Age | Commit message (Expand) | Author |
---|---|---|
2020-10-28 | Implement CanvasGroup and CanvasItem clipping | reduz |
2020-10-24 | Refactored 2D shader and lighting system | reduz |
2020-10-02 | Updated getters and setters names for toplevel | Duroxxigar |
2020-10-01 | Renamed toplevel to be top_level | Duroxxigar |
2020-09-12 | TileMap: Set texture_filter and texture_repeat to generated CanvasItems and u... | Mateo Dev .59 |
2020-07-10 | Add override keywords. | Marcel Admiraal |
2020-07-01 | Provide `draw_set_transform` defaults for rotation and scale | Andrii Doroshenko (Xrayez) |
2020-05-14 | Style: Enforce braces around if blocks and loops | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-05-14 | Port member initialization from constructor to declaration (C++11) | Rémi Verschelde |
2020-05-10 | Style: clang-format: Disable AllowShortIfStatementsOnASingleLine | Rémi Verschelde |
2020-03-27 | Renaming of servers for coherency. | Juan Linietsky |
2020-03-27 | Rename more 2D and 3D nodes to follow convention | Rémi Verschelde |