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path: root/scene/main/canvas_item.h
AgeCommit message (Expand)Author
2021-08-13Fix some unnecessary includesAaron Franke
2021-07-20Editor StringName and Viewport optimizationsJoan Fons
2021-06-17Implement animation slice drawing in CanvasItemreduz
2021-03-28Rename Texture.get_data() to get_image()Marcel Admiraal
2021-03-19Use real_t in non-physics 2D nodesAaron Franke
2021-02-09Initialize class variables with default values in scene/ [2/2]Rafał Mikrut
2021-01-06Added ability to visualize native shadersreduz
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-11Move initialization of some classes to headersTomasz Chabora
2020-11-28Merge pull request #43828 from Chaosus/restore_line_antialiasingYuri Roubinsky
2020-11-27Restored antialiased lines by emulation using triangle stripsYuri Roubinsky
2020-11-26[Complex Text Layouts] Refactor Font class, default themes and controls to us...bruvzg
2020-10-28Implement CanvasGroup and CanvasItem clippingreduz
2020-10-24Refactored 2D shader and lighting systemreduz
2020-10-02Updated getters and setters names for toplevelDuroxxigar
2020-10-01Renamed toplevel to be top_levelDuroxxigar
2020-09-12TileMap: Set texture_filter and texture_repeat to generated CanvasItems and u...Mateo Dev .59
2020-07-10Add override keywords.Marcel Admiraal
2020-07-01Provide `draw_set_transform` defaults for rotation and scaleAndrii Doroshenko (Xrayez)
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-14Port member initialization from constructor to declaration (C++11)Rémi Verschelde
2020-05-10Style: clang-format: Disable AllowShortIfStatementsOnASingleLineRémi Verschelde
2020-03-27Renaming of servers for coherency.Juan Linietsky
2020-03-27Rename more 2D and 3D nodes to follow conventionRémi Verschelde