summaryrefslogtreecommitdiff
path: root/scene/gui
AgeCommit message (Collapse)Author
2016-06-09Fix last line of label being deleted by line spacingJuan Linietsky
2016-06-09Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2016-06-09Reverted a PR i don't understand how to find but fixes #5097Juan Linietsky
2016-06-09Revert "Fix min size bug of Label"Juan Linietsky
2016-06-08Caret blink no longer updates when hidden, issue 5100Paulb23
2016-06-08Merge pull request #5088 from Paulb23/breakpoint_marker_scalingJuan Linietsky
Improved breakpoint marker position, and scales with font size
2016-06-07rtr instead ttrDimOkGamer
2016-06-07Fixed localization in file dialogsDimOkGamer
and two more lines. 2 fixes in ru.po.
2016-06-07Improved breakpoint marker position, and scales with font sizePaulb23
2016-06-06Merge pull request #4977 from SaracenOne/scripting_exposeJuan Linietsky
Expose extra methods and constants to scripts
2016-06-06Merge pull request #5026 from Geequlim/patch9frame-extensionJuan Linietsky
Enhanced Patch9Frame
2016-06-06Fix error tab index out of size print, issue 4997Paulb23
2016-06-06Fix min size bug of Labelvolzhs
caused by #5030
2016-06-05changed TTR for RTRJuan Linietsky
2016-06-04fix for travisJuan Linietsky
2016-06-04-customizable shortcuts in editorJuan Linietsky
-editor settings now save to .tres instead of .xml -buttons can now hold a shortcut
2016-06-05Add plugin to pick texture region and patch margins for Patch9FrameGeequlim
2016-06-05Add texture region support for Patch9FrameGeequlim
2016-06-05Add texture region support for stylebox renderGeequlim
2016-06-04Expose control theme element and override detection methods to scripting side.Saracen
2016-06-04Merge pull request #5030 from sanikoyes/Pr-fix-label-minsizeRémi Verschelde
fix line_edit&label get min size bug&draw problem
2016-06-04Merge pull request #4300 from leezh/control_focus_modeRémi Verschelde
Exposed Control::focus_mode to the scene editor
2016-06-04fix line_edit&label get min size bugsanikoyes
fix line_edit draw char(x ofs_max)
2016-05-31Some cleanup to GDScriptJuan Linietsky
separated GDFunction (VM) from GDScript in two different files
2016-05-31Merge pull request #4916 from Paulb23/current_line_highlightingRémi Verschelde
Current line highlighting draws behind line numbers and breakpont gutter
2016-05-30Merge pull request #4920 from neikeq/pr-search-bar-fixRémi Verschelde
Fixed and improved search bar
2016-05-30Fixed and improved search barIgnacio Etcheverry
- Search no longer selects the results - Return focus to the text editor when hiding the bar - Fix connecting to invalid signal - Update/redraw the text editor after searching
2016-05-30Current line draws behind line numbers and breakpont gutterPaulb23
2016-05-30Make dialogs translatableGeequlim
2016-05-30-Some fixes to OSX retina scaling for window functionsJuan Linietsky
-Implemented HiDPI detection and support for Godot Editor!
2016-05-29Merge pull request #4847 from Hinsbart/fix_icon_scale_newRémi Verschelde
Proper alignment and fixed scaling for TileMapEditor tile icons.
2016-05-29Merge pull request #4823 from Paulb23/fix_backspace_selection_redo_crashRémi Verschelde
Fix crash when redoing backspace to clear selection
2016-05-29Merge pull request #4822 from Paulb23/breakpoint_marker_issue_4750Rémi Verschelde
Added breakpoint markers, issue 4750
2016-05-29Merge pull request #4812 from neikeq/pr-search-barRémi Verschelde
ScriptEditor/ShaderEditor: Replace find/replace dialog with a bar
2016-05-29Finalized DynamicFont implementationJuan Linietsky
-DynamicFont uses Freetype by default -Editor fonts are now scalable thanks to this -Cleaned up documentation browser and added fonts for this
2016-05-29ScriptEditor/ShaderEditor: Replace find/replace dialog with a barIgnacio Etcheverry
2016-05-28TextEdit: Improve search method to avoid overlapping resultsIgnacio Etcheverry
2016-05-28TextEdit: Avoid capturing KEY_ESCAPE when there is no completion hintIgnacio Etcheverry
2016-05-27Reorder tiles into nice columnsBojidar Marinov
2016-05-27Use scalar to scale TileMap iconsAndreas Haas
2016-05-26Fix crash when redoing backspace to clear selectionPaulb23
2016-05-26Added breakpoint markers, issue 4750Paulb23
2016-05-24Allow ItemList icons to stretch to max size.Andreas Haas
2016-05-23General docks clean upJuan Linietsky
-Moved path box above in fs dock -Remove up/down button and added reordering with DND of favorites -Changed zoom icon to be centered vertically -Made filter for files always visible -Added some options to TextureFrame for better alignment/stretching
2016-05-23-Improve resource previewsJuan Linietsky
-Also fixed draw_texture_rect() tile parameter
2016-05-23GUI Focus mode improvementsZher Huei Lee
Exposed `get_focus_mode()` to the script Added `focus_mode` to the property panels for line-edit and sliders Added `enabled_focus_mode` to the property panels for buttons enabled_focus_mode is used when button is enabled/disabled
2016-05-21First version of ProfilerJuan Linietsky
It is now possible to profile GDScript as well as some parts of Godot internals.
2016-05-17-Added configuration warning system for nodesJuan Linietsky
-Added a new "add" and "instance" buttons for scene tree -Added a vformat() function to ease translation work
2016-05-17Merge pull request #4659 from Paulb23/hex_notation_highlightingRémi Verschelde
Fixed hex notation highlighting
2016-05-16Default editing popup for LineEdit and TextEditJuan Linietsky