propertyHugo Locurcio
2019-10-17Expose Node::update_configuration_warning() to scriptsPouleyKetchoupp
2019-09-25Merge pull request #32051 from qarmin/some_error_explanationRémi Verschelde
2019-09-25Added some obvious errors explanationsqarmin
2019-09-19Add new events and accompanying logic to notify when the app is paused and re...fhuya
2019-08-23Add an `editor_description` property to Node for documentation purposesHugo Locurcio
2019-08-17Improve the scene tree signals/groups tooltipHugo Locurcio
2019-08-09Remove ERR_EXPLAIN from scene/* codeTomasz Chabora
2019-08-08Merge pull request #31185 from mitchcurtis/get_pathRémi Verschelde
2019-08-08Merge pull request #31182 from mitchcurtis/remove_childRémi Verschelde
2019-08-08Improve error message in Node::remove_child()Mitch Curtis
2019-08-07Improve error message in Node::get_path()Mitch Curtis
2019-08-07Merge pull request #31122 from Muller-Castro/enhancementRémi Verschelde
2019-08-07Add some code changes/fixes proposed by Coverity and Clang Tidyqarmin
2019-08-06Removed unnecessary reassignsMuller-Castro
2019-07-20Changed some code showed in LGTM and Coverageqarmin
2019-07-11Merge pull request #30498 from bojidar-bg/30495-cannot-insert-keyRémi Verschelde