Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-06-20 | Improve TileSet editor and add more suffixes | FireForge | |
2022-06-16 | Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the ↵ | bruvzg | |
TextServer. | |||
2022-06-15 | Merge pull request #61997 from Rindbee/fix-ColorPicker-wrong-sampling | Rémi Verschelde | |
Fix wrong sampling in ColorPicker | |||
2022-06-15 | Expose PopupMenu set/get_item_horizontal_offset() | FireForge | |
- Renames setter from set_item_h_offset() - Adds getter | |||
2022-06-15 | Fix the bug that the sampling position is reversed, make eyedrop reusable. | Rindbee | |
2022-06-14 | Add vector value linking | kobewi | |
Co-authored-by: redlamp <244062+redlamp@users.noreply.github.com> | |||
2022-06-13 | Merge pull request #61819 from bruvzg/button_overrun | Rémi Verschelde | |
2022-06-13 | Merge pull request #61842 from bruvzg/popup_fixes_sw | Rémi Verschelde | |
2022-06-13 | [RTL] Fix underline/overline/strikethrough interaction with the "visible ↵ | bruvzg | |
characters" property. | |||
2022-06-13 | Single-window mode popups and edited scene windows fixes. | bruvzg | |
Fix single-window mode popup not closing when OptionBox is clicked. Fix single-window mode submenus closing when parent menu item, that was used to open it is clicked (using same safe-area logic as platform specific code). Disallow windows that are part of an edited scene from being set as exclusive or popup to prevent it from locking up the editor. | |||
2022-06-11 | Add suffixes to all nodes and resources | FireForge | |
2022-06-10 | Fix setting line edit caret after dobule and triple click | iwek | |
2022-06-08 | Add overrun behavior to the Button. | bruvzg | |
2022-06-07 | Merge pull request #59786 from V-Sekai/ok_color | Rémi Verschelde | |
Allow picking similar colours using OKHSL. | |||
2022-06-07 | Allow picking similar colours using OKHSL. | K. S. Ernest (iFire) Lee | |
2022-06-07 | Merge pull request #61726 from YeldhamDev/always_clear | Rémi Verschelde | |
Take into account the clear icon's size even when not visible in `LineEdit`s | |||
2022-06-06 | [RTL] Stop processing thread before deleting scroll bar. | bruvzg | |
2022-06-06 | Merge pull request #61724 from iwek7/fixing_rich_text_label | Rémi Verschelde | |
Fix richTextLabel scroll showing | |||
2022-06-05 | Fix richTextLabel scroll showing | iwek | |
2022-06-05 | Take into account the clear icon's size even when not visible in `LineEdit`s | Michael Alexsander | |
2022-06-05 | Fix strange behavior with list close tags and empty list tags | Rindbee | |
Fix the first two points in #61621. Support for two writing ways: compact or loose. The loose one is designed for easy editing in the editor. For this, the first blank line (if exists) right after the list tags (`[ol]`, `[/ol]`, `[ul]`, and `[/ul]`) will be ignored. Make sure the empty list contains at least one item, that is, an empty list is ultimately a list with one item. As a reminder here is a list. | |||
2022-06-02 | Merge pull request #61631 from iwek7/redundant_min_call | Rémi Verschelde | |
2022-06-02 | Remove redundant min call when setting line | iwek | |
2022-06-02 | Fix enclosed nodes calculation of GraphEdit comment nodes | Hendrik Brucker | |
2022-06-01 | Handle drawing of relationship lines better to take in to account invisible ↵ | monkeyman192 | |
children | |||
2022-05-31 | Merge pull request #61453 from m3g4d1v3r/master | Rémi Verschelde | |
Fix #61444: Executing Tree.scroll_to_item crashes Godot | |||
2022-05-31 | Merge pull request #61489 from ↵ | Rémi Verschelde | |
Rindbee/reset-buttons_visible-to-false-if-tabs-is-empty Reset buttons_visible to false while tabs is empty in TabBar::_update_cache | |||
2022-05-31 | Merge pull request #61495 from timothyqiu/asymmetric-le | Rémi Verschelde | |
Fix LineEdit clear button for asymmetric stylebox | |||
2022-05-30 | Improve Graphedit connection lines | Hendrik Brucker | |
2022-05-30 | Improve and fix the GraphNode port hotzones | Hendrik Brucker | |
Co-authored-by: Ansraer <jacky2611@gmail.com> | |||
2022-05-28 | Fix LineEdit clear button for asymmetric stylebox | Haoyu Qiu | |
2022-05-28 | Reset buttons_visible to false while tabs is empty in TabBar::_update_cache | Rindbee | |
2022-05-26 | Add nullptr handling of argument pointer in Tree::scroll_to_item | m3g4d1v3r | |
2022-05-26 | Check visibility of items before drawing their relationship lines | monkeyman192 | |
2022-05-26 | tree: always emit item_edited | Nathan Franke | |
2022-05-24 | Merge pull request #60061 from monkeyman192/allow_treeitem_visible | Rémi Verschelde | |
Allow TreeItem nodes to toggle visibility | |||
2022-05-24 | Merge pull request #61106 from snailrhymer/animation-library-fixes | Rémi Verschelde | |
Fix errors and improve UX relating to new animation libraries | |||
2022-05-24 | Merge pull request #47665 from trollodel/tree_more_buttons_signals | Rémi Verschelde | |
2022-05-23 | Fix typos with codespell | Rémi Verschelde | |
Using codespell 2.2-dev from current git. | |||
2022-05-22 | Update last min size when Control becomes visible | Haoyu Qiu | |
2022-05-21 | Add the button pressed to some signals in Tree | trollodel | |
2022-05-20 | Add a new HashSet template | reduz | |
* Intended to replace RBSet in most cases. * Optimized for iteration speed | |||
2022-05-20 | Merge pull request #61182 from danielkariv/fix_misclick_selection | Rémi Verschelde | |
2022-05-19 | Use suffixes for units in nodes and resources | Aaron Franke | |
2022-05-19 | Merge pull request #61142 from bruvzg/rtl_threaded | Rémi Verschelde | |
2022-05-19 | Use range iterators for RBSet in most cases | Aaron Record | |
2022-05-19 | add check for selection when try to push a meta. | Daniel Kariv | |
Add a check for when we select a text but end on a link. Before it would act as if we just click an link, but now it changes it so if we click-drag over a link, we could select it (and not move to other page). | |||
2022-05-19 | [RTL] Add support for shaping in background thread. | bruvzg | |
2022-05-18 | Merge pull request #60955 from ↵ | Rémi Verschelde | |
pfertyk/issue-60668-fix-get-breakpointed-lines-crash Fix `get_breakpointed_lines` crashing Godot | |||
2022-05-18 | Define some Theme data structures with using for readability | Yuri Sizov | |