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2022-11-29Move z_index, z_as_relative and y_sort_enabled from Node2D to CanvasItemHendrik Brucker
2022-11-28Merge pull request #59801 from Sauermann/fix-node2d-viewport-root-orderRémi Verschelde
Fix Viewport root order after Node2D raise
2022-11-25Merge pull request #69008 from ↵Rémi Verschelde
akien-mga/property-hint-array-type-resource-simplify Add MAKE_RESOURCE_TYPE_HINT macro to simplify binding arrays of resources
2022-11-25Fix inspector not showing name for LabelSettings.fontHaoyu Qiu
2022-11-24Add MAKE_RESOURCE_TYPE_HINT macro to simplify binding arrays of resourcesRémi Verschelde
2022-11-23add possibility to use only one colorHana
2022-11-23Merge pull request #69052 from Sauermann/fix-viewport-exit-tree-visibilityRémi Verschelde
Fix Viewport visibility after entering/leaving scene-tree
2022-11-23Fix Viewport being visible after leaving treeMarkus Sauermann
When a SubViewport leaves the tree, it is still displayed in its parent SubViewportContainer until the next redraw. This PR makes sure, that the parent gets redrawn immediately. This also fixes the visibility problem when a SubViewport is added as child of a SubViewportContainer.
2022-11-23Fix error while selecting last empty lineAdam Scott
2022-11-22Merge pull request #68855 from Cafalaarl/Cafalaarl/masterRémi Verschelde
Fixed incorrect gradient orientation in HSV vertical slider
2022-11-21Code simplifications found by cppcheckMarkus Sauermann
They are based on: - Boolean arithmetic simplifications - setting variables that are not accessed - constant variables
2022-11-19Rename TextureButton set_*_texture methods to set_texture_*Aaron Franke
2022-11-19Fixed orientation of HSV rectangle vertical sliderFlynn Garthwaite
2022-11-17Fix multithreaded RTL resetting scroll position on resize.bruvzg
2022-11-17Add `Control::localize_numeral_system` property to toggle automatic numeral ↵bruvzg
system conversion.
2022-11-17Merge pull request #68589 from marzecdawid/remove-default-file-save-filedialogRémi Verschelde
Remove auto selecting the first file for FileDialog with Save mode
2022-11-16Merge pull request #68573 from Sauermann/fix-optionbutton-popupRémi Verschelde
Fix position and size of OptionButton PopupMenu
2022-11-14Merge pull request #68531 from marzecdawid/fix-gap-with-scrolling-down-in-TreeRémi Verschelde
Fix a gap with scrolling down in Tree with arrow keys (#57636)
2022-11-14Fix a gap with scrolling down in Tree with arrow keys (#57636)Dawid Marzec
2022-11-14Remove redundant Variant-types initializationsMarkus Sauermann
2022-11-14Merge pull request #68448 from bruvzg/font_imp_trRémi Verschelde
[Font] Add an import option to pre-render all glyphs required for the translation.
2022-11-13Remove auto selecting the first file for FileDialog with Save file mode selectedDawid Marzec
2022-11-12Fix position and size of OptionButton PopupMenuMarkus Sauermann
Use the correct Transform2D (get_global_transform_with_canvas) for position and size.
2022-11-10[Font] Add an import option to pre-render all glyphs required for the ↵bruvzg
translation.
2022-11-08[Line Edit] Ignore placeholder text when drawing caret.bruvzg
2022-11-08Remove duplicate project settings definitionskobewi
2022-11-07Merge pull request #68337 from alfredbaudisch/multi-caret-selection-fixRémi Verschelde
Fixes mouse click deselect for multi and single carets
2022-11-07Code simplificationsMarkus Sauermann
CanvasItemEditor: - p_result == ADD_MOVE is always true in this switch-clause - both parts of the if-else-clause do the same thing and simplified an affine_inverse call ControlEditorToolbar: - private function ControlEditorToolbar::_anchor_to_position is used nowhere. Looks like copy and paste from CanvasItemEditor::_anchor_to_position ScrollContainer: - screen_is_touchscreen is always true, because otherwise the function already returned TextLine: - both parts of the if-else-clause do the same thing and simplified return statement
2022-11-06Mouse click deselect removes secondary carets and puts primary caret under ↵Alfred Reinold Baudisch
mouse position Fixes and closes #67993.
