Age | Commit message (Collapse) | Author |
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Part of #5272
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permissions), closes #1938
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Also removes a couple wrong Godot headers from third-party source files.
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- prevent audio resampler errors when number of channels is 0,
- don't check for 'audio_done' when there is no audio data.
(cherry picked from commit 763b29f34e8c99c2f9559dcc31b59f99d0d6dee3)
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fixes #4677
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overrides get properly updated.
closes #4622 , probably closes many other issues too
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Can be turned on/off in editor settings + line color change available as
well
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but at least make sure it throws and error and does not crash
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Fixed overloaded virtual functions with const vs none warning
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size. Fixes many issues, closes #4907
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character, closes #4992
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#5150
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#5114
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BaseButton: Add identifier for shortcut in tooltip
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Improved breakpoint marker position, and scales with font size
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and two more lines.
2 fixes in ru.po.
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Expose extra methods and constants to scripts
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Enhanced Patch9Frame
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caused by #5030
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-editor settings now save to .tres instead of .xml
-buttons can now hold a shortcut
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fix line_edit&label get min size bug&draw problem
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Exposed Control::focus_mode to the scene editor
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fix line_edit draw char(x ofs_max)
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separated GDFunction (VM) from GDScript in two different files
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