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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2020-12-15
Rename neighbour in Control to neighbor
Daniel Ting
2020-12-15
Merge pull request #44377 from Calinou/rename-textureprogressbar
Rémi Verschelde
2020-12-14
Rename the TextureProgress node to TextureProgressBar
Hugo Locurcio
2020-12-14
Rename AcceptDialog get_ok() to get_ok_button()
Marcel Admiraal
2020-12-13
[Complex Text Layouts] Add drop-caps support to TextParagraph and RTL.
bruvzg
2020-12-13
Merge pull request #42595 from bruvzg/ctl_rich_text
Rémi Verschelde
2020-12-13
Refresh TextLine buffer when moving tab
gongpha
2020-12-11
Move initialization of some classes to headers
Tomasz Chabora
2020-12-11
Fixed mouse scrolling in TextEdit's
Yuri Roubinsky
2020-12-11
[Complex Text Layouts] Refactor RichTextLabel.
bruvzg
2020-12-10
Allow to circle back in 'PopupMenu' even if the first/last item is non-select...
Michael Alexsander
2020-12-10
Merge pull request #44233 from YeldhamDev/popupmenu_circle_back
Rémi Verschelde
2020-12-10
Merge pull request #44070 from YeldhamDev/popupmenu_separator_font_color
Rémi Verschelde
2020-12-10
Merge pull request #44124 from volzhs/tabs-in-front
Rémi Verschelde
2020-12-10
Add option to draw all tabs in front
volzhs
2020-12-09
Re-add circle back scrolling to 'PopupMenu'
Michael Alexsander
2020-12-09
Merge pull request #44128 from KoBeWi/🧹
Rémi Verschelde
2020-12-09
Cleanup unused engine code
Tomasz Chabora
2020-12-09
Fix connections to CanvasItem and Tabs signals
Rémi Verschelde
2020-12-09
Static analyzer fixes:
bruvzg
2020-12-08
Rename Tabs close and hover signals to tab_closed and tab_hovered
Marcel Admiraal
2020-12-07
[Complex Text Layouts] Performance optimizations.
bruvzg
2020-12-06
[Complex Text Layouts] Fix missing ItemList item text buffer init in `add_ico...
bruvzg
2020-12-06
[Complex Text Layouts] Align glyph offsets and advances to the pixel grid.
bruvzg
2020-12-06
[Complex Text Layouts] Adds missing Font::SPACING_* to the Label, LineEdit, T...
bruvzg
2020-12-04
doc: Sync classref with current source
Rémi Verschelde
2020-12-03
Add "font_color_separator" theme property to 'PopupMenu'
Michael Alexsander
2020-12-01
Update page value properly of ScrollContainer
volzhs
2020-11-30
Add a minimap to the GraphEdit
Yuri Sizov
2020-11-30
Merge pull request #43971 from volzhs/fix-tab-container
Rémi Verschelde
2020-11-30
fix #43695 by revert part of #41576
FIF15
2020-11-30
Fix TabContainer crashes
volzhs
2020-11-30
Exposed shortcut_context property to scripting and added documentation.
Eric M
2020-11-28
Merge pull request #43828 from Chaosus/restore_line_antialiasing
Yuri Roubinsky
2020-11-28
Merge pull request #42109 from EricEzaM/PR/input-and-shortcuts-rework
Rémi Verschelde
2020-11-27
Restored antialiased lines by emulation using triangle strips
Yuri Roubinsky
2020-11-26
[Complex Text Layouts] Refactor TextEdit and CodeEdit controls.
bruvzg
2020-11-26
[Complex Text Layouts] Refactor Label and LineEdit controls.
bruvzg
2020-11-26
[Complex Text Layouts] Refactor Font class, default themes and controls to us...
bruvzg
2020-11-26
Merge pull request #43807 from Xrayez/aspect-ratio-container
Rémi Verschelde
2020-11-26
Removed unused property 'pending_resize' from Control
Eric M
2020-11-25
Add `AspectRatioContainer` class
Andrii Doroshenko (Xrayez)
2020-11-25
Merge pull request #43833 from volzhs/fix-scrollcontainer-bar-max-value
Rémi Verschelde
2020-11-25
Update clear button when clicked
Tomasz Chabora
2020-11-25
Fix to update scroll bar has correct max value in ScrollContainer
volzhs
2020-11-23
Add is_valid() check for InputEventKey in CanvasItemEditor.
Eric M
2020-11-23
Implement new shortcuts system.
Eric M
2020-11-23
Added accept_event() calls for SceneTreeDock and BaseButton
Eric M
2020-11-16
Remove empty lines around braces with the formatting script
Aaron Franke
2020-11-17
Unified named colors in RichTextLabel
Danil Alexeev
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