Age | Commit message (Collapse) | Author |
|
Some method fixes
|
|
Better flat stylebox with rounded corners
|
|
Fixes #10244.
|
|
Scroll bars now look different on press
|
|
|
|
|
|
Add a push_opposite_anchor argument pushing the opposite anchor if
needed
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Fixes to buses editor
|
|
Inspector: Right click on resource opens sub-menu.
|
|
tab_clicked signal for Tabs
|
|
Add IME support (macOS)
|
|
Fixed unselectable bus
Added bus options button
|
|
Fixes #9052
|
|
|
|
|
|
|
|
|
|
|
|
closes #6298
|
|
Makes all Godot API's Methods lower_case
|
|
'tab_changed' signal after using 'set_current_tab'
|
|
|
|
Closes #7695
|
|
Renames properties and methods to avoid ambiguities
|
|
- Method Node2D.scale(Vector2) renamed to Node2D.apply_scale(Vector2)
- Property BaseButton.is_pressed renamed to BaseButton.pressed
|
|
closes #10051
|
|
ScriptEditor: ctrl+click can open scenes & resources.
|
|
|
|
Closes #9654
|
|
Tree: fix index error with expanded column
|
|
MenuButton: defer grab_click_focus until button_up
|
|
Made delete next and prev consistent to other editors, issue 6546
|
|
|
|
|
|
|
|
Texture region now updates when changing an Atlas region rect
|
|
Fix set integer value from inspector to round instead of floor.
|
|
fix missing DEFVAL
|
|
|
|
#6357.Improved curve rendering when nodes are close.
|
|
|
|
|
|
Label: add auto_height
|
|
Add object type hint for docs
|