Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-03-30 | Make vararg method bind no return and return | Pierre-Thomas Meisels | |
Type emit_signal exposed method return type set UndoRedo add_do_method and add_undo_method exposed return void Set TreeItem::_call_recursive_bind returns void Set _rpc_bind and _rpc_id_bind returns void in Node Set _call_group and _call_group_flags method returns void in SceneTree Set godot-cpp-test CI flag to false | |||
2022-03-28 | Merge pull request #59525 from fire-forge/fix-group-names | Rémi Verschelde | |
2022-03-28 | Fix inspector group name capitalization | FireForge | |
2022-03-28 | String: Remove TTR and DTR defines in non-tools build | Rémi Verschelde | |
This ensures we don't use TTR in runtime code, as it's specifically meant to source translations for the editor. | |||
2022-03-28 | Merge pull request #59548 from akien-mga/obj-remove-unused-categories | Rémi Verschelde | |
2022-03-28 | Merge pull request #59553 from reduz/script-extension-support | Rémi Verschelde | |
2022-03-27 | Add GDExtension support to Script | reduz | |
* Ability to create script languages from GDExtension * Some additions to gdnative_extension.h to make this happen * Moved the GDExtension binder to core This now allows creating scripting languages from GDExtension, with the same ease as if it was a module. It replaces the old PluginScript from Godot 3.x. Warning: GodotCPP will need to be updated to support this (it may be a bit of work as ScriptInstance needs to be created over there again). | |||
2022-03-27 | Rename warp mouse functions to warp_mouse | Markus Sauermann | |
2022-03-26 | Merge pull request #59336 from YeldhamDev/where_we_dropping_boys | Rémi Verschelde | |
2022-03-26 | Add configuration warning for SubViewportContainer | Markus Sauermann | |
2022-03-26 | Object: Remove unused category boilerplate | Rémi Verschelde | |
We might want to re-add something like this if/when we find a good use case for it and do the effort to categorize all objects in the API properly. Until then, it's better to remove that boilerplate since it's not needed. Closes #18711. | |||
2022-03-24 | Refactor Object metadata | reduz | |
* API kept the same (Although functions could be renamed to set_metadata/get_metadata in a later PR), so not much should change. * Metadata now exposed as individual properties. * Properties are editable in inspector (unless metadata name begins with _) under the metadata/ namespace. * Added the ability to Add/Remove metadata properties to the inspector. This is a functionality that was requested very often, that makes metadata work a bit more similar to custom properties in Blender. | |||
2022-03-22 | Merge pull request #59403 from fire-forge/textureprogressbar-group | Rémi Verschelde | |
Fix "Stretch Margin" group in TextureProgressBar | |||
2022-03-21 | Add visual marker when dragging and dropping tabs | Michael Alexsander | |
2022-03-21 | Remove unnecessary "Percent" group in ProgressBar | FireForge | |
2022-03-21 | Fix "Stretch Margin" group in TextureProgressBar | FireForge | |
2022-03-19 | Merge pull request #59322 from YeldhamDev/groups_arent_bools | Rémi Verschelde | |
2022-03-19 | Fix `tabs_rearrange_group` property being exposed as a `bool` instead of a `int` | Michael Alexsander | |
2022-03-19 | Hide text and icon properties in OptionButton | kobewi | |
2022-03-18 | Merge pull request #58394 from bruvzg/rtl_hint | Rémi Verschelde | |
2022-03-18 | Merge pull request #58233 from bruvzg/gde_ts | Rémi Verschelde | |
2022-03-17 | Make `TabBar/Container` default their alignments to the left instead of center | Michael Alexsander | |
2022-03-17 | Unify TextServer built-in module and GDExtension code. | bruvzg | |
2022-03-17 | Add item tooltip access to OptionButton | Haoyu Qiu | |
2022-03-16 | Fix children visibility check | taigi100 | |
2022-03-15 | Fix text buf does not clear when calling the method set_item_text in PopupMenu | 风青山 | |
2022-03-13 | Merge pull request #59108 from KoBeWi/somewhere_on_the_screen | Rémi Verschelde | |
2022-03-13 | Fix text clipping on the right side. | bruvzg | |
2022-03-13 | Expose methods for screen-space transforms | kobewi | |
2022-03-13 | Fix RichTextLabel shadow color when text has transparency | Haoyu Qiu | |
2022-03-12 | Merge pull request #54399 from ↵ | Rémi Verschelde | |
Calinou/filedialog-current-properties-hint-no-editor Don't store and show current file/directory/path FileDialog properties | |||
2022-03-12 | Merge pull request #59061 from fazil47/graph_edit_offset_fix | Rémi Verschelde | |
2022-03-12 | popup_request signal emits mouse click position | Fazil Babu | |
2022-03-12 | Allow negative indexes in ItemList and PopupMenu | kobewi | |
2022-03-11 | Merge pull request #59007 from novaplusplus/code_edit_from_to_error_fix | Rémi Verschelde | |
2022-03-11 | Convert uses of `DirAccess *` to `DirAccessRef` to prevent memleaks | Rémi Verschelde | |
`DirAccess *` needs to be deleted manually, and this is often forgotten especially when doing early returns with `ERR_FAIL_COND`. `DirAccessRef` is deleted automatically when it goes out of scope. Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com> | |||
2022-03-11 | Fix "p_from_line > p_to_line" errors in text edit | nova++ | |
Done via making the function more robust to different inputs | |||
2022-03-10 | Discern between virtual and abstract class bindings | reduz | |
* Previous "virtual" classes (which can't be instantiated) are not corretly named "abstract". * Added a new "virtual" category for classes, they can't be instantiated from the editor, but can be inherited from script and extensions. * Converted a large amount of classes from "abstract" to "virtual" where it makes sense. Most classes that make sense have been converted. Missing: * Physics servers * VideoStream * Script* classes. which will go in a separate PR due to the complexity involved. | |||
2022-03-10 | Revert "Update mouse cursor shape after changes" | Markus Sauermann | |
This reverts commit 0fce98b4b5f568298477b175c70510924793f6b0. | |||
2022-03-09 | Remove VARIANT_ARG* macros | reduz | |
* Very old macros from the time Godot was created. * Limited arguments to 5 (then later changed to 8) in many places. * They were replaced by C++11 Variadic Templates. * Renamed methods that take argument pointers to have a "p" suffix. This was used in some places and not in others, so made it standard. * Also added a dereference check for Variant*. Helped catch a couple of bugs. | |||
2022-03-09 | Merge pull request #58913 from Sauermann/fix-mouse-cursor-change | Rémi Verschelde | |
2022-03-09 | Update mouse cursor shape after changes | Markus Sauermann | |
This fixes some cases where the mouse cursor shape did not change automatically, but instead required a MouseMove to update. | |||
2022-03-09 | Replace `TabBar`'s `min_width` with `max_tab_width` and expose it | Michael Alexsander | |
2022-03-08 | Rename Control's Rect properties to exclude rect_ part | Marcel Admiraal | |
2022-03-08 | Merge pull request #58850 from YeldhamDev/more_tab_regressions | Rémi Verschelde | |
2022-03-08 | Merge pull request #58887 from cesarizu/bbcode_align_left | Rémi Verschelde | |
2022-03-08 | Merge pull request #58879 from Calinou/basebutton-shortcut-context-fix-typo | Rémi Verschelde | |
2022-03-08 | Add support to align to left to bbcode | César Izurieta | |
2022-03-08 | Fix crash with all_tabs_in_front | Paweł Fertyk | |
Fixes #58790. | |||
2022-03-07 | Fix typo in BaseButton shortcut context methods | Hugo Locurcio | |