index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
scene
/
gui
Age
Commit message (
Expand
)
Author
2021-06-17
Add PROPERTY_USAGE_NONE and use it
Aaron Franke
2021-06-17
Scrollwheel (w/o ctrl) to zoom, mouse warping when panning
Lightning_A
2021-06-17
Merge pull request #38261 from pycbouh/adjust-graph-edit-zoom-levels
Rémi Verschelde
2021-06-17
Merge pull request #49258 from megalobyte/editor-fix
Rémi Verschelde
2021-06-16
Merge pull request #49238 from Paulb23/code_edit_code_folding
Rémi Verschelde
2021-06-16
Documentation search fixes
Gregory Basile
2021-06-16
Fix typo in CodeEdit methods
Haoyu Qiu
2021-06-16
Make zoom limits and step adjustable in GraphEdit
Yuri Sizov
2021-06-15
Merge pull request #49011 from KoBeWi/totally_h
Rémi Verschelde
2021-06-15
Merge pull request #49437 from Calinou/graphedit-allow-higher-lower-zoom-values
Rémi Verschelde
2021-06-15
Merge pull request #49508 from kleonc/texture_button-updating-min_size
Rémi Verschelde
2021-06-15
Merge pull request #49582 from timothyqiu/codeedit-update-cache
Rémi Verschelde
2021-06-14
Merge pull request #49572 from azagaya/fix_grabber_area
Rémi Verschelde
2021-06-14
Update cache after clearing delimiters in CodeEdit
Haoyu Qiu
2021-06-13
Fix vertical slider grabber_area height calculation
azagaya
2021-06-13
Merge pull request #49526 from Chaosus/fix_textureregion_errors
Rémi Verschelde
2021-06-12
Fixed a bunch of connection errors in TextureEditorPlugin
Yuri Roubinsky
2021-06-12
Consistently prefix bound virtual methods with _
kobewi
2021-06-11
Rename Reference to RefCounted
Pedro J. Estébanez
2021-06-11
Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-06-11
TextureButton Update min size on any texture change
kleonc
2021-06-10
Move default values from definition to declaration in GraphEdit
Marcel Admiraal
2021-06-09
Fix Control::get_screen_position() not considering viewport scale
menip
2021-06-09
Merge pull request #49155 from winterpixelgames/button-pressed-during-button-...
Rémi Verschelde
2021-06-09
Merge pull request #47280 from winterpixelgames/focus_doesnt_change_hover
Rémi Verschelde
2021-06-08
Allow higher and lower maximum zoom values in GraphEdit
Hugo Locurcio
2021-06-07
Merge pull request #49307 from pycbouh/tabs-update-on-theme-changes
Rémi Verschelde
2021-06-07
Style: Cleanup uses of double spaces between words
Rémi Verschelde
2021-06-04
Make sure Tabs reflect theme changes
Yuri Sizov
2021-06-03
Use a more specific type for AcceptDialog register_text_enter
Aaron Franke
2021-06-03
Merge pull request #46482 from KoBeWi/size_warning_the_sequel
Rémi Verschelde
2021-06-02
Use bold fonts in editor
reduz
2021-06-01
Move code folding into CodeEdit and hide line hiding API
Paulb23
2021-06-01
Merge pull request #45393 from Paulb23/code_edit_autocomplete
Rémi Verschelde
2021-06-01
Move and expose Code Hint in CodeEdit
Paulb23
2021-06-01
Move and expose AutoComplete in CodeEdit
Paulb23
2021-06-01
Add comment and string tracking to CodeEdit
Paulb23
2021-06-01
Merge pull request #49241 from floppyhammer/fix-tree-item-dragging
Rémi Verschelde
2021-06-01
fix-tree-item-dragging
floppyhammer
2021-06-01
Fix TextEdit selection drawing behing minimap
Paulb23
2021-06-01
Merge pull request #48770 from LightningAA/scrollcontainer-ensure-item-visibl...
Rémi Verschelde
2021-05-31
ScrollContainer: Expose `_ensure_focused_visible` to the API
Lightning_A
2021-05-27
Emit button_up signal after setting pressed to false.
Jason Knight
2021-05-26
Fixed implementation of RTL remove_line(), which fixed issues in EditorLog.
Eric M
2021-05-26
Fix disappearing relationship lines in Tree when item is out of view
Yuri Sizov
2021-05-25
Merge pull request #48546 from pycbouh/tree-highlight-selected-relationships
Rémi Verschelde
2021-05-25
Merge pull request #48837 from Soupstraw/shader-pi
Rémi Verschelde
2021-05-25
Add highlight to the relationship lines of selected Tree items
Yuri Sizov
2021-05-25
Merge pull request #48955 from Calinou/editor-tweak-property-hints
Rémi Verschelde
2021-05-25
Added constants PI, TAU and E to the shader language
Joosep Jääger
[prev]
[next]