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Godot with FMOD integration
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http_request.cpp
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Author
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-09-11
doc: Sync classref with current source
Rémi Verschelde
2020-09-02
HTTPRequest now accepts gzip
Adam Brown
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-02-28
Signals: Port connect calls to use callable_mp
Rémi Verschelde
2020-02-20
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-18
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-11-24
Add download_chunk_size property to HTTPRequest.
Fabio Alessandrelli
2019-08-31
HTTPRequest: include faulty URLs in error texts
merumelu
2019-08-09
Remove ERR_EXPLAIN from scene/* code
Tomasz Chabora
2019-07-09
Adds timeout property for httprequest
Zak
2019-07-01
Fix HTTPRequest status checks.
Fabio Alessandrelli
2019-04-08
Small fixes, mostly dupicated code
qarmin
2019-01-16
Appease some CppCheck warns for files in the "scene" directory
Michael Alexsander Silva Dias
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-09-12
Fix non chunked HTTP reading till eof.
Fabio Alessandrelli
2018-07-04
Fix CORS problems due to added headers on JS target
GagaPete
2018-02-23
Refactor version macros and fix related bugs
Rémi Verschelde
2018-01-12
Bind many more properties to scripts
Bojidar Marinov
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-14
HTTP cleanup & better defaults
mhilbrunner
2017-11-01
-Modules can now add custom version info (added it for Mono)
Juan Linietsky
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-20
ClassDB: Provide the enum name of integer constants
Ignacio Etcheverry
2017-04-20
Move VERSION_MKSTRING logic to version.h
Rémi Verschelde
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-02-13
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
Remove use of _SCS from ADD_METHOD
Hein-Pieter van Braam
2017-01-23
Remove set_ip_type from network classes (no longer needed)
Fabio Alessandrelli
2017-01-14
removed duplicated functions in class hierarchy that were bound more than once
Juan Linietsky
2017-01-11
Type renames:
Juan Linietsky
2017-01-10
- _ready() callback only happens once now, if you want to receive it again, u...
Juan Linietsky
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
Merge pull request #7271 from Faless/ipv6_cleanup
Rémi Verschelde
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-12-13
Expose HTTP classes' set_ip_type to scripting
Fabio Alessandrelli
2016-12-09
Allow setting ip_type for TCP/UDP and HTTP classes
Fabio Alessandrelli
2016-11-14
Uncomment debug properties of HTTP Request
khairul169
2016-09-05
Add http method and request data parameters
Kazuo256
2016-07-24
Add thread support to HTTPRequest, changed assetlib to use it.
Juan Linietsky
2016-06-18
Add missing license headers in our source files (#5255)
Rémi Verschelde
2016-06-07
Update asset library editor plugin - new functionality and fixes
Bojidar Marinov
2016-06-03
Exposed a RESULT_DOWNLOAD_FILE_CANT_OPEN constant to docs and GDScript.
J08nY
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