Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-01-06 | Fix calculating label size | volzhs | |
2020-01-04 | Makes more strings translatable | Haoyu Qiu | |
2020-01-03 | Merge pull request #34781 from fossegutten/button-flash | Rémi Verschelde | |
Fixes button flashing when releasing mousebutton outside | |||
2020-01-03 | Fixes button flashing when releasing mousebutton outside | fossegutten | |
2020-01-03 | Better horizontal scroll for Tree | Haoyu Qiu | |
* Adds pan gesture support for horizontal scroll. * Scrolls horizontally when needed to ensure cursor visiblility. | |||
2020-01-03 | Clears button mask before activating menu item | Haoyu Qiu | |
2020-01-02 | Merge pull request #34737 from timothyqiu/tree-item-offset | Rémi Verschelde | |
Fixes Tree item offset when root is hidden | |||
2020-01-02 | Merge pull request #34735 from YeldhamDev/texturerect_code_format | Rémi Verschelde | |
Minor code formatting in TextureRect file | |||
2020-01-02 | Fixes Tree item offset when root is hidden | Haoyu Qiu | |
Before this fix, one vseparation is counted for a hidden root item. | |||
2020-01-01 | Minor code formatting in TextureRect file | Michael Alexsander | |
2020-01-01 | Ensures cursor visible for Tree with title | Haoyu Qiu | |
2020-01-01 | Merge pull request #34724 from timothyqiu/tree-right | Rémi Verschelde | |
Fixes behavior of right arrow key in Tree | |||
2020-01-01 | Merge pull request #34654 from Calinou/colorpicker-move-preview-under-picker | Rémi Verschelde | |
Move the ColorPicker preview under the picker area | |||
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! We're starting a new decade with a well-established, non-profit, free and open source game engine, and tons of further improvements in the pipeline from hundreds of contributors. Godot will keep getting better, and we're looking forward to all the games that the community will keep developing and releasing with it. | |||
2020-01-01 | Fixes behavior of right arrow key in Tree | Haoyu Qiu | |
2019-12-31 | Merge pull request #34633 from qarmin/lineedit_signal | Rémi Verschelde | |
Don't try to connect "text_entered" signal to nodes other than LineEdit | |||
2019-12-31 | Merge pull request #34612 from timothyqiu/item-list | Rémi Verschelde | |
Improves ItemList documentation | |||
2019-12-31 | Improves ItemList | Haoyu Qiu | |
* Adds range hint for integer properties * Adds missing descriptions in documentation * Updates some method descriptions to match the actual behavior * Fixes second param name of `set_item_icon_transposed` from `rect` to `transposed` | |||
2019-12-30 | Fix argument type in set_follow_focus() | Tomasz Chabora | |
2019-12-30 | Merge pull request #34572 from KoBeWi/I_give_up | Rémi Verschelde | |
Make new ScrollContainer focus behavior optional | |||
2019-12-30 | Merge pull request #34653 from YeldhamDev/optionbutton_margin_auto | Rémi Verschelde | |
Make OptionButton itself take into account the arrow margin instead of relying on the theme | |||
2019-12-30 | Make new ScrollContainer focus behavior optional | Tomasz Chabora | |
2019-12-30 | Merge pull request #34582 from timothyqiu/forward-decl | Rémi Verschelde | |
Cleans up headers included in editor_node.h | |||
2019-12-30 | Merge pull request #34563 from Paulb23/23751_extra_line_indent | Rémi Verschelde | |
Fixed selection indent taking an additional line | |||
2019-12-28 | Move the ColorPicker preview under the picker area | Hugo Locurcio | |
This moves it to be closer to the sliders, which in turn makes it easier for the user to preview the color. This also makes it clearer that the Pick button can only pick colors in the editor window, not outside. | |||
2019-12-28 | Make OptionButton itself take into account the arrow margin instead of ↵ | Michael Alexsander | |
relying on the theme | |||
2019-12-27 | Don't try to connect "text_entered" signal to nodes other than LineEdit | Rafał Mikrut | |
2019-12-24 | Cleans up headers included in editor_node.h | Haoyu Qiu | |
2019-12-23 | Fixed selection indent taking an additional line | Paulb23 | |
2019-12-23 | Fix issue with disconnecting events when font changes | Jonas Bernemann | |
2019-12-17 | Use global transform when calculating scroll | Tomasz Chabora | |
2019-12-16 | Merge pull request #34269 from KoBeWi/scrolling_peeps | Rémi Verschelde | |
Scroll ScrollContainer to focused children | |||
2019-12-16 | Merge pull request #34311 from mikkac/34289 | Rémi Verschelde | |
Fix- using cut in first line of a script file does not remove the line | |||
2019-12-16 | Prevent infinite loop when focus_next is invisible | Tomasz Chabora | |
2019-12-14 | Fix- using cut in first line of a script file does not remove the line | Mikolaj Kaczmarek | |
2019-12-13 | Remove unused theme elements in H/VSlider | Michael Alexsander | |
2019-12-13 | doc: Sync classref with current source | Rémi Verschelde | |
Also apply clang-format. | |||
2019-12-13 | Merge pull request #34235 from timothyqiu/menu-scroll | Rémi Verschelde | |
Fixes long popup menu scroll behavior | |||
2019-12-12 | Make Button and co. take internal margins into account when clipping text | Michael Alexsander | |
2019-12-12 | Fixes crash after remove_line in RichTextLabel | Haoyu Qiu | |
`ItemFrame` always have a line. | |||
2019-12-12 | CharFXTransform: Drop unnecessary get_value_or() | Rémi Verschelde | |
See https://github.com/godotengine/godot/pull/23658#issuecomment-562706669 The method was implemented back when Dictionary.get(key, default) did not exist, but now that it does we do not need a custom method in CharFXTransform. It's a new feature in 3.2, so does not break compat with 3.1.x. | |||
2019-12-11 | Scroll ScrollContainer to focused children | Tomasz Chabora | |
2019-12-10 | Merge pull request #34040 from qarmin/unused_variable_more_precise_numbers | Rémi Verschelde | |
Removed unused variables, add some constants numbers | |||
2019-12-10 | Removed unused variables, add some constants numbers | Rafał Mikrut | |
2019-12-10 | Fixes long popup menu scroll behavior | Haoyu Qiu | |
Popup menus longer than the viewport have stange behaviors before this fix: * They always have one pixel outside the viewport. * You can scroll down the long menu even if bottom outside screen and top inside the screen. (Only menus one pixel above the screen is limited to scroll down.) | |||
2019-12-10 | Update minimum size of SpinBox on theme change | Tomasz Chabora | |
2019-12-09 | Merge pull request #34203 from bruvzg/ime_placeholder | Rémi Verschelde | |
Hide LineEdit placeholder if IME composition string is not empty. | |||
2019-12-09 | Fixed strange behaviour of scroll in the ItemList. | allkhor | |
2019-12-08 | Hide LineEdit placeholder if IME composition string is not empty. | bruvzg | |
2019-12-06 | Add spaces after commas and strip extra ones in *FileDialog filter menu | Michael Alexsander | |