Age | Commit message (Expand) | Author |
2022-04-23 | Rename theme properties to include underscores | FireForge |
2022-04-12 | Restore antialiasing for `draw_line` | Yuri Roubinsky |
2022-04-01 | Removed show_on_top property in CanvasItem | Vitika9 |
2022-03-20 | Bind NOTIFICATION_LOCAL_TRANFORM_CHANGED | Jason Knight |
2022-03-18 | Merge pull request #58394 from bruvzg/rtl_hint | Rémi Verschelde |
2022-03-16 | Simplify always true conditional | Markus Sauermann |
2022-03-13 | Expose methods for screen-space transforms | kobewi |
2022-02-22 | Fix invisible CanvasItem visibility issue | Markus Sauermann |
2022-02-21 | Add RichTextLabel "hint" tag. | bruvzg |
2022-02-19 | Fix CanvasItem visibility propagation | kobewi |
2022-02-15 | Use `switch` consistently in `_notification` (`scene` folder) | Rémi Verschelde |
2022-02-06 | Rework CanvasItem visibility propagation | kobewi |
2022-02-05 | Add visibility to CanvasLayer | kobewi |
2022-01-20 | Add nodiscard to core math classes to catch c++ errors. | lawnjelly |
2022-01-12 | Refactor CanvasItem show/hide/set_visible | Stijn Hinlopen |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde |
2021-12-09 | align to horizontal_alignment, valign to vertical_alignment, related | Nathan Franke |
2021-12-06 | Fix crash when update() is called inside _draw() | Haoyu Qiu |
2021-11-16 | Merge pull request #54167 from brunosxs/fix-game-crash-when-sending-a-notific... | Rémi Verschelde |
2021-10-25 | Ignore empty Font resources as theme override. | bruvzg |
2021-10-23 | Fixes a game crash caused by instantiating Camera2D and sending a notificatio... | BrunoSXS |
2021-10-01 | Implement TextServer GDExtension interface, remove TextServer GDNative interf... | bruvzg |
2021-08-27 | Makes FontData importable resource. | bruvzg |
2021-08-22 | Replace BIND_VMETHOD by new GDVIRTUAL syntax | reduz |
2021-08-13 | Fix some unnecessary includes | Aaron Franke |
2021-07-23 | Use C++ iterators for Lists in many situations | Aaron Franke |
2021-07-20 | Merge pull request #50655 from JFonS/sname_opt | Rémi Verschelde |
2021-07-20 | Editor StringName and Viewport optimizations | Joan Fons |
2021-07-19 | Use C++11 raw literals for shader code to improve readability | Hugo Locurcio |
2021-07-04 | Allow using ORMMaterial3D by using BaseMaterial3D as a resource hint | Hugo Locurcio |
2021-07-01 | Use PROPERTY_USAGE_NONE instead of 0 for no property usage | Aaron Franke |
2021-06-17 | Add PROPERTY_USAGE_NONE and use it | Aaron Franke |
2021-06-17 | Implement animation slice drawing in CanvasItem | reduz |
2021-05-25 | Tweak dozens of editor property hints for consistency | Hugo Locurcio |
2021-05-20 | Fix typos with codespell | Rémi Verschelde |
2021-05-06 | Tweak CanvasItem/material sampling property hints for readability | Hugo Locurcio |
2021-03-28 | Rename Texture.get_data() to get_image() | Marcel Admiraal |
2021-03-19 | Use real_t in non-physics 2D nodes | Aaron Franke |
2021-02-10 | Removed _change_notify | reduz |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-12-11 | Move initialization of some classes to headers | Tomasz Chabora |
2020-12-08 | Rename CanvasItem's hide signal to hidden | Marcel Admiraal |
2020-11-28 | Merge pull request #43828 from Chaosus/restore_line_antialiasing | Yuri Roubinsky |
2020-11-27 | Restored antialiased lines by emulation using triangle strips | Yuri Roubinsky |
2020-11-26 | [Complex Text Layouts] Refactor Font class, default themes and controls to us... | bruvzg |
2020-11-07 | Reorganized core/ directory, it was too fatty already | reduz |
2020-10-28 | Implement CanvasGroup and CanvasItem clipping | reduz |
2020-10-27 | Fixes setting top_level not updating the global position | Gilles Roudière |
2020-10-24 | Refactored 2D shader and lighting system | reduz |
2020-10-18 | Refactor MethodBind to use variadic templates | reduz |