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AgeCommit message (Collapse)Author
2019-08-01Same method when redrawing as when theme changedCameron Reikes
2019-07-31Merge pull request #30972 from Chaosus/vs_copy_pasteRémi Verschelde
Implement copy/paste in visual shaders
2019-07-31Implement copy/paste in visual shadersChaosus
2019-07-30Fix ProgressBar Wrong Value with BorderEmmanuel Barroga
Closes: #30969 The FG rectangle of the progressbar is incorrect when dealing with a non-zero border. This issue stems from wrong order of operations when drawing the rectangle: int p = r * get_size().width - mp;
2019-07-29Merge pull request #30932 from Dragoncraft89/masterRémi Verschelde
Translate TabContainer titles, when inherited from node name
2019-07-29Translate TabContainer titles, when inherited from node nameFlorian Kothmeier
2019-07-29Remove useless variable and line in OptionButtonNilsIrl
2019-07-29Change if to switch in OptionButtonNilsIrl
2019-07-27Revert "Update Control margins when size is overridden by change to minsize"Rémi Verschelde
2019-07-26Small adjustments to tooltips in '(Editor)FileDialog'Michael Alexsander Silva Dias
2019-07-25Merge pull request #30351 from bojidar-bg/30288-override-global-themeRémi Verschelde
Keep track of default theme and project custom default theme seperatelly
2019-07-25DirAccess: Drop compat get_next(bool *is_dir) which was hiddenRémi Verschelde
Fixes this warning: ``` ./core/os/dir_access.h:74:17: warning: 'virtual String DirAccess::get_next(bool*)' was hidden [-Woverloaded-virtual] ``` Part of #30790.
2019-07-23Inspector: Make default float step configurableRémi Verschelde
Also allow lifting the decimal step formatting with a hint range step of 0. A new `range_step_decimals()` is added for this to avoid breaking compatibility on the general purpose `step_decimals()` (which still returns 0 for an input step of 0). Supersedes #25470. Partial fix for #18251.
2019-07-20Merge pull request #30576 from qarmin/lgtm_coverageRémi Verschelde
Changed some code reported by LGTM and Coverity
2019-07-20Changed some code showed in LGTM and Coverageqarmin
2019-07-15Fix incorrect caret position when clicking a 'LineEdit' with a non-left ↵Michael Alexsander Silva Dias
alignment
2019-07-13Fix GraphNode immediately losing focusEmmanuel Barroga
Closes: #30243 GraphNode immediately loses focus, and gives focus to its parent. This fix changes implementation so that it does not transfer focus to its parent after receiving focus. Instead, it will transfer focus when the "close button" is pressed.
2019-07-10Merge pull request #30455 from qarmin/const_referenceRémi Verschelde
Pass by reference to const
2019-07-10Use reference to constant in functionsqarmin
2019-07-10Fix incorrect X position of line length guidelineShiqing
2019-07-09TreeItem: Rename new button disable method to set_button_disabledRémi Verschelde
Follow-up to #30408. Also sync classref with current source.
2019-07-09Merge pull request #28190 from griant/testRémi Verschelde
fix improper uncommenting behavior in TextEditor
2019-07-09Merge pull request #30443 from Calinou/improve-node-configuration-warningsRémi Verschelde
Improve the node configuration warning display
2019-07-09Improve the node configuration warning displayHugo Locurcio
- Refer to properties explicitly when possible - When multiple warnings are returned, always separate them by one blank line to make them easier to distinguish - Improve grammar and formatting
2019-07-08Use base `Color()` constructors instead of `Color::html()`Hugo Locurcio
This results in slightly smaller binaries (-17 KB for an editor binary) as no strings need to be allocated.
2019-07-08Merge pull request #30408 from Meriipu/tree_buttondisableRémi Verschelde
TreeItem: Added a setter for the disabled-property of buttons
2019-07-08Merge pull request #30407 from qarmin/small_fixessRémi Verschelde
Fixes minor issues found by static analyzer
2019-07-07Fixes minor issues found by static analyzerqarmin
2019-07-07TreeItem: Added a setter for the disabled-property of buttonsMeriipu
2019-07-06Merge pull request #30371 from creikey/fix-30366Rémi Verschelde
Give up finding item if started at beginning
2019-07-06Fix editor remaining dimmed after certain actionsBojidar Marinov
Fixes #30368
2019-07-05Give up finding item if started at beginningCameron Reikes
When the current item is -1, then the loop will infinitely repeat, constantly setting i to zero and never exiting.
2019-07-06Fix light area position in the selected completiongeequlim
2019-07-05Keep track of default theme and project custom default theme seperatellyBojidar Marinov
Fixes #30288
2019-07-05Show icons for code completion optionsGeequlim
2019-07-01Merge pull request #30126 from qarmin/remove_unnecessary_codeRémi Verschelde
Remove unnecessary code and add some error explanations
2019-07-01Merge pull request #29572 from qarmin/fix_text_edit_selectRémi Verschelde
Fix TextEdit Select crash
2019-07-01Remove unnecessary code and add some error explanationsqarmin
2019-07-01Merge pull request #30146 from Chaosus/editor_file_dlg_exRémi Verschelde
Auto-change file extension in EditorFileDialog when filter changes
2019-07-01Merge pull request #30161 from Calinou/add-tooltip-mouse-filter-warningRémi Verschelde
Add a configuration warning when using Ignore mouse filter with tooltip
2019-06-30Draw the script editor's line length guideline below charactersHugo Locurcio
This prevents characters from looking strange if they cross the line length guideline.
2019-06-30Add a configuration warning when using Ignore mouse filter with tooltipHugo Locurcio
This closes #30144.
2019-06-30Merge pull request #30062 from zaksnet/fix-referencerect-nodeRémi Verschelde
Adds ReferenceRect an option to be visible inside the game
2019-06-29Merge pull request #30168 from Calinou/label-font-shadow-use-outlineRémi Verschelde
Draw the outline as part of the Label font shadow
2019-06-28Draw the outline as part of the Label font shadowHugo Locurcio
This closes #30165.
2019-06-28Auto-change file extension in EditorFileDialog when filter changesChaosus
2019-06-28Fix some bugs inside ColorPickerChaosus
2019-06-28Fix ReferenceRect nodeZak
ReferenceRect node by default was only displaying in the editor and not when the game is running.
2019-06-27Merge pull request #30114 from Chaosus/vs_context_menuRémi Verschelde
Shows menu when dragging connection on empty space in visual shader
2019-06-27Shows menu when dragging connection on empty space in visual shader graphChaosus