Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-11-13 | -better integration of ndee's theme | Juan Linietsky | |
2015-11-04 | more fixes | Juan Linietsky | |
2015-10-25 | -Fixed a bug in scrollcontainer not respecting expand flag | Juan Linietsky | |
If you relied on this, make sure the children of your scrollcontainer is set to expand with the expand flag in either vertical or horizontal axis | |||
2015-10-20 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | |
2015-10-20 | -work in progress implementation of NDEE's theme It's NOT DONE YET | Juan Linietsky | |
2015-10-18 | Add fill_degrees to limitate radial filling | MarianoGNU | |
2015-10-17 | Merge branch 'master' of https://github.com/okamstudio/godot | MarianoGNU | |
2015-10-17 | Add fill modes. Clockwise, Counter-CW and center-offset | MarianoGNU | |
2015-10-17 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | |
2015-10-17 | Merge pull request #2274 from MarianoGnu/master | Juan Linietsky | |
Improve Visual Shader Editor responsiveness | |||
2015-10-17 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | |
2015-10-17 | Merge pull request #1899 from guilhermefelipecgs/fix_#1897 | Juan Linietsky | |
Fix for scroll_to_line and search functions, fix #1897 | |||
2015-10-17 | Merge pull request #2362 from AlexHolly/update-scene-tab-fix | Juan Linietsky | |
[UI-FIX] - Update scene tabs on save | |||
2015-10-17 | Merge pull request #2380 from StraToN/tabs-buttons | Juan Linietsky | |
Tab close button + display policies + application on Scenes Tabs | |||
2015-10-17 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | |
2015-10-17 | misc cleanup | Juan Linietsky | |
2015-10-17 | Merge pull request #2455 from firefly2442/hide-menu-fix | Juan Linietsky | |
[UI fix] Hide opened menu when click on menu button | |||
2015-10-17 | Merge pull request #2481 from firefly2442/cppcheck-arrayindexthencheck | Juan Linietsky | |
ran cppcheck, fixed cases where array index is used before limits check | |||
2015-10-16 | Merge branch 'master' of https://github.com/okamstudio/godot | MarianoGNU | |
# Solved Conflicts: # tools/editor/property_editor.cpp | |||
2015-10-13 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | |
Conflicts: platform/windows/detect.py | |||
2015-10-13 | ability to change audio track in theora video | Juan Linietsky | |
2015-10-12 | ran cppcheck, fixed cases where array index is used before limits check | firefly2442 | |
2015-09-26 | Fixed theora playback. Removed theoraplayer. | Juan Linietsky | |
Still need to get proper audio output latency in some platforms. | |||
2015-09-26 | Merge pull request #2458 from TheHX/text_edit_hscroll | Juan Linietsky | |
Fix HScrollBar of TextEdit | |||
2015-09-26 | Fix BaseButtons remaining pressed when hiding them while pressing them down | eska | |
2015-09-25 | Merge pull request #2449 from leezh/label-valign-fix | Juan Linietsky | |
reworked Label class | |||
2015-09-25 | Merge pull request #2502 from vnen/fix-itemlist-typo | Juan Linietsky | |
Fix ItemList typo in binding | |||
2015-09-24 | added alignment to BoxContainer | Zher Huei Lee | |
Allows aligning contents of VBoxContainer and HBoxcontainer without having to insert expanding spacers. | |||
2015-09-21 | Fix typo in ItemList bindings | George Marques | |
2015-09-09 | Fix HScrollBar of TextEdit, closes #2355 | Franklin Sobrinho | |
2015-09-08 | hide opened menu when click on menu button | firefly2442 | |
2015-09-08 | fix minsize-related issues with Label | Zher Huei Lee | |
- fixed end of string adding to Label minsize - exposed set_clip_text() and is_clipping_text() to the script side - text would now never stick outside its boundaries - label min-height is now restricted by max_lines_visible | |||
2015-09-07 | added get_visible_characters() to Label | Zher Huei Lee | |
2015-09-07 | reworked Label class | Zher Huei Lee | |
- no longer inherits Range - instead, more sensible function names controlling lines visible - more accurate vertical alignment - percent_visible preserved even after setting new text | |||
2015-09-01 | -removed resources dock, good bye old friend | Juan Linietsky | |
2015-08-30 | Merge branch 'master' of https://github.com/okamstudio/godot | Mariano Javier Suligoy | |
# Solved Conflicts: # scene/gui/spin_box.cpp # scene/gui/tree.cpp | |||
2015-08-30 | Add missing icons, also make MSVC2010 happy | Mariano Javier Suligoy | |
2015-08-30 | -fix compile issue (pow) | Juan Linietsky | |
-ask user for track to call nodes when adding call track | |||
2015-08-30 | Merge branch 'master' of https://github.com/okamstudio/godot | Mariano Javier Suligoy | |
# Solved Conflicts: # tools/editor/property_editor.cpp # tools/editor/property_editor.h | |||
2015-08-29 | -multi-selection (shift-click) working in scene tree | Juan Linietsky | |
2015-08-29 | -fixes to capture mode | Juan Linietsky | |
-ability to drag spinboxes and tree ranges to change values, like in Unity or Unreal | |||
2015-08-24 | Merge branch 'master' of https://github.com/okamstudio/godot | Mariano Javier Suligoy | |
2015-08-24 | Added new NinePatch control (could be done before with Panel and Stylebox ↵ | Juan Linietsky | |
but this is easier) Will you be brave enough to try it? :) | |||
2015-08-23 | **WARNING BEFORE PULLING** | Juan Linietsky | |
This push changes the binary and XML formats and bumps the major version to 2.0. As such, files saved in this version WILL NO LONGER WORK IN PREVIOUS VERSIONS. This compatibility breakage with older versions was required in order to properly provide project refactoring tools. If I were you, unless you are brave, I would wait a week or two before pulling, in case of bugs :) Summary of Changes -New Filesystem dock, with filesystem & tree view modes. -New refactoring tools, to change or fix dependencies. -Quick search dialog, to quickly search any file | |||
2015-08-18 | Added close button to tab. Added 4 display policies for this close button ↵ | Julian Murgia - StraToN | |
(show always, show never, show active tab only, show hover). Set the scene tabs in editor to follow the hover policy. | |||
2015-08-12 | close all parent PopupMenus fix | Alexander Holland | |
2015-08-03 | Merge branch 'master' of https://github.com/okamstudio/godot | Mariano Javier Suligoy | |
2015-07-26 | Delete selected nodes with the Delete key | Mariano Javier Suligoy | |
2015-07-26 | QOL, script buttons in scene tabs | Juan Linietsky | |
2015-07-25 | Duplicate GraphNode(s) [Control+D] | Mariano Javier Suligoy | |