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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2017-04-20
Merge pull request #8417 from neikeq/hello-there
Rémi Verschelde
2017-04-20
Merge pull request #8376 from RayKoopa/fix_stylebox_expand_margin
Rémi Verschelde
2017-04-18
Added support for space indentation
Paulb23
2017-04-17
External editor improvements and fixes
Ignacio Etcheverry
2017-04-13
Respect the expand margin for StyleBoTextures again.
Ray Koopa
2017-04-10
Rename [gs]et_pos to [gs]et_position for Controls
Sergey Pusnei
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-06
Fix highlight typo
supaiku
2017-04-04
Merge pull request #8248 from Hinsbart/fix_notify_renames
Rémi Verschelde
2017-04-03
Fix more property names in _change_notify calls.
Andreas Haas
2017-04-03
Merge pull request #8211 from robertdhernandez/NinePatch-Fix
Rémi Verschelde
2017-04-01
Fixed Node2D/Control not updating properties
Robert Hernandez
2017-03-31
Fixed WindowDialog not aligning properly
Robert Hernandez
2017-03-30
Fixed AtlasTexture being incorrectly
Robert Hernandez
2017-03-24
Fix typos in source code using codespell
Rémi Verschelde
2017-03-18
Merge pull request #8023 from CrazyGuy108/master
Rémi Verschelde
2017-03-15
Merge pull request #8020 from karroffel/class-db-inconsistency
Rémi Verschelde
2017-03-14
List Control::has_point as a virtual method
CrazyGuy108
2017-03-13
fixed ClassDB inconsistencies
Karroffel
2017-03-13
WindowDialog: Fix crash when running as ProjectManager
Andreas Haas
2017-03-06
Editor: Dim UI when a WindowDialog is shown.
Andreas Haas
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
Add a bunch of missing Godot headers in own files
Rémi Verschelde
2017-03-05
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde
2017-03-05
Merge pull request #7916 from RebelliousX/tab_container
Rémi Verschelde
2017-03-05
- `tab_changed` signal emits only by selecting a different tab.
Thaer Razeq
2017-03-04
Merge pull request #7929 from RayKoopa/editor_resizable_dialogs
Rémi Verschelde
2017-03-03
Make Editor, Export and Project settings dialogs resizable and store their bo...
Ray Koopa
2017-03-03
Fix wrong TreeItem reference after reconstructing
volzhs
2017-03-01
Added functionality for resizable dialogs.
Ray Koopa
2017-02-28
Various fixes detected using PVS-Studio static analyzer.
Thaer Razeq
2017-02-27
Add disabled tabs
Ray Koopa
2017-02-27
Fix several drawing and logic issues in TabContainer
Ray Koopa
2017-02-26
Merge pull request #7653 from Dumbeldor/RichTextLabel_remove_line
Rémi Verschelde
2017-02-26
Merge pull request #7874 from volzhs/issue-7820-master
Rémi Verschelde
2017-02-26
Merge pull request #7831 from volzhs/tr-buttonarray-3
Rémi Verschelde
2017-02-23
Fix crash when click icon while editing node name
volzhs
2017-02-21
-renamed globals.h to global_config.cpp (this seems to have caused a few modi...
Juan Linietsky
2017-02-19
Editor Export Settings Dialog is completed!! Now on to make some exporters..
Juan Linietsky
2017-02-18
Translate ButtonArray text
volzhs
2017-02-16
RichTextLabel add function remove_line
Vincent
2017-02-14
Spinbox: don't ignore double clicks.
Andreas Haas
2017-02-13
Merge pull request #7795 from hpvb/rename-md-macro
Rémi Verschelde
2017-02-13
Fix compile error with TextureButton
geequlim
2017-02-13
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
Remove use of _SCS from ADD_METHOD
Hein-Pieter van Braam
2017-02-12
Merge pull request #7769 from GodotExplorer/pr-resizeable-texturebutton_3
Rémi Verschelde
2017-02-09
Add STRETCH_KEEP_ASPECT_COVERED to TextureRect StretchMode
geequlim
2017-02-03
Selected text is now deselected on ctrl+home/end
kbake
2017-02-02
Fix #7011 ScrollContainer takes into account child's EXPAND flag when scrolli...
Pawel Kowal
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