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path: root/scene/io/resource_format_image.cpp
AgeCommit message (Expand)Author
2017-07-30Style: Apply clang-format on all filesRémi Verschelde
2017-07-19-Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-02-23Complete the globals.h -> global_config.h conversionBojidar Marinov
2017-02-01Lot of work in new importer, importing textures now works.Juan Linietsky
2017-01-14rename String.extension() -> String.get_extension() / String.basename() -> St...Juan Linietsky
2017-01-05-Changed most project settings in the engine, so they have major and minor ca...Juan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-09-30Respect texture .flags files on exportPedro J. Estébanez
2016-05-21First version of ProfilerJuan Linietsky
2016-03-09remove trailing whitespaceHubert Jarosz
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-08-23**WARNING BEFORE PULLING**Juan Linietsky
2015-06-25forgot to add mirroredrepeat flag to flags file. fixed.romulox_x
2015-04-18Updated copyright year in all headersJuan Linietsky
2014-11-02Bug FixesJuan Linietsky
2014-03-13-fix bug in cache for atlas import/exportJuan Linietsky
2014-02-19-improved physics ccdJuan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky