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Godot with FMOD integration
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canvas_layer.cpp
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Author
2022-12-19
Merge pull request #59682 from Sauermann/fix-following-viewport-transform
Rémi Verschelde
2022-12-18
Include the following-viewport-transform into CanvasLayer transforms
Markus Sauermann
2022-11-02
Fix Viewport root order after Node2D raise
Markus Sauermann
2022-11-02
Merge pull request #59479 from Sauermann/fix-rootorder-on-layerchange
Rémi Verschelde
2022-09-02
Rename `or_lesser` range property hint to `or_less`
Hugo Locurcio
2022-08-25
Merge pull request #64355 from Mickeon/rename-follow-viewport
Rémi Verschelde
2022-08-22
Make `_validate_property` a multilevel method
Yuri Sizov
2022-08-13
Rename CanvasItem.`follow_viewport_enable` to end with "d"
Micky
2022-06-14
Add Vector2/3 linking to more properties
FireForge
2022-06-11
Add suffixes to all nodes and resources
FireForge
2022-04-29
Rename Transform2D "elements" to "columns"
Aaron Franke
2022-03-24
Update root order on layer change
Markus Sauermann
2022-02-22
Fix invisible CanvasItem visibility issue
Markus Sauermann
2022-02-19
Fix CanvasItem visibility propagation
kobewi
2022-02-15
Use `switch` consistently in `_notification` (`scene` folder)
Rémi Verschelde
2022-02-15
Added show and hide methods and updated doc API.
Wagner Scholl Lemos
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-05
Add visibility to CanvasLayer
kobewi
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-11-03
Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR`
Hugo Locurcio
2021-10-21
Fix potential nullptr dereference in CanvasLayer
Sean Kim
2021-06-30
Fix editor suffixes and degrees conversion
reduz
2021-06-17
Add PROPERTY_USAGE_NONE and use it
Aaron Franke
2021-03-03
Hide more options of disabled properties
Michael Alexsander
2021-03-02
Hide extra options from various nodes if they're not enabled
Michael Alexsander
2021-02-09
Initialize class variables with default values in scene/ [2/2]
Rafał Mikrut
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-04-06
Remove Node.get_position_in_parent()
Tomasz Chabora
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-27
Renaming of servers for coherency.
Juan Linietsky
2020-02-25
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
Juan Linietsky
2020-02-12
ObjectID converted to a structure, fixes many bugs where used incorrectly as ...
Juan Linietsky
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-04-05
Ability to make CanvasLayers have pseudo 3D depth.
Juan Linietsky
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-11-16
Fix CanvasLayer trying to re-stack while out of tree
Pedro J. Estébanez
2018-11-07
Merge pull request #21386 from RandomShaper/fix-picking-in-canvas-layers
Juan Linietsky
2018-10-30
Fix canvas stacking not deterministic on same layer
Pedro J. Estébanez
2018-08-25
Fix picking in CanvasLayer
Pedro J. Estébanez
2018-08-23
Revert "Take CanvasLayer transform into account for 2D physics"
Rémi Verschelde
2018-08-21
Take CanvasLayer transform into account for 2D physics
Pedro J. Estébanez
2018-08-16
Lift 1440 limit in rotation_degrees hint range
Rémi Verschelde
2018-04-07
Removed strange custom world2d in CanvasLayer, been there since always and no...
Juan Linietsky
2018-01-12
Bind many more properties to scripts
Bojidar Marinov
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-11-10
Unify degree members and properties
letheed
2017-11-10
Remove deprecated rotation methods
letheed
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