Age | Commit message (Collapse) | Author |
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Adds Engine::is_editor_hint() method
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Fixed not being able to scroll to eof
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Some control fixes and removed other useless lines
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Fixed blinking text, issue 10432
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-Fixed tree reselect, makes reselecting an audio bux FX work
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Partial revert of #10380 based on contributor ~~bullying~~ feedback.
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Fixes #10403
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Rename `XL_MESSAGE`/`tr` to `localize`
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Also renames `set_message_translation` to `set_message_localization`
for consistency.
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Some method fixes
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Better flat stylebox with rounded corners
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Fixes #10244.
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Scroll bars now look different on press
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Add a push_opposite_anchor argument pushing the opposite anchor if
needed
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Fixes to buses editor
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Inspector: Right click on resource opens sub-menu.
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tab_clicked signal for Tabs
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Add IME support (macOS)
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Fixed unselectable bus
Added bus options button
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Fixes #9052
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closes #6298
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Makes all Godot API's Methods lower_case
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'tab_changed' signal after using 'set_current_tab'
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Closes #7695
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Renames properties and methods to avoid ambiguities
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- Method Node2D.scale(Vector2) renamed to Node2D.apply_scale(Vector2)
- Property BaseButton.is_pressed renamed to BaseButton.pressed
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closes #10051
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ScriptEditor: ctrl+click can open scenes & resources.
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Closes #9654
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