summaryrefslogtreecommitdiff
path: root/scene/gui
AgeCommit message (Collapse)Author
2017-09-05Merge pull request #10822 from hoelzl/toggle-buttonRémi Verschelde
Fix inconsistent toggle button behavior
2017-09-04Merge pull request #10902 from toger5/rtl_copy_and_selection_colorRémi Verschelde
fixed copy on osx + help selection color
2017-09-04Merge pull request #10916 from volzhs/vertical-align-tree-lineeditRémi Verschelde
LineEdit in Tree is aligned vertical center
2017-09-04Merge pull request #10931 from djrm/pr_style_fixesRémi Verschelde
Improved color temperature in script editor
2017-09-04fixed copy on osx + help selection colortoger5
2017-09-04Merge pull request #10932 from djrm/pr_fix_metricsRémi Verschelde
Fixed some metrics (some issues caused by the new Noto Sans font).
2017-09-04Merge pull request #10901 from toger5/script_background_cleanupRémi Verschelde
StyleBoxSupport for RichTextLabel and cleanup for script+docs backgrounds fixes #10685
2017-09-04Merge pull request #10894 from Paulb23/brace_auto_indentRémi Verschelde
Added support for brace auto indent and fixed indent above.
2017-09-03Fix. resizeable -> resizable.Daniel J. Ramirez
(not actually a typo, but the rest of the API uses resizable)
2017-09-03Improved color temperature in script editorDaniel J. Ramirez
2017-09-03Fixed some metrics (some issues caused by the new Noto Sans font).Daniel J. Ramirez
plus other minor fixes
2017-09-03LineEdit in Tree is aligned vertical centervolzhs
2017-09-02richTextLable implemented stylebox supporttoger5
- also fixed issue with total_chars ignoring first line
2017-09-02Added support for brace auto indent and fixed indent abovePaulb23
2017-09-02Merge pull request #10887 from Paulb23/fix_scrolling_up_jitterRémi Verschelde
Fixed jitter when scrolling up
2017-09-02Fix typos 'a' and 'an'Poommetee Ketson
2017-09-02Fixed jitter when scrolling upPaulb23
2017-09-02Fix use of unitialized variablesHein-Pieter van Braam
The second in my quest to make Godot 3.x compile with -Werror on GCC7
2017-09-01Merge pull request #10846 from hpvb/fix-sign-compareRémi Verschelde
Fix signed and unsigned comparisons
2017-09-01Fix files headerPoommetee Ketson
2017-09-01Fix signed and unsigned comparisonsHein-Pieter van Braam
The first in my quest to make Godot 3.x compile with -Werror on GCC7
2017-08-31Merge pull request #10791 from tuga3d/indent-glitch-attempt-2Rémi Verschelde
second attempt on fixing the indent glitch.
2017-08-31Fix inconsistent toggle button behaviorMatthias Hoelzl
2017-08-31unified draw_center naming for (9patch,StyleBoxes)toger5
- filled -> draw_center - is_draw_center -> is_draw_center_enabled - get_draw_center -> is_draw_center_enabled
2017-08-31Merge pull request #10096 from toger5/label_styleboxRémi Verschelde
fixed Import LineEdit to label + label stylebox
2017-08-30second attempt on fixing the indent glitch.Paulo Gomes
I've reverted the first attempt (https://github.com/godotengine/godot/pull/10653). I was very naive and didn't consider that the glitch happens also if you're not in the first column, ex. if you have 2 tabs and press return in between them. Hope this will solve the problem without messing anything else.
2017-08-29Merge pull request #10745 from neikeq/fix-docdata-and-stuffJuan Linietsky
DocData and virtual method type hints fixes
2017-08-29DocData and type hints fixesIgnacio Etcheverry
- Makes vararg methods automatically use PROPERTY_USAGE_NIL_IS_VARIANT on return types - Completely removes the ":type" suffix for method names. Virtual methods must use the MethodInfo constructors that takes Variant::Type or PropertyHint as the first parameter for the return type (with CLASS_INFO as a helper to get the PropertyInfo). Parameters must use PROPERTY_HINT_RESOURCE_TYPE and hint string. - PROPERTY_USAGE_NIL_IS_VARIANT is no longer needed for parameters, because parameters cannot be void. - Adds missing PROPERTY_USAGE_NIL_IS_VARIANT to virtual and built-in methods that return Variant.
2017-08-28Merge pull request #10693 from Paulb23/offset_view_when_removing_issue_10529Rémi Verschelde
Fixed offset view when removing text, issue 10529
2017-08-27Dead code tells no talesRémi Verschelde
2017-08-27Fixed offset view when removing text, issue 10529Paulb23
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-27Merge pull request #10600 from MasonAsh/fix-10596Rémi Verschelde
Script editor: fixed no key repeat for CTRL+Y
2017-08-27Merge pull request #10591 from Rubonnek/possible-null-ptr-dereferenceRémi Verschelde
Added/Fixed null pointer checks
2017-08-27Merge pull request #10653 from tuga3d/indent-glitchRémi Verschelde
Added a cursor column check.
2017-08-26Added/Fixed null pointer checksWilson E. Alvarez
2017-08-26Added a cursor column check.Paulo Gomes
Fixes glich, when cursor is on column 0 of and indented line and you press return an extra indent is added.
2017-08-26Tree: fix RMB click collapses next itemPoommetee Ketson
2017-08-24Convert Object::cast_to() to the static versionHein-Pieter van Braam
Currently we rely on some undefined behavior when Object->cast_to() gets called with a Null pointer. This used to work fine with GCC < 6 but newer versions of GCC remove all codepaths in which the this pointer is Null. However, the non-static cast_to() was supposed to be null safe. This patch makes cast_to() Null safe and removes the now redundant Null checks where they existed. It is explained in this article: https://www.viva64.com/en/b/0226/
2017-08-24Script editor: fixed no key repeat for CTRL+YMason Ashbridge
2017-08-24-Code completion for enumerationsJuan Linietsky
-Disabled GDNative and GDNativeScript so build compiles again
2017-08-23Merge pull request #10561 from Paulb23/smooth_scroll_input_overrideRémi Verschelde
Stops scrolling when the user issues another command
2017-08-23Merge pull request #10555 from Rubonnek/removed-unnecessary-returns-and-breaksRémi Verschelde
Removed unnecessary returns and break statements [ci skip]
2017-08-22Stops scrolling when the user issues another commandPaulb23
2017-08-22TextEdit: Copy whole line if not having selection.Andreas Haas
The functionality was already there but hidden behind a bogus return statement. Fixes #10485
2017-08-22Removed unnecessary returns and break statementsWilson E. Alvarez
2017-08-22Add stretching to `TextureProgress`Evgeny Zuev
Now `TextureProgress` has `nine_patch_stretch` flag. With this flag enabled, it's being rendered as 9-path using `stretch_margin_*` properties as texture margins. Stretching doesn't support `FILL_CLOCKWISE` and `FILL_COUNTER_CLOCKWISE` fill modes.
2017-08-22Merge pull request #10340 from Rubonnek/remove-unnecessary-assignmentsRémi Verschelde
Removed unnecessary assignments
2017-08-21Merge pull request #10351 from neikeq/enums-are-for-the-weakJuan Linietsky
ClassDB: Provide the enum name of integer constants
2017-08-22Merge pull request #10427 from Hinsbart/fix_paddingRémi Verschelde
TextEdit: Fix line padding triggering too early.