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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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http_request.cpp
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Author
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-02-13
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
Remove use of _SCS from ADD_METHOD
Hein-Pieter van Braam
2017-01-23
Remove set_ip_type from network classes (no longer needed)
Fabio Alessandrelli
2017-01-14
removed duplicated functions in class hierarchy that were bound more than once
Juan Linietsky
2017-01-11
Type renames:
Juan Linietsky
2017-01-10
- _ready() callback only happens once now, if you want to receive it again, u...
Juan Linietsky
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
Merge pull request #7271 from Faless/ipv6_cleanup
Rémi Verschelde
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-12-13
Expose HTTP classes' set_ip_type to scripting
Fabio Alessandrelli
2016-12-09
Allow setting ip_type for TCP/UDP and HTTP classes
Fabio Alessandrelli
2016-11-14
Uncomment debug properties of HTTP Request
khairul169
2016-09-05
Add http method and request data parameters
Kazuo256
2016-07-24
Add thread support to HTTPRequest, changed assetlib to use it.
Juan Linietsky
2016-06-18
Add missing license headers in our source files (#5255)
Rémi Verschelde
2016-06-07
Update asset library editor plugin - new functionality and fixes
Bojidar Marinov
2016-06-03
Exposed a RESULT_DOWNLOAD_FILE_CANT_OPEN constant to docs and GDScript.
J08nY
2016-05-21
remove trailing whitespace
Hubert Jarosz
2016-03-12
-Made editor support SSL certs by default (embedded them)
Juan Linietsky
2016-03-04
-Work on addon editor plugin (disabled by default)
Juan Linietsky