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path: root/scene/main/node.cpp
AgeCommit message (Expand)Author
2019-03-08Make get_node return NULL for empty NodePathsPaul Trojahn
2019-01-30Add check in folding to see if the nodepath exists to avoid message spam.K. S. Ernest (iFire) Lee
2019-01-11Redo serial name fixup from 799ed2b98984414fd3b7b667c5e3e5d2e6d35a66Rémi Verschelde
2019-01-10Rewrote rename logic to be less buggy and more efficient, fixes #23803 and pr...Juan Linietsky
2019-01-10Revert "Node: make _generate_serial_child_name manipulate numbers as String"Rémi Verschelde
2019-01-08Fix strip out spaces while generating serial number for node namevolzhs
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-12-18Add settings for single-quotes on completionMateus Felipe C. C. Pinto
2018-11-21Node: make _generate_serial_child_name manipulate numbers as StringlupoDharkael
2018-11-18Massive speed up on deleting nodes, fixes #18673Juan Linietsky
2018-11-14Merge pull request #23564 from endragor/fix-remove-child-orderingJuan Linietsky
2018-11-08-Moved EditorDefaultValue to ClassDB, made it coreJuan Linietsky
2018-11-07Notify node's moved children after sibling removedRuslan Mustakov
2018-10-29Moved folding outside the resource files, now saved outside the project.Juan Linietsky
2018-10-11Fixed error when duplicating a scene which has connectionDualMatrix
2018-10-03Merge pull request #22681 from akien-mga/fix-warningsRémi Verschelde
2018-10-03Fix warnings on release builds (not DEBUG_ENABLED)Rémi Verschelde
2018-10-03Fixed error when duplicating node from editor.DualMatrix
2018-09-22Merge pull request #22115 from akerudesu/find-parentMax Hilbrunner
2018-09-15Added find_parent method to node classUnknown
2018-09-14Made duplicate_and_reown preserve groupsDualMatrix
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-09-07Ensure that tree_exited signal really happens after tree exited, fixes #19641Juan Linietsky
2018-08-24Make some debug prints verbose-only, remove othersRémi Verschelde
2018-08-21Style: Fix issues that went past CIRémi Verschelde
2018-08-15Fix not to show configuration warning on every node has scriptvolzhs
2018-08-14-Deprecate ImageTexture::loadJuan Linietsky
2018-08-04Fixed process priorityAndrea Catania
2018-07-29Ensure process notification is received only if really enabled, fixes #7894Juan Linietsky
2018-07-23Merge pull request #19888 from AndreaCatania/pryJuan Linietsky
2018-07-23Implemented proceses priorityAndrea Catania
2018-07-18Style: Format code with clang-format 6.0.1Rémi Verschelde
2018-07-03Merge pull request #19853 from khairul169/duplicate_bugMax Hilbrunner
2018-07-02-Fixes to how hashing happened, now StringName and NodePath use default hashe...Juan Linietsky
2018-06-30Fix duplicate bugkhairul169
2018-06-19Add missing NULL checks for add_child_below_nodeMarcelo Fernandez
2018-05-29Refactor RPCMode enum and checksFabio Alessandrelli
2018-05-29Revert "RPCMode refactor, more sync modes"Max Hilbrunner
2018-05-26Refactor RPCMode enum and checksFabio Alessandrelli
2018-05-15-New inspector.Juan Linietsky
2018-05-08Rename multiplayer_api to just multiplayer.Fabio Alessandrelli
2018-05-07Merge pull request #15911 from Zephilinox/ready_signalJuan Linietsky
2018-05-03Merge pull request #18514 from neikeq/api-hash-fixesRémi Verschelde
2018-05-03Check invalid node namevolzhs
2018-04-29Fix binding some core API methods only in tools buildsIgnacio Etcheverry
2018-04-09Made print_tree_pretty() function which displays scene tree graphicallyGeoffrey
2018-04-08Merge pull request #17227 from Faless/multiplayer_apiJuan Linietsky
2018-04-08Merge pull request #17382 from bojidar-bg/13971-path-array-unsavedJuan Linietsky
2018-03-13Duplicate Arrays and Dictionaries when instancing scene in editorBojidar Marinov
2018-03-07Fix switching WindowDialog types leaves garbage buttonsLink