Age | Commit message (Expand) | Author |
2017-01-14 | removed duplicated functions in class hierarchy that were bound more than once | Juan Linietsky |
2017-01-14 | Style: Fix whole-line commented code | Rémi Verschelde |
2017-01-14 | Finish renaming *Frame GUI classes to *Rect | Rémi Verschelde |
2017-01-13 | Renamed button functions to be more verboes, same with Range unit value -> ratio | Juan Linietsky |
2017-01-13 | Created new Engine singleton, and moved engine related OS functions to it. | Juan Linietsky |
2017-01-13 | New API for visibility in both CanvasItem and Spatial | Juan Linietsky |
2017-01-12 | some class renames | Juan Linietsky |
2017-01-12 | Added a list of signals to rename, this should become a header eventually | Juan Linietsky |
2017-01-12 | Renamed most signals so they refer to: | Juan Linietsky |
2017-01-11 | Proper inheritance checking when requesting theem resources | Juan Linietsky |
2017-01-11 | Type renames: | Juan Linietsky |
2017-01-10 | - _ready() callback only happens once now, if you want to receive it again, u... | Juan Linietsky |
2017-01-10 | Removed the set_child_rect() in AcceptDialog. AcceptDialog now works as a con... | Juan Linietsky |
2017-01-10 | Groundbreaking!! Godot resources can now be flagged to be local to the scene ... | Juan Linietsky |
2017-01-09 | -Translation text will change automatically for in-game buttons, labels, poup... | Juan Linietsky |
2017-01-09 | -All types have editable script now in properties | Juan Linietsky |
2017-01-08 | Variant INT and REAL are now 64 bits (other types remain at 32) | Juan Linietsky |
2017-01-08 | -removed stop mouse and ignore mouse from control, which were confusing, repl... | Juan Linietsky |
2017-01-08 | Removed ratio anchoring (will have to fix multiple 3D views later..) | Juan Linietsky |
2017-01-08 | Swapped expand and fill flag bits, so scenes don't save this property by default | Juan Linietsky |
2017-01-08 | PopupMenu now emits both index_pressed and id_pressed instead of item_pressed... | Juan Linietsky |
2017-01-08 | Removed the "released" signal from button, it's pointless now that button_dow... | Juan Linietsky |
2017-01-08 | renamed joystick to joypad everywhere around source code! | Juan Linietsky |
2017-01-08 | renamed _input_event for GUI events to _gui_input, so it's more differentiate... | Juan Linietsky |
2017-01-08 | removed unnecesary modulate funtions, which were superseded by self_modulate | Juan Linietsky |
2017-01-08 | Fix code completion for new getnode syntax | Juan Linietsky |
2017-01-07 | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky |
2017-01-05 | Editor settings categories are now tidy and beautiful! | Juan Linietsky |
2017-01-05 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky |
2017-01-05 | -Changed most project settings in the engine, so they have major and minor ca... | Juan Linietsky |
2017-01-04 | Merge pull request #7431 from MarianoGnu/gles3 | Juan Linietsky |
2017-01-04 | -Conversion of most properties to a simpler syntax, easier to use by script | Juan Linietsky |
2017-01-03 | Begin modifying properties to make them more friendly to script and doc. | Juan Linietsky |
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky |
2017-01-02 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky |
2017-01-02 | Merge remote-tracking branch 'origin/gles3' into gles3-on-master | Rémi Verschelde |
2017-01-02 | Merge pull request #7341 from bruno-ortiz/master | Rémi Verschelde |
2017-01-02 | Merge pull request #7385 from bojidar-bg/tree-range-drag-lock | Rémi Verschelde |
2017-01-02 | Making deselect work for TreeItem when select_mode is SELECT_SINGLE and item_... | Bruno Ortiz |
2017-01-02 | Merge pull request #7382 from volzhs/fix-visibility | Rémi Verschelde |
2017-01-02 | Merge pull request #7376 from volzhs/scroll-horizontal | Rémi Verschelde |
2017-01-02 | Merge pull request #7372 from chanon/master | Rémi Verschelde |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-12-28 | Fix #7098 by not accepting right clicks while dragging the range | Bojidar Marinov |
2016-12-28 | Show visual notice for visibility on Scene Dock | volzhs |
2016-12-27 | Scroll horizontally with mouse wheel when horizontal enabled only | volzhs |
2016-12-26 | fix ColorPicker not correctly updating after pasting hex html color | chanon |
2016-12-23 | Merge pull request #7349 from volzhs/fix-richtextlabel | Rémi Verschelde |
2016-12-23 | Merge pull request #7330 from darkfoxprime/#7326-fix-whole-word-search | Rémi Verschelde |
2016-12-23 | PopupMenu upgrade: Hide on item selection (#7306) | Ivan P. Skodje |