Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-08-05 | Round icon position and size in buttons to make them look sharper | Yuri Sizov | |
2022-08-05 | Merge pull request #59844 from Calinou/rename-shader-param-methods | Rémi Verschelde | |
2022-08-04 | Rename shader parameter uniform setter/getter methods for consistency | Hugo Locurcio | |
`shader_uniform` is now consistenly used across both per-shader and per-instance shader uniform methods. This makes methods easier to find in the class reference when looking for them. | |||
2022-08-04 | Merge pull request #61856 from iwek7/label_overflowing_text | Rémi Verschelde | |
2022-08-04 | Merge pull request #63838 from tefusion/fix-arrange-nodes-freeze | Rémi Verschelde | |
Fix GraphEdit::arange_nodes causing a freeze when cycle in Graph | |||
2022-08-04 | Fix issue with overlaping text label text | iwek | |
2022-08-04 | Merge pull request #58536 from winterpixelgames/feature/virtual-keyboard-types | Rémi Verschelde | |
Add support for multiple virtual keyboard types | |||
2022-08-04 | Merge pull request #54792 from EIRTeam/independent_arrows | Rémi Verschelde | |
2022-08-04 | Fix GraphEdit::arange_nodes causing a freeze | tefusion | |
When a Graph contains cycles, e.g. 1->2->3->1 _layering would end up in an infinite loop since IS_SUBSET would never be true. By keeping check of the size of z, which contains the already layered nodes, one can detect a freeze (since it should change after current_layer increases. If it doesn't "u" didn't change and q and u will never be equal resulting in a freeze/infinite while loop). If a freeze happens warn the user and put all the nodes part of the cycle (leftover in p) to the first layer which will end up in them being listed top to bottom. | |||
2022-08-04 | Add support for multiple virtual keyboard types | Brian Semrau | |
2022-08-04 | Independent spinbox arrow step precision | Jóhannes Gunnar Þorsteinsson | |
Rebased by EIREXE This work has been kindly sponsored by IMVU & EIRTeam. | |||
2022-08-03 | Merge pull request #63791 from V-Sekai/mend-ok-hsl-washout | Rémi Verschelde | |
2022-08-03 | Merge pull request #59303 from KoBeWi/check_out_my_very_long_button | Rémi Verschelde | |
2022-08-03 | Merge pull request #63348 from Rindbee/fix-toggling-after-scrolling-causes-blank | Rémi Verschelde | |
2022-08-02 | Add fit_to_longest_item to OptionButton | kobewi | |
2022-08-02 | Fix GraphNode slot list | kobewi | |
2022-08-01 | Fix ColorPicker color and hsv sync issue | Johan Aires Rastén | |
ColorPicker has both a Color and HSV values for the currently selected color, fixed a few cases where those were not kept in sync. Refactored a little regarding this, and removed a redundant update. Solves #63777 | |||
2022-08-01 | Mend the non-matching okhsl colors. | K. S. Ernest (iFire) Lee | |
Closer match. | |||
2022-07-31 | Add GraphEdit.is_node_hover_valid(...) method | Johannes Witt | |
This is a virtual method that can be used to add additional error condition checks while the connection is still being dragged. If true is returned, the connection is valid. If false is returned, the connection is invalid and thus not possible (ie. it will not snap). The virtual method is exposed with an underscore to scripts. | |||
2022-07-31 | Fix toggling after scrolling resulted in blank space | Rindbee | |
Previously, the data used by `update_scrollbars()` and `_update_dimensions()` in their calculations depended on each other, which caused some problems. Now, the calculation of `child_max_size` is put into `get_minimum_size()`, as the containers call `update_minimum_size()` before calling `queue_sort()`. Make the semantics of variable/function names more clear. Co-authored-by: Aaron Record <aaronjrecord@gmail.com> | |||
2022-07-29 | Merge pull request #63595 from reduz/remove-signal-connect-binds | Rémi Verschelde | |
Remove Signal connect binds | |||
