Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-01-31 | Merge pull request #56970 from YeldhamDev/rise_tabbar_rise | Rémi Verschelde | |
2022-01-31 | Bring `TabBar` to full parity with the `TabContainer` implementation. | Michael Alexsander | |
2022-01-31 | Merge pull request #57405 from kleonc/texture_button_focus_only_logic_fix | Rémi Verschelde | |
2022-01-31 | Merge pull request #57276 from ↵ | Rémi Verschelde | |
IgorKordiukiewicz/fix-auto-brace-complete-wrap-on-selection | |||
2022-01-31 | Merge pull request #57462 from mashumafi/master-fix-button-icon-alpha3 | Rémi Verschelde | |
Fix button icon_disabled_color alpha channel | |||
2022-01-31 | Merge pull request #57456 from Paulb23/placeholder-color | Rémi Verschelde | |
Move placeholder colour to theme item | |||
2022-01-31 | Revert "Fix control node transform animation jitter with pivot offset" | bruvzg | |
This reverts commit dfb7d46a2aaf9bef2c7dd067e699e70291062fb6. | |||
2022-01-30 | Fix button icon_color_disabled alpha channel | mashumafi | |
2022-01-30 | Move placeholder color to theme item | Paulb23 | |
2022-01-30 | With auto_brace_complete enabled, selected text now gets wrapped by braces | Igor Kordiukiewicz | |
2022-01-29 | TextureButton Fix logic for drawing only the focus texture | kleonc | |
2022-01-29 | simplify formatting scripts, add a clang-tidy script, and run clang-tidy | Nathan Franke | |
2022-01-28 | Make various improvements to OptionButton | eikobear | |
- Allow OptionButton selection to be set to -1 to signify no selection, both via API and in the editor. - Reset OptionButton selection to -1 when the selected item has been removed. - Fully convert PopupMenu to a zero-based ID system, which improves an inconsistency in generated IDs when making new items in the editor. | |||
2022-01-28 | Merge pull request #57344 from bruvzg/rtl_fix_tab_offset | Rémi Verschelde | |
2022-01-28 | Fix RTL table offset, if indent is set. | bruvzg | |
2022-01-28 | Merge pull request #57116 from bruvzg/win_net_share | Rémi Verschelde | |
2022-01-28 | [RTL] Fix calculation of the last line height. | bruvzg | |
2022-01-27 | Merge pull request #57205 from TechnoPorg/variant-template-cast | Rémi Verschelde | |
Allow method binds to take Object subclasses as arguments | |||
2022-01-27 | [RTL] Fix min. height calculation when fit_content_height is enabled. | bruvzg | |
2022-01-27 | Merge pull request #57281 from Rubonnek/rename-subsequence | Rémi Verschelde | |
2022-01-26 | Rename String::is_subsequence_ofi to String::is_subsequence_ofn | Wilson E. Alvarez | |
2022-01-26 | Fix RichTextLabel [ol type=1] tag closing. | bruvzg | |
2022-01-25 | Fix TextEdit placeholder not checking line count | Paulb23 | |
2022-01-25 | Allow method binds to take Object subclasses as arguments | TechnoPorg | |
This commit adds a condition to VariantCaster that casts Variants of type OBJECT to any type T, if T is derived from Object. This change enables a fair bit of code cleanup. First, the Variant implicit cast operators for Node and Control can be removed, which allows for some invalid includes to be removed. Second, helper methods in Tree whose sole purpose was to cast arguments to TreeItem * are no longer necessary. A few small changes also had to be made to other files, due to the changes cascading down all the includes. | |||
2022-01-25 | Merge pull request #57189 from bruvzg/fix_shortcut_context_unset | Rémi Verschelde | |
2022-01-25 | Allow unsetting `shortcut_context`. | bruvzg | |
2022-01-24 | Fix 2D Pan Tool | kobewi | |
2022-01-24 | Merge pull request #55884 from ↵ | Rémi Verschelde | |
preslavnpetrov/ctrl-enter-deleting-selection-fix-master | |||
2022-01-24 | [Windows] Add support for handling network share paths. | bruvzg | |
2022-01-24 | Merge pull request #57100 from Paulb23/textedit-placeholder | Rémi Verschelde | |
2022-01-23 | Fix selection being deleted and indentation not being accounted for | Preslavb | |
2022-01-23 | BaseButton: Rename `pressed` property to `button_pressed` | Rémi Verschelde | |
This fixes a conflict with the `pressed` signal. The new name is temporary and only intended to solve the conflict for upcoming alpha builds. Discussions are still ongoing regarding the BaseButton API and how to rename and refactor more of its properties, signals and methods to have a clearer API in 4.0. | |||
2022-01-23 | Add Placeholder to TextEdit | Paulb23 | |
2022-01-23 | [RTL] Fix missing line separation in the paragraph offset and click calculation. | bruvzg | |
2022-01-23 | Minor tweaks and fixes to panning | kobewi | |
2022-01-23 | Merge pull request #57000 from KoBeWi/UNLIMITED_PANNING | Rémi Verschelde | |
2022-01-22 | Rename request_code_completion signal | kobewi | |
2022-01-21 | Add ViewPanner to 2D editor | kobewi | |
2022-01-21 | Merge pull request #56124 from KoBeWi/font_slayer | Rémi Verschelde | |
2022-01-21 | Merge pull request #56963 from KoBeWi/wszystkie_pliki | Rémi Verschelde | |
2022-01-20 | Merge pull request #57001 from bruvzg/popup_dialog_fix | Yuri Roubinsky | |
2022-01-20 | Merge pull request #53276 from Phischermen/propagate_check | Rémi Verschelde | |
2022-01-20 | [Windows] Fix pop-up dialogs instantly closing. | bruvzg | |
2022-01-19 | Merge pull request #54729 from Paulb23/text-edit-callable | Rémi Verschelde | |
2022-01-19 | Convert TextEdit callbacks to Callable | Paulb23 | |
2022-01-19 | Fix FileDialog localization issues | kobewi | |
2022-01-19 | Improve the default project theme | Hugo Locurcio | |
The new default project theme uses StyleBoxFlat extensively for a more modern design and better scalability to multiple resolutions. SVG icons are now used in place of PNG icons. While this does not allow for true vector-based icon drawing (icons are still rasterized at load-time), this makes the design work easier for contributors and opens the door to vector drawing in the future (e.g. with polygons or SDFs). Like for editor icons, the SVG header file is now built automatically when a SVG file is changed. This removing the need for running `make_header.py` manually (TODO). The "Use Hidpi" project setting has been removed in favor of a "Default Theme Scale" project setting, which allows creating the default theme at a higher/lower scale than the default. This can be used when designing GUIs with a high base resolution to ensure crisp visuals. Co-authored-by: Yuri Sizov <yuris@humnom.net> | |||
2022-01-19 | Ignore layout and translation changes in Controls outside of tree | Yuri Sizov | |
2022-01-19 | Merge pull request #53923 from KoBeWi/RichBugLabel | Rémi Verschelde | |
2022-01-19 | Fix bottom line in editor log | kobewi | |