2022-11-06Merge pull request #68282 from alfredbaudisch/backspace-multi-careRémi Verschelde
Correctly deletes multi-caret selection with backspace
2022-11-05Pass caret index when deleting selection with backspaceAlfred Reinold Baudisch
Fixes and closes #67992
2022-11-04Add call_deferred() method to Callablekobewi
2022-11-04Merge pull request #68097 from KoBeWi/no_signal🔕Rémi Verschelde
Add `set_value_no_signal()` to Range
2022-11-04Merge pull request #67741 from cridenour/modular-color-pickerRémi Verschelde
Modularize the Color Picker via properties and new picker mode.
2022-11-04Modularize the Color Picker via properties.Chris Ridenour
2022-11-03Merge pull request #67540 from KoBeWi/hue_hue_hueRémi Verschelde
Add a separate hue gradient for OKHSL mode
2022-11-02Merge pull request #67928 from ↵Rémi Verschelde
YeldhamDev/we_really_need_a_callback_for_after_children_is_removed Fix problems with `tab_changed` signal when removing multiple tabs at once
2022-11-02Fix Viewport root order after Node2D raiseMarkus Sauermann
2022-11-02Style: Misc docs and comment style and language fixesRémi Verschelde
- Removed empty paragraphs in XML. - Consistently use bold style for "Example:", on a new line. - Fix usage of `[code]` when hyperlinks could be used (`[member]`, `[constant]`). - Fix invalid usage of backticks for inline code in BBCode. - Fix some American/British English spelling inconsistencies. - Other minor fixes spotted along the way, including typo fixes with codespell. - Don't specify `@GlobalScope` for `enum` and `constant`.
2022-11-02Merge pull request #68170 from alfredbaudisch/clear-selection-shortcutRémi Verschelde
Unified shortcut to clear carets and selections from TextEdit
2022-11-02Merge pull request #67788 from 98teg/flow-container-alignmentRémi Verschelde
Add alignment options to flow container
2022-11-02Unified shortcut to clear carets and selectionsAlfred Reinold Baudisch
Refactors`ui_text_remove_secondary_carets` from https://github.com/godotengine/godot/pull/68089 as `ui_text_clear_carets_and_selection`, with extra behaviour: - If there's only one active caret active with a selection, clears the selection. - In case there's more than one caret active, removes the secondary carets and clears selections. With this change, `TextEdit` then imitates the behaviour of VSCode for clearing carets and selections.
2022-11-02Merge pull request #63335 from Spartan322/button-shortcut-feedbackRémi Verschelde
Make `BaseButton` Shortcut feedback togglable
2022-11-02Change hue icons to horizontal GradientTexture2Dkobewi
2022-11-02Add a separate hue gradient for OKHSL modekobewi
2022-11-02Merge pull request #63562 from Rindbee/better-scroll-conditionsRémi Verschelde
Use more reasonable scrollable conditions in `ScrollContainer`
2022-11-02Merge pull request #67994 from YeldhamDev/how_suggestiveRémi Verschelde
Stop centering clicked suggestions in the autocomplete popup
2022-10-31Add set_value_no_signal() to Rangekobewi
2022-10-31Shortcut and Bind to Remove Secondary CaretsAlfred Reinold Baudisch
Adds the bind `ui_text_remove_secondary_carets` to TextEdit, with ESC as the default shortcut. When the bind is performed, if the TextEdit has multiple carets, `remove_secondary_carets` is called and secondary carets are removed. This is useful when multiple selects are performed with `add_select_for_next_occurrence` #67644 or when multiple multiple carets are manually added, then it's possible to go back to a single caret with a shortcut. Closes #67991
2022-10-31Merge pull request #67578 from KoBeWi/GEDITORRémi Verschelde
Unify usage of GLOBAL/EDITOR_GET