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2020-04-28Rename InputFilter back to InputRémi Verschelde
It changed name as part of the DisplayServer and input refactoring in #37317, with the rationale that input no longer goes through the main loop, so the previous Input singleton now only does filtering. But the gains in consistency are quite limited in the renaming, and it breaks compatibility for all scripts and tutorials that access the Input singleton via the scripting language. A temporary option was suggested to keep the scripting singleton named `Input` even if its type is `InputFilter`, but that adds inconsistency and breaks C#. Fixes godotengine/godot-proposals#639. Fixes #37319. Fixes #37690.
2020-04-16Merge pull request #37047 from YeldhamDev/tabcontainer_doc_control_fixRémi Verschelde
Fix incorrect TabContainer documentation for 'get_tab_control()'
2020-04-15Add "node_unselected" signal for GraphEditasheraryam
2020-04-13Fixed 0 width issue of rich text labeljanglee
Fixes #37746
2020-04-10Fix OptionButton docs godotengine#36803Zak Grumbles
* item_selected and item_focused docs incorrectly had 'id' as the parameter. Changed to 'index'. * Fix parameter name in ADD_SIGNAL callin code.
2020-04-10Merge pull request #37517 from nekomatata/slider-grab-area-highlightRémi Verschelde
Add style for highlighted Slider grab area
2020-04-08Remove unused ofs variabletheludovyc
2020-04-08erase : if ( i < offset ) { continue;} in for loopstheludovyc
2020-04-07Fixed underlines and striketrough not respecting visible characterjanglee
2020-04-07Merge pull request #37591 from Anutrix/remove_reduntant_classRémi Verschelde
Removed redundant class LineEditFileChooser from file_dialog
2020-04-07Merge pull request #37642 from dreamsComeTrue/rich-text-strike-fixRémi Verschelde
Calculate strike-through y-position correctly (RichTexteLabel)
2020-04-07Merge pull request #37615 from guilhermefelipecgs/fix_37526Rémi Verschelde
Fix TextureRect::flip_* when used with atlas texture
2020-04-06Calculate strike-through position correctlyDominik 'dreamsComeTrue' Jasiński
Fixes: #37637
2020-04-06Merge pull request #37639 from qarmin/no_more_leaksRémi Verschelde
Fixes leaks when running editor
2020-04-06Fixes leaks when running editorqarmin
2020-04-06Fix TextureRect::flip_* when used with atlas textureGuilherme Felipe
Fix #37526
2020-04-06Merge pull request #37556 from KoBeWi/kill_get_indexRémi Verschelde
Remove Node.get_position_in_parent()
2020-04-06Remove Node.get_position_in_parent()Tomasz Chabora
2020-04-05Merge pull request #37397 from Eoin-ONeill-Yokai/Bug37081Rémi Verschelde
Correction to RichTextLabel Tabulation (Bug 37081)
2020-04-05Removed reduntant class LineEditFileChooser.unknown
2020-04-04Fix file dialog not showing iconsunknown
2020-04-04Remove redundant vbx variable in FileDialogunknown
2020-04-03Merge pull request #37505 from YeldhamDev/viewcont_renameRémi Verschelde
Rename ViewportContainer to SubViewportContainer
2020-04-02Add style for highlighted Slider grab areaPouleyKetchoupp
2020-04-02Replace more occurrences of NULL with nullptrRémi Verschelde
2020-04-02Replace NULL with nullptrlupoDharkael
2020-04-02Merge pull request #37504 from qarmin/out_of_bound_cursorRémi Verschelde
Fix array out of bounds access caused by uninitialised variables
2020-04-01Rename ViewportContainer to SubViewportContainerMichael Alexsander
2020-04-01Fix out of bound array access caused by unassigned variableRafał Mikrut
2020-04-01Merge pull request #37443 from Leleat/masterRémi Verschelde
Fix PopupMenu's letter jumping on any InputEventKey (instead of just a press)
2020-03-31doc: Sync classref with DisplayServer/Window changesRémi Verschelde
2020-03-30fixed PopupMenus letterjumping on any InputEventLeleat
2020-03-30SCons: Format buildsystem files with psf/blackRémi Verschelde
Configured for a max line length of 120 characters. psf/black is very opinionated and purposely doesn't leave much room for configuration. The output is mostly OK so that should be fine for us, but some things worth noting: - Manually wrapped strings will be reflowed, so by using a line length of 120 for the sake of preserving readability for our long command calls, it also means that some manually wrapped strings are back on the same line and should be manually merged again. - Code generators using string concatenation extensively look awful, since black puts each operand on a single line. We need to refactor these generators to use more pythonic string formatting, for which many options are available (`%`, `format` or f-strings). - CI checks and a pre-commit hook will be added to ensure that future buildsystem changes are well-formatted.
2020-03-29Correction to RichTextLabel TabulationEoin O'Neill
Correct backtrack assignment to prevent excessive tabulation. Worth noting that tabulation is treated differently in RichTextLabel because of custom user-asignable tab variable which creates problems with dynamic fonts specifically.
2020-03-27Renaming of servers for coherency.Juan Linietsky
VisualServer -> RenderingServer PhysicsServer -> PhysicsServer3D Physics2DServer -> PhysicsServer2D NavigationServer -> NavigationServer3D Navigation2DServer -> NavigationServer2D Also renamed corresponding files.
2020-03-27Rename more 2D and 3D nodes to follow conventionRémi Verschelde
Rename editor plugins to match the new node names.
2020-03-26Add macOS DisplayServer implementation.bruvzg
Change global menu to use Callable, add support for check items and submenus.
2020-03-26Fixes to X11, still pretty brokenJuan Linietsky
2020-03-26Multiple changes to DisplayServerX11Mateo Kuruk Miccino
- Travis: Change x11 to linuxbsd - SCons: Change x11 plataform to linuxbsd - Plugins: Remove ; to avoid fallthrough warning - DisplayServerX11: Implement set_icon - DisplayServerX11: Fix X11 bug when a window was erased from windows map, all the changes from that erased windows are sending to the main window - DisplayServerX11: Reorder create_window commands - DisplayServerX11: Change every Size2 to Size2i and Rect2 to Rect2i where it belongs + More X11 fixes which have been integrated directly back into reduz's original commits while rebasing the branch.
2020-03-26Reworked tooltips to use the popup system.Juan Linietsky
2020-03-26Popups have also been converted to windowsJuan Linietsky
Controls using the old modal API have been replaced to use popups.
2020-03-26Open sub-windows as embedded if the OS does not support themJuan Linietsky
2020-03-26Popups are now windows also (broken!)Juan Linietsky
2020-03-26Working multiple window support, including editorJuan Linietsky
2020-03-26Refactored input, goes all via windows now.Juan Linietsky
Also renamed Input to InputFilter because all it does is filter events.
2020-03-26Added a Window node, and made it the scene root.Juan Linietsky
Still a lot of work to do.
2020-03-26Effective DisplayServer separation, rename X11 -> LinuxBSDJuan Linietsky
2020-03-26Refactored Input, create DisplayServer and DisplayServerX11Juan Linietsky
2020-03-26Merge pull request #37274 from ↵Rémi Verschelde
Janglee123/corrected-text-selection-in-color-picker Corrected text selection in color picker
2020-03-25Corrected text selection in color pickerjanglee
Fixes #35603