Age | Commit message (Collapse) | Author |
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Add different "visible characters" behavior modes.
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Expose connection hot zones in `GraphNode`
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cdemirer/fix-script-editor-unexpected-scroll-upon-resize
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Replace String comparisons with "", String() to is_empty()
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Also:
- Adds two stress tests to test_string.h
- Changes to .empty() on std::strings
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ScrollContainer's scrollbar visibility is now enum
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It's a player for `VideoStream` resources, just like `AudioStreamPlayer` is a
player for `AudioStream` resources.
Closes https://github.com/godotengine/godot-proposals/issues/3624.
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KoBeWi/update_minimum_size_changed_to_update_minimum_size
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Co-authored-by: Gil Arasa Verge <gilarasaverge@gmail.com>
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
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We prefer to prevent using chained assignment (`T a = b = c = T();`) as this
can lead to confusing code and subtle bugs.
According to https://en.wikipedia.org/wiki/Assignment_operator_(C%2B%2B), C++
allows any arbitrary return type, so this is standard compliant.
This could be re-assessed if/when we have an actual need for a behavior more
akin to that of the C++ STL, for now this PR simply changes a handful of
cases which were inconsistent with the rest of the codebase (`void` return
type was already the most common case prior to this commit).
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Fix nine patch of circular TextureProgressBar
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This matches the name of the GDScript function (except it's uppercase
here).
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