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path: root/scene/main/node.cpp
AgeCommit message (Expand)Author
2022-09-10Merge pull request #65595 from KoBeWi/minus_childrenRémi Verschelde
2022-09-10Allow negative indices in move_child()kobewi
2022-09-09Remove Remove and SkipVolTer
2022-09-08Merge pull request #60108 from KoBeWi/arise_to_topRémi Verschelde
2022-09-07Rename `legible_unique_name` param to `force_readable_name`Micky
2022-09-06Rename raise() to move_to_front()kobewi
2022-08-30Merge pull request #63902 from dalexeev/string-casesRémi Verschelde
2022-08-30Merge pull request #64410 from MewPurPur/rename-notification-instancedRémi Verschelde
2022-08-30Add `String.to_{camel,pascal,snake}_case` methodsDanil Alexeev
2022-08-26Merge pull request #64570 from KoBeWi/node🧳ingRémi Verschelde
2022-08-23Replace Array return types with TypedArray 2kobewi
2022-08-18Unify node casing adjustmentkobewi
2022-08-16Rename NOTIFICATION_INSTANCED to NOTIFICATION_SCENE_INSTANTIATEDVolTer
2022-08-02move rpc and rpc_id implementations back to headerNathan Franke
2022-07-29Remove Signal connect bindsJuan Linietsky
2022-07-26[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.Fabio Alessandrelli
2022-07-01Add an underscore to internal group names as per engine policyHugo Locurcio
2022-06-27Merge pull request #61577 from YuriSizov/core-fix-events-for-moved-nodesRémi Verschelde
2022-06-23Fix editor-only visibility for lightsreduz
2022-06-20Node: Rename `child_exited_tree` to `child_exiting_tree`Rémi Verschelde
2022-05-31Mark node groups as dirty for every children if parent is movedYuri Sizov
2022-05-20Add a new HashSet templatereduz
2022-05-16fix a bug in get_node_and_resourceBimDav
2022-05-16Replace most uses of Map by HashMapreduz
2022-05-06Cleanup metadata usagekobewi
2022-05-03Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`Hugo Locurcio
2022-04-26[Net] Allow branch-specific MultiplayerAPIs.Fabio Alessandrelli
2022-04-25Node: Re-add `find_node` as `find_child`, improve docsRémi Verschelde
2022-04-25Implement Scene Unique Nodesreduz
2022-04-05[Input] Add extra `shortcut_input` input processing step to process Unicode c...bruvzg
2022-03-31Merge pull request #59590 from Calinou/rename-print-stray-nodesRémi Verschelde
2022-03-31Rename `Node.print_stray_nodes()` to `Node.print_orphan_nodes()`Hugo Locurcio
2022-03-30Make vararg method bind no return and returnPierre-Thomas Meisels
2022-03-09Remove VARIANT_ARG* macrosreduz
2022-02-19Merge pull request #58042 from Sauermann/fix-viewport-border-notificationsRémi Verschelde
2022-02-17Change 'find_node' to 'find_nodes' and Add 'type' parameterdiddykonga
2022-02-15Connect notifications from Container to ViewportMarkus Sauermann
2022-02-15Use `switch` consistently in `_notification` (`scene` folder)Rémi Verschelde
2022-02-12Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker
2022-02-09[Net] Allow to use strings as method name in RPC.Fabio Alessandrelli
2022-02-04[Net] New replication interface, spawner and synchronizer nodes.Fabio Alessandrelli
2022-02-04Cleanup and move char functions to the `char_utils.h` header.bruvzg
2022-02-02Add a signal to notify when children nodes enter or exit treereduz
2022-01-20Merge pull request #52134 from RandomShaper/fix_namingRémi Verschelde
2022-01-20Rename Variant::is_ref() to is_ref_counted()Pedro J. Estébanez
2022-01-19Rework Node::get_node to omit is_absolute() check in best case scenarioBartłomiej T. Listwon
2022-01-16Replicate load-as-placeholder state on node duplicationHaoyu Qiu
2022-01-05Clear only owners that are no longer in the same treePedro J. Estébanez
2022-01-05Merge pull request #55512 from RandomShaper/better_node_deleteRémi Verschelde
2022-01-04Merge pull request #54987 from KoBeWi/@@Node2D@@69@@420@@@Rémi Verschelde