summaryrefslogtreecommitdiff
path: root/scene/gui
AgeCommit message (Collapse)Author
2021-04-16Merge pull request #47728 from ray90514/bug#47562Rémi Verschelde
Fix LineEdit undo behaves strangely
2021-04-15Fixed ui_accept (spacebar + return) accepting auto-completion options.Eric M
2021-04-14Merge pull request #47689 from nekomatata/textedit-fix-cursor-updateRémi Verschelde
Fix TextEdit cursor update when adding or deleting text
2021-04-11Use Array for node configuration warningsNathan Franke
Previously, the warnings were passed as a string and delimitation of which were hard coded at each implementation.
2021-04-10Merge pull request #46340 from gongpha/various-color-pickerRémi Verschelde
Add Various ColorPicker shapes
2021-04-08Fix LineEdit undo behaves strangelyray90514
2021-04-07Fix ColorPicker's RGB bars are show in RAW mode and otherKongfa Waroros
2021-04-06Fix TextEdit cursor update when adding or deleting textPouleyKetchoupp
Updating the viewport while setting the line index before the column is set could wrongly cause the text to be scrolled down.
2021-04-06Add Various ColorPicker shapesKongfa Waroros
2021-04-05Make scrollwheel zoom based on mouse positionLightning_A
2021-04-05Fix crashes in *_input functionsRafał Mikrut
2021-04-01Make ColorPicker button text and tooltips appear in exported projectsKevin Smith
2021-03-31Merge pull request #47252 from KoBeWi/themecideRémi Verschelde
Add methods to remove theme overrides
2021-03-30Merge pull request #46702 from HaSa1002/fix-min-size-resizeRémi Verschelde
Fix removal of `rect_min_size` not triggering resize
2021-03-30Implement Tabs minimum sizeGilles Roudière
2021-03-30RichTextLabel: On custom effect change, parse bbcode only if it's enabled ↵bruvzg
and not empty.
2021-03-29Merge pull request #47457 from bruvzg/rtl_spacingRémi Verschelde
RichTextLabel: fix font extra spacing and style box size usage.
2021-03-29Use extra font spacing in the RichTextLabel line height calculation, and ↵bruvzg
stylebox size in the minimum size calculation.
2021-03-29Merge pull request #47435 from madmiraal/rename-texture-get_dataRémi Verschelde
Rename Texture.get_data() to get_image()
2021-03-28Merge pull request #47351 from volzhs/graphedit-boxselectionRémi Verschelde
Fix drawing boxselection on GraphEdit
2021-03-28Rename Texture.get_data() to get_image()Marcel Admiraal
2021-03-26Merge pull request #47163 from bruvzg/macos_sandbox_file_dialogRémi Verschelde
FileDialog: add Back/Forward buttons, add message for inaccessible folders.
2021-03-25Fix typo 'previus_selected'volzhs
2021-03-25Fix drawing boxselection on GraphEditvolzhs
2021-03-23Fix removal of `rect_min_size` not triggering resizeJohannes
fixes #46672
2021-03-23Merge pull request #37755 from KoBeWi/check_downRémi Verschelde
Add disabled theme icons for CheckBox
2021-03-23Rename ButtonList enum and members to MouseButtonAaron Franke
2021-03-23FileDialog: add Back/Forward buttons, add message for inaccessible folders.bruvzg
2021-03-23Remove the clearing behavior from add_overridekobewi
2021-03-23Add methods to remove theme overrideskobewi
2021-03-23Merge pull request #45571 from aaronfranke/node2d-real_tRémi Verschelde
Use real_t in 2D nodes
2021-03-23Merge pull request #46735 from fabriceci/fix-dialog-translationRémi Verschelde
Fix translations update in window & Dialogs (AcceptDialog/ConfirmationDialog/FileDialog) (Fix 39320, 39258 & 45887)
2021-03-22Merge pull request #47180 from YeldhamDev/popupmenu_width_fixRémi Verschelde
Fix wrong width with PopupMenus on first opening in the editor
2021-03-22Improved 3D Scene ImporterJuan Linietsky
* Added option for importers to show an Advanced settings dialog * Created advanced settings dialog for Scene Importer * Cleaned up importers (remove many old/unused options) * Added the ability to customize every node, material, mesh and animation individually * Saving to animations and meshes to files is now a manual process, making it more predictable * Added the ability for materials to be replaced by external files (or to be made external, up to you). * When doubleclicking an impoted scene in the filesystem dock, it automatically shows the import settings instead of asking to open it. WARNING: Lightmap UV unwrap is not working, it needs to be re-made.
2021-03-21Merge pull request #46280 from floppyhammer/AdjustCompletionPanelPositionRémi Verschelde
Improve Completion Panel Position in Shader Editor
2021-03-20Prevent resizing minimap bigger than GraphEdit (Fix #47189)jmb462
Minimap size couldn't be resized back after been resized bigger than GraphEdit cause the grabber was out of GraphEdit. This commit prevents resizing minimap bigger than GraphEdit and fix this issue.
2021-03-20Fix wrong width with PopupMenus on first opening in the editorMichael Alexsander
2021-03-19Use real_t in non-physics 2D nodesAaron Franke
2021-03-19Merge pull request #47156 from LightningAA/graph-edit-scroll-zoom-4.0Rémi Verschelde
Enable zooming in graph_edit with Ctrl + scrollwheel
2021-03-18Enable zooming graph_edit with scrollwheelLightning_A
2021-03-18Check for null pointer in get_column_width(0)Justin Ho
2021-03-17Merge pull request #46674 from cmd410/fix-tab-containerRémi Verschelde
Fix TabContainer _get_tab_width for localized node names
2021-03-17Merge pull request #47050 from jmb462/fix-bbcode-tables-overlap-with-bottom-textRémi Verschelde
Fix BBCode tables overlap with bottom text (Fix #47012)
2021-03-16Merge pull request #39810 from christinoleo/masterRémi Verschelde
Make GraphNode handle children with EXPAND flag
2021-03-16Fix BBCode tables overlap with bottom textjmb462
New row height was added only if all the column was full.
2021-03-15Merge pull request #46993 from gongpha/check-if-edit-called-via-editorRémi Verschelde
Check if _edit_set_position and _edit_set_rect was used outside an editor
2021-03-15Check if _edit_set_position and _edit_set_rect was used outside an editorKongfa Waroros
2021-03-14Fix stale tab names in TabContainerYuri Sizov
2021-03-14Fix RTL BBCode range regression and selection issues.bruvzg
2021-03-13trims_whitespaces_when_creating_folder_windowsPop0p
When creating a Windows folder via a Godot's dialog, the extra spaces are not removed which causes problems with Windows. We now remove leading and trailing whitespace when creating a dir.