Age | Commit message (Collapse) | Author |
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Fixed toggle breakpoint gutter not updating when the game is running, issue 5712
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Added block caret to TextEdit
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Fix empty reference pages after restarting Godot
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Part of #5031
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Fix tree drawing the pressed stylebox in all buttons in the column
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Fixed highlight all occurrences highlighing highlighted section
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RichTextLabel: Fix adding raw text when bbcode is disabled
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RichTextLabel-get_text
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resize upwards and costing considerably CPU usage.
It has been changed so it won't resize the UI when modified.
This will make the code editor feel a lot smoother.
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Fixes #5605.
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Fixes various gcc 5.4.0 warnings for -Wunused-variable and -Wunused-but-set-variable
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to avoid the completion insisting showing up after a completion.
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This abuse of focus was the original culprit of #5354
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Add placeholder property for line_edit
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Shortcuts for script switching in script Mode
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Fixed function highlighting with spaces
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Fixed selected text turning black, issue 5199
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RichTextLabel.
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cases so they properly stop shortcuts if a modal window is open, closes #4848
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in the same frame, closes #3837
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this useful for user input tip
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TextureRegion improvements
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Fix weird deselection behaviour with text field
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Added caret blink to line edit
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- TextEdit will now deselect if Ctrl+Left/Right is pressed
- TextEdit and LineEdit no longer deselect text when Alt is pressed (except with Apple style keys)
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