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AgeCommit message (Expand)Author
2017-02-14Spinbox: don't ignore double clicks.Andreas Haas
2017-02-13Merge pull request #7795 from hpvb/rename-md-macroRémi Verschelde
2017-02-13Fix compile error with TextureButtongeequlim
2017-02-13Rename the _MD macro to D_METHODHein-Pieter van Braam
2017-02-13Remove use of _SCS from ADD_METHODHein-Pieter van Braam
2017-02-12Merge pull request #7769 from GodotExplorer/pr-resizeable-texturebutton_3Rémi Verschelde
2017-02-09Add STRETCH_KEEP_ASPECT_COVERED to TextureRect StretchModegeequlim
2017-02-03Selected text is now deselected on ctrl+home/endkbake
2017-02-02Fix #7011 ScrollContainer takes into account child's EXPAND flag when scrolli...Pawel Kowal
2017-01-28Fixed line lenght guideline drawing with color optionPaulb23
2017-01-23Merge pull request #7604 from RayKoopa/gui_button_style_pressedRémi Verschelde
2017-01-21WIP new AudioServer, with buses, effects, etc.Juan Linietsky
2017-01-21Respect style boxes for Button states other than "normal"Ray Koopa
2017-01-16Overloaded basic math funcs (double and float variants). Use real_t rather th...Ferenc Arn
2017-01-16Style: Fix statements ending with ';;'Rémi Verschelde
2017-01-15Oops! Audio engine has vanished :DJuan Linietsky
2017-01-14removed duplicated functions in class hierarchy that were bound more than onceJuan Linietsky
2017-01-14Style: Fix whole-line commented codeRémi Verschelde
2017-01-14Finish renaming *Frame GUI classes to *RectRémi Verschelde
2017-01-13Renamed button functions to be more verboes, same with Range unit value -> ratioJuan Linietsky
2017-01-13Created new Engine singleton, and moved engine related OS functions to it.Juan Linietsky
2017-01-13New API for visibility in both CanvasItem and SpatialJuan Linietsky
2017-01-12some class renamesJuan Linietsky
2017-01-12Added a list of signals to rename, this should become a header eventuallyJuan Linietsky
2017-01-12Renamed most signals so they refer to:Juan Linietsky
2017-01-11Proper inheritance checking when requesting theem resourcesJuan Linietsky
2017-01-11Type renames:Juan Linietsky
2017-01-10- _ready() callback only happens once now, if you want to receive it again, u...Juan Linietsky
2017-01-10Removed the set_child_rect() in AcceptDialog. AcceptDialog now works as a con...Juan Linietsky
2017-01-10Groundbreaking!! Godot resources can now be flagged to be local to the scene ...Juan Linietsky
2017-01-09-Translation text will change automatically for in-game buttons, labels, poup...Juan Linietsky
2017-01-09-All types have editable script now in propertiesJuan Linietsky
2017-01-08Variant INT and REAL are now 64 bits (other types remain at 32)Juan Linietsky
2017-01-08-removed stop mouse and ignore mouse from control, which were confusing, repl...Juan Linietsky
2017-01-08Removed ratio anchoring (will have to fix multiple 3D views later..)Juan Linietsky
2017-01-08Swapped expand and fill flag bits, so scenes don't save this property by defaultJuan Linietsky
2017-01-08PopupMenu now emits both index_pressed and id_pressed instead of item_pressed...Juan Linietsky
2017-01-08Removed the "released" signal from button, it's pointless now that button_dow...Juan Linietsky
2017-01-08renamed joystick to joypad everywhere around source code!Juan Linietsky
2017-01-08renamed _input_event for GUI events to _gui_input, so it's more differentiate...Juan Linietsky
2017-01-08removed unnecesary modulate funtions, which were superseded by self_modulateJuan Linietsky
2017-01-08Fix code completion for new getnode syntaxJuan Linietsky
2017-01-07Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky
2017-01-05Editor settings categories are now tidy and beautiful!Juan Linietsky
2017-01-05Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2017-01-05-Changed most project settings in the engine, so they have major and minor ca...Juan Linietsky
2017-01-04Merge pull request #7431 from MarianoGnu/gles3Juan Linietsky
2017-01-04-Conversion of most properties to a simpler syntax, easier to use by scriptJuan Linietsky
2017-01-03Begin modifying properties to make them more friendly to script and doc.Juan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky