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2022-08-05Round icon position and size in buttons to make them look sharperYuri Sizov
2022-08-05Merge pull request #59844 from Calinou/rename-shader-param-methodsRémi Verschelde
2022-08-04Rename shader parameter uniform setter/getter methods for consistencyHugo Locurcio
`shader_uniform` is now consistenly used across both per-shader and per-instance shader uniform methods. This makes methods easier to find in the class reference when looking for them.
2022-08-04Merge pull request #61856 from iwek7/label_overflowing_textRémi Verschelde
2022-08-04Merge pull request #63838 from tefusion/fix-arrange-nodes-freezeRémi Verschelde
Fix GraphEdit::arange_nodes causing a freeze when cycle in Graph
2022-08-04Fix issue with overlaping text label textiwek
2022-08-04Merge pull request #58536 from winterpixelgames/feature/virtual-keyboard-typesRémi Verschelde
Add support for multiple virtual keyboard types
2022-08-04Merge pull request #54792 from EIRTeam/independent_arrowsRémi Verschelde
2022-08-04Fix GraphEdit::arange_nodes causing a freezetefusion
When a Graph contains cycles, e.g. 1->2->3->1 _layering would end up in an infinite loop since IS_SUBSET would never be true. By keeping check of the size of z, which contains the already layered nodes, one can detect a freeze (since it should change after current_layer increases. If it doesn't "u" didn't change and q and u will never be equal resulting in a freeze/infinite while loop). If a freeze happens warn the user and put all the nodes part of the cycle (leftover in p) to the first layer which will end up in them being listed top to bottom.
2022-08-04Add support for multiple virtual keyboard typesBrian Semrau
2022-08-04Independent spinbox arrow step precisionJóhannes Gunnar Þorsteinsson
Rebased by EIREXE This work has been kindly sponsored by IMVU & EIRTeam.
2022-08-03Merge pull request #63791 from V-Sekai/mend-ok-hsl-washoutRémi Verschelde
2022-08-03Merge pull request #59303 from KoBeWi/check_out_my_very_long_buttonRémi Verschelde
2022-08-03Merge pull request #63348 from Rindbee/fix-toggling-after-scrolling-causes-blankRémi Verschelde
2022-08-02Add fit_to_longest_item to OptionButtonkobewi
2022-08-02Fix GraphNode slot listkobewi
2022-08-01Fix ColorPicker color and hsv sync issueJohan Aires Rastén
ColorPicker has both a Color and HSV values for the currently selected color, fixed a few cases where those were not kept in sync. Refactored a little regarding this, and removed a redundant update. Solves #63777
2022-08-01Mend the non-matching okhsl colors.K. S. Ernest (iFire) Lee
Closer match.
2022-07-31 Add GraphEdit.is_node_hover_valid(...) methodJohannes Witt
This is a virtual method that can be used to add additional error condition checks while the connection is still being dragged. If true is returned, the connection is valid. If false is returned, the connection is invalid and thus not possible (ie. it will not snap). The virtual method is exposed with an underscore to scripts.
2022-07-31Fix toggling after scrolling resulted in blank spaceRindbee
Previously, the data used by `update_scrollbars()` and `_update_dimensions()` in their calculations depended on each other, which caused some problems. Now, the calculation of `child_max_size` is put into `get_minimum_size()`, as the containers call `update_minimum_size()` before calling `queue_sort()`. Make the semantics of variable/function names more clear. Co-authored-by: Aaron Record <aaronjrecord@gmail.com>
2022-07-29Merge pull request #63595 from reduz/remove-signal-connect-bindsRémi Verschelde
Remove Signal connect binds
2022-07-29Remove Signal connect bindsJuan Linietsky
Remove the optional argument p_binds from `Object::connect` since it was deprecated by Callable.bind(). Changed all uses of it to Callable.bind()
2022-07-28Fix Color Picker value box not continuously updatingRindbee
2022-07-27Merge pull request #62973 from bruvzg/sysfont_supportRémi Verschelde
2022-07-27Merge pull request #63318 from YuriSizov/control-code-reorgRémi Verschelde
2022-07-26Reorganize code of control.cpp for better maintainabilityYuri Sizov
2022-07-26Merge pull request #63482 from bruvzg/fix_rtl_theme_font_sizesRémi Verschelde
2022-07-26[RichTextLabel] Fix theme bold / italics / bold italics and mono font size ↵bruvzg
not applied correctly.
2022-07-26Merge pull request #63472 from timothyqiu/tree-row-cell-bgRémi Verschelde
Tree: Don't draw selection background of individual cells in Row mode
2022-07-26Implement support for loading system fonts on Linux, macOS / iOS and Windows.bruvzg
2022-07-26Tree: Don't draw selection background of individual cells in Row modeHaoyu Qiu
2022-07-25Fix negative indices in TreeItemkobewi
2022-07-25Code quality: Fix header guards consistencyRémi Verschelde
Adds `header_guards.sh` bash script, used in CI to validate future changes. Can be run locally to fix invalid header guards.
2022-07-24Add error for invalid RichTextLabel.install_effectRedMser
2022-07-23Merge pull request #63265 from reduz/stream-bpm-supportRémi Verschelde
Implement BPM support in AudioStream files.
2022-07-23Implement BPM supportreduz
Based on #62896, only implements the BPM support part. * Implements BPM support in the AudioStreamOGG/MP3 importers. * Can select BPM/Bar Size and total beats in a song file, as well as edit looping points. * Looping is now BPM aware * Added a special importer UI for configuring this. * Added a special preview showing the audio waveform as well as the playback position in the resource picker. * Renamed `AudioStream::instance` to `instantiate` for correctness.
2022-07-22Merge pull request #62093 from Rindbee/fix-undecided-min_size-in-ScrollContainerRémi Verschelde
2022-07-22Merge pull request #62581 from Guh-Feng/Color-Picker-UpdateRémi Verschelde
2022-07-22Merge pull request #63295 from ↵Rémi Verschelde
winterpixelgames/master-allow-scroll-container-scroll-to-be-set-instantly
2022-07-21Color Pickers Respect SettingsGuh-Feng
Updated editor_node with function that sets up color pickers throughout Godot to respect editor's settings.
2022-07-21Call update_scrollbars() in sort_children() so the max is set properly so ↵Jason Knight
you can set scroll_container.scroll_vertical instantly after adding children to a scroll container.
2022-07-21Fix indeterminate minimum size in ScrollContainerRindbee
2022-07-21Rename OSX to macOS and iPhoneOS to iOS.bruvzg
2022-07-20simplify alignment preset, fixing icon for full rectNathan Franke
2022-07-19Merge pull request #62139 from bruvzg/label_font_setttingsRémi Verschelde
Add LabelSettings resource for quick Label theme property override.
2022-07-18Rename Control PRESET_WIDE to PRESET_FULL_RECTFireForge
2022-07-18Fix getting outdated tab controlsRindbee
2022-07-15Consistently use double in Slider and SpinBoxAaron Franke
2022-07-15Use BitField hint for the TextServer enums. Add missing parts for BitField ↵bruvzg
support to the GDextension API.
2022-07-14Fixed bug in grid_container with hidden childrenbesh81
Fix a bug that occour when there are hidden children in grid_container. The visualization isn't correct due to a wrong calculation of max_col and max_row that mistakenly includes hidden children.