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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2016-06-07
rtr instead ttr
DimOkGamer
2016-06-07
Fixed localization in file dialogs
DimOkGamer
2016-06-07
Improved breakpoint marker position, and scales with font size
Paulb23
2016-06-06
Merge pull request #4977 from SaracenOne/scripting_expose
Juan Linietsky
2016-06-06
Merge pull request #5026 from Geequlim/patch9frame-extension
Juan Linietsky
2016-06-06
Fix error tab index out of size print, issue 4997
Paulb23
2016-06-06
Fix min size bug of Label
volzhs
2016-06-05
changed TTR for RTR
Juan Linietsky
2016-06-04
fix for travis
Juan Linietsky
2016-06-04
-customizable shortcuts in editor
Juan Linietsky
2016-06-05
Add plugin to pick texture region and patch margins for Patch9Frame
Geequlim
2016-06-05
Add texture region support for Patch9Frame
Geequlim
2016-06-05
Add texture region support for stylebox render
Geequlim
2016-06-04
Expose control theme element and override detection methods to scripting side.
Saracen
2016-06-04
Merge pull request #5030 from sanikoyes/Pr-fix-label-minsize
Rémi Verschelde
2016-06-04
Merge pull request #4300 from leezh/control_focus_mode
Rémi Verschelde
2016-06-04
fix line_edit&label get min size bug
sanikoyes
2016-05-31
Some cleanup to GDScript
Juan Linietsky
2016-05-31
Merge pull request #4916 from Paulb23/current_line_highlighting
Rémi Verschelde
2016-05-30
Merge pull request #4920 from neikeq/pr-search-bar-fix
Rémi Verschelde
2016-05-30
Fixed and improved search bar
Ignacio Etcheverry
2016-05-30
Current line draws behind line numbers and breakpont gutter
Paulb23
2016-05-30
Make dialogs translatable
Geequlim
2016-05-30
-Some fixes to OSX retina scaling for window functions
Juan Linietsky
2016-05-29
Merge pull request #4847 from Hinsbart/fix_icon_scale_new
Rémi Verschelde
2016-05-29
Merge pull request #4823 from Paulb23/fix_backspace_selection_redo_crash
Rémi Verschelde
2016-05-29
Merge pull request #4822 from Paulb23/breakpoint_marker_issue_4750
Rémi Verschelde
2016-05-29
Merge pull request #4812 from neikeq/pr-search-bar
Rémi Verschelde
2016-05-29
Finalized DynamicFont implementation
Juan Linietsky
2016-05-29
ScriptEditor/ShaderEditor: Replace find/replace dialog with a bar
Ignacio Etcheverry
2016-05-28
TextEdit: Improve search method to avoid overlapping results
Ignacio Etcheverry
2016-05-28
TextEdit: Avoid capturing KEY_ESCAPE when there is no completion hint
Ignacio Etcheverry
2016-05-27
Reorder tiles into nice columns
Bojidar Marinov
2016-05-27
Use scalar to scale TileMap icons
Andreas Haas
2016-05-26
Fix crash when redoing backspace to clear selection
Paulb23
2016-05-26
Added breakpoint markers, issue 4750
Paulb23
2016-05-24
Allow ItemList icons to stretch to max size.
Andreas Haas
2016-05-23
General docks clean up
Juan Linietsky
2016-05-23
-Improve resource previews
Juan Linietsky
2016-05-23
GUI Focus mode improvements
Zher Huei Lee
2016-05-21
First version of Profiler
Juan Linietsky
2016-05-17
-Added configuration warning system for nodes
Juan Linietsky
2016-05-17
Merge pull request #4659 from Paulb23/hex_notation_highlighting
Rémi Verschelde
2016-05-16
Default editing popup for LineEdit and TextEdit
Juan Linietsky
2016-05-16
Contextualized Scene Tree menu
Juan Linietsky
2016-05-15
Experimental Right Mouse Button menu for SceneTree
Juan Linietsky
2016-05-15
Changes to FileSystem Dock
Juan Linietsky
2016-05-14
New reworked AnimatedSprite!
Juan Linietsky
2016-05-15
Fixed hex notation highlighting
Paulb23
2016-05-13
Merge pull request #4096 from neikeq/pr-margin-cont-imp
Juan Linietsky
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