Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-05-04 | Merge pull request #1804 from ricpelo/ricpelo-patch-2 | Juan Linietsky | |
Wrong use of | instead of || | |||
2015-05-04 | fix font import path on windows, closes #1675 | Juan Linietsky | |
2015-05-04 | Wrong use of | instead of || | Ricardo Pérez | |
2015-05-03 | Merge pull request #1755 from dbsGen/master | Juan Linietsky | |
Fixed some bugs in Label. | |||
2015-05-02 | Triple click doesn't select line if click was done on different lines. Fix #1727 | Biliogadafr | |
2015-05-01 | -fixed old condition in TextureFrame that caused bugs in materials, closes #1742 | Juan Linietsky | |
2015-05-01 | -Fixes from source code analyzizer, closes #1768 | Juan Linietsky | |
2015-05-01 | Optimize the code. | Gen | |
2015-04-30 | fixed a autowrap bug when word is too length. | Gen | |
2015-04-30 | Update label.cpp | Gen | |
2015-04-29 | space is only skipped when autowrap. | Gen | |
2015-04-29 | record the number of space before a word. | Gen | |
2015-04-29 | record the number of space before a words. | Gen | |
2015-04-28 | bad lookup in grid container corrected, cells are properly aligned again. ↵ | Juan Linietsky | |
Fixes #1462 | |||
2015-04-28 | Update label.h | Gen | |
2015-04-28 | Update label.cpp | Gen | |
2015-04-26 | fix crash on exit for popup, fixes #1676 | Juan Linietsky | |
2015-04-22 | disable apply modifiers by default in export flag | Juan Linietsky | |
2015-04-21 | -Many fixes and demo for RichTexLabel | Juan Linietsky | |
-Proper ability to edit BBCode in RTL. | |||
2015-04-20 | -oops, duplicated text issue fix.. | Juan Linietsky | |
2015-04-18 | disable undo properly after ctrl-i, fixes #1688 | Juan Linietsky | |
2015-04-18 | -try to avoid errors when path using ".." is present in script include, ↵ | Juan Linietsky | |
fixes #1703 | |||
2015-04-18 | Updated copyright year in all headers | Juan Linietsky | |
2015-04-02 | merging okam changes | Juan Linietsky | |
2015-03-23 | android fixes, please test | Juan Linietsky | |
(can' t build android atm) | |||
2015-03-22 | Merge pull request #1402 from ElectricSolstice/editor_match_fix | Juan Linietsky | |
Fixed issue #1377 about script editor parenthesis matching. | |||
2015-03-22 | Merge pull request #1460 from MarianoGnu/master | Juan Linietsky | |
Create Checkbox class with support for Radio Buttons | |||
2015-03-22 | Merge pull request #1535 from rollenrolm/hidden_files | Juan Linietsky | |
New option to show/hide hidden files | |||
2015-03-22 | drag & drop demo (GUI) | Juan Linietsky | |
2015-03-21 | New option to show/hide hidden files | rollenrolm | |
2015-03-21 | signed distance field font support | Juan Linietsky | |
2015-03-16 | New option to send canvas to render buffer | Juan Linietsky | |
allows to use 3D environment effects for post processing such as Glow, Bloom, HDR, etc. in 2D. | |||
2015-03-09 | lot of work on 2D lighting and isometric maps | Juan Linietsky | |
added a new demo, isometric_light that does full isometric sorting, lights, shadows, etc. | |||
2015-03-08 | Fix C++11 compilation | Mariano Javier Suligoy | |
2015-03-02 | Register CheckBox class to create it using editor. | Mariano Javier Suligoy | |
2015-03-01 | Improve mechanism and fix radio icon rendering. | Mariano Javier Suligoy | |
2015-03-01 | Add CheckBox control with theme edition and radio icon avaible. | Mariano Javier Suligoy | |
2015-02-19 | Fixed issue 1377 about script editor parenthesis matching. | ElectricSolstice | |
2015-02-18 | support for light and normal mapping in 2D | Juan Linietsky | |
2015-02-15 | Godot UI is quick and snappy again! | Juan Linietsky | |
Changed linked listed sort to use auxiliary memory this fixes user interface performance issues. | |||
2015-02-14 | fixes to mouse warp | Juan Linietsky | |
-can warp now from viewport and control, in their respective coordinate systems -warp is now local to the window on Windows and OSX. IF YOU RUN OSX, PLEASE TEST THIS! And make sure it works!, new code is in OS_OSX::warp_mouse_pos. I don't have OSX so i can't test! | |||
2015-02-14 | New Navigation & Pathfinding support for 2D | Juan Linietsky | |
-Added Navigation & NavigationPolygon nodes -Added corresponding visual editor -New pathfinding algorithm is modern and fast! -Similar API to 3D Pathfinding (more coherent) | |||
2015-01-22 | begin work on lighting system for 2D | Juan Linietsky | |
nothing functional yet, just experimenting with API | |||
2015-01-16 | When overwriting a file with an auto added extension the file name is now ↵ | Nathan Warden | |
set correctly. | |||
2015-01-14 | File path in save dialog automatically appended with correct extension if ↵ | Nathan Warden | |
not manually added by the user. | |||
2015-01-13 | Total rows of text edit was calculated wrong, fixed issue #842 | marynate | |
2015-01-12 | -Initial working(?) implementation of shaders for 2D. Lighting still not ↵ | Juan Linietsky | |
there though. Check for reference: https://github.com/okamstudio/godot/wiki/shader | |||
2015-01-08 | Fixes to GraphEdit: | Juan Linietsky | |
-Working area is bigger now, solves #1148 -Using Position now works, fixes #1141 -RGB ops now work, fixes #1139 -Missing bindings to GraphEdit and GraphNode added -Shader Graph Editor Shows errors on cyclic links and missing connections | |||
2015-01-07 | -Visual Shader Editing Finished, PLEASE TEST! | Juan Linietsky | |
2015-01-04 | -attempt to be friendlier on non english keyboards | Juan Linietsky | |