2022-07-29 | Remove Signal connect binds | Juan Linietsky | |
Remove the optional argument p_binds from `Object::connect` since it was deprecated by Callable.bind(). Changed all uses of it to Callable.bind() | |||
2022-07-28 | Fix Color Picker value box not continuously updating | Rindbee | |
2022-07-27 | Merge pull request #62973 from bruvzg/sysfont_support | Rémi Verschelde | |
2022-07-27 | Merge pull request #63318 from YuriSizov/control-code-reorg | Rémi Verschelde | |
2022-07-26 | Reorganize code of control.cpp for better maintainability | Yuri Sizov | |
2022-07-26 | Merge pull request #63482 from bruvzg/fix_rtl_theme_font_sizes | Rémi Verschelde | |
2022-07-26 | [RichTextLabel] Fix theme bold / italics / bold italics and mono font size ↵ | bruvzg | |
not applied correctly. | |||
2022-07-26 | Merge pull request #63472 from timothyqiu/tree-row-cell-bg | Rémi Verschelde | |
Tree: Don't draw selection background of individual cells in Row mode | |||
2022-07-26 | Implement support for loading system fonts on Linux, macOS / iOS and Windows. | bruvzg | |
2022-07-26 | Tree: Don't draw selection background of individual cells in Row mode | Haoyu Qiu | |
2022-07-25 | Fix negative indices in TreeItem | kobewi | |
2022-07-25 | Code quality: Fix header guards consistency | Rémi Verschelde | |
Adds `header_guards.sh` bash script, used in CI to validate future changes. Can be run locally to fix invalid header guards. | |||
2022-07-24 | Add error for invalid RichTextLabel.install_effect | RedMser | |
2022-07-23 | Merge pull request #63265 from reduz/stream-bpm-support | Rémi Verschelde | |
Implement BPM support in AudioStream files. | |||
2022-07-23 | Implement BPM support | reduz | |
Based on #62896, only implements the BPM support part. * Implements BPM support in the AudioStreamOGG/MP3 importers. * Can select BPM/Bar Size and total beats in a song file, as well as edit looping points. * Looping is now BPM aware * Added a special importer UI for configuring this. * Added a special preview showing the audio waveform as well as the playback position in the resource picker. * Renamed `AudioStream::instance` to `instantiate` for correctness. | |||
2022-07-22 | Merge pull request #62093 from Rindbee/fix-undecided-min_size-in-ScrollContainer | Rémi Verschelde | |
2022-07-22 | Merge pull request #62581 from Guh-Feng/Color-Picker-Update | Rémi Verschelde | |
2022-07-22 | Merge pull request #63295 from ↵ | Rémi Verschelde | |
winterpixelgames/master-allow-scroll-container-scroll-to-be-set-instantly | |||
2022-07-21 | Color Pickers Respect Settings | Guh-Feng | |
Updated editor_node with function that sets up color pickers throughout Godot to respect editor's settings. | |||
2022-07-21 | Call update_scrollbars() in sort_children() so the max is set properly so ↵ | Jason Knight | |
you can set scroll_container.scroll_vertical instantly after adding children to a scroll container. | |||
2022-07-21 | Fix indeterminate minimum size in ScrollContainer | Rindbee | |
2022-07-21 | Rename OSX to macOS and iPhoneOS to iOS. | bruvzg | |
2022-07-20 | simplify alignment preset, fixing icon for full rect | Nathan Franke | |
2022-07-19 | Merge pull request #62139 from bruvzg/label_font_setttings | Rémi Verschelde | |
Add LabelSettings resource for quick Label theme property override. | |||
2022-07-18 | Rename Control PRESET_WIDE to PRESET_FULL_RECT | FireForge | |
2022-07-18 | Fix getting outdated tab controls | Rindbee | |
2022-07-15 | Consistently use double in Slider and SpinBox | Aaron Franke | |
2022-07-15 | Use BitField hint for the TextServer enums. Add missing parts for BitField ↵ | bruvzg | |
support to the GDextension API. | |||
2022-07-14 | Fixed bug in grid_container with hidden children | besh81 | |
Fix a bug that occour when there are hidden children in grid_container. The visualization isn't correct due to a wrong calculation of max_col and max_row that mistakenly includes hidden children. |