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2021-01-15Make Range return 1.0 ratio if minimum and maximum values are equalHugo Locurcio
An error message is also no longer printed. This matches the behavior found in most UI frameworks where having equal minimum and maximum values is considered acceptable. This closes #43179.
2021-01-15Merge pull request #33685 from Scony/improve-item-lists-add-item-methodsRémi Verschelde
ItemList's add_(icon_)item method returns id of added item
2021-01-15Merge pull request #45196 from Paulb23/text_edit_draw_behind_gutterRémi Verschelde
Fix TextEdit drawing Caret and icons out of bounds
2021-01-15Merge pull request #45149 from pycbouh/ge-disconnect-crashRémi Verschelde
Prevent signal disconnection attempts on invalid references
2021-01-15Merge pull request #44870 from ↵Rémi Verschelde
alexpech12/fix-rich-text-label-set-visible-characters Keep RichTextLabel visible character properties in sync
2021-01-14Fix TextEdit drawing Caret and icons out of boundsPaulb23
2021-01-14Prevent signal disconnection attempts on invalid referencesYuri Sizov
2021-01-14Keep RichTextLabel visible character properties in syncAlexander Pech
The RichTextLabel class is inconsistent in how it updates the visible_characters and percent_visible properties when either is changed. To keep both properties consistent, update percent_visible when setting the visible_characters property. For both properties, when setting one, notify change for the other. Docs updated for member set_visible_characters on RichTextLabel class.
2021-01-12Fix errors when removing non Control node from TabContainerRafał Mikrut
2021-01-08RichTextLabel: Fix build after #35505Rémi Verschelde
Should have rebased before merging.
2021-01-08Merge pull request #35505 from dalexeev/rtl_colorsRémi Verschelde
Unified named colors in RichTextLabel
2021-01-05Makes script editor not draw non existent spaces.David Kennedy
Fixes #44775 Editor is incorrectly drawing non existent space.
2021-01-05Revert "solved ctrl + alt + special character Issue #6851"Rémi Verschelde
2021-01-04Merge pull request #44906 from ↵Rémi Verschelde
EricEzaM/PR/popup-menu-fix-not-matching-button-size Fixed PopupMenu not matching parent MenuButton/OptionButton width
2021-01-04Fixed PopupMenu not matching parent MenuButton/OptionButton widthEric M
2021-01-04Fixed hover highlight style rect of items being cut off.Eric M
This was caused by an incorrect calculation of the height of each item when determining the minimum size, plus a few things which were leftover after the PopupMenu rework.
2021-01-01Update copyright statements to 2021Rémi Verschelde
Happy new year to the wonderful Godot community! 2020 has been a tough year for most of us personally, but a good year for Godot development nonetheless with a huge amount of work done towards Godot 4.0 and great improvements backported to the long-lived 3.2 branch. We've had close to 400 contributors to engine code this year, authoring near 7,000 commit! (And that's only for the `master` branch and for the engine code, there's a lot more when counting docs, demos and other first-party repos.) Here's to a great year 2021 for all Godot users 🎆
2020-12-29Merge pull request #44724 from Chaosus/popup_separatorRémi Verschelde
Added optional id parameter to `PopupMenu::add_separator`
2020-12-29Fix missed renamings from empty() to is_empty()Rémi Verschelde
Those were missed in #44401 or added by later PRs.
2020-12-29Merge pull request #44781 from mrushyendra/scroll_container_ready_fixRémi Verschelde
Allow ScrollBar params of a ScrollContainer to be modified from _ready()
2020-12-29Merge pull request #43691 from bruvzg/ctl_dropcapRémi Verschelde
[Complex Text Layouts] Add drop-cap support to RTL.
2020-12-29Allow ScrollBar params of a ScrollContainer to be modified in _ready()Maganty Rushyendra
Initializes the sizes of the ScrollContainer and its associated ScrollBars in _ready() to allow scroll values to be set in GDScript initially.
2020-12-28Merge pull request #44586 from madmiraal/rename-stepifyRémi Verschelde
Rename Math::stepify to snapped
2020-12-28Merge pull request #44569 from madmiraal/rename-unselect-deselectRémi Verschelde
Rename unselect to deselect
2020-12-28Merge pull request #44607 from madmiraal/rename-control-rotationRémi Verschelde
Rename Control rotation to rotation_degrees
2020-12-28Rename Math::stepify to snappedMarcel Admiraal
2020-12-28Rename empty() to is_empty()Marcel Admiraal
2020-12-27Added optional id parameter to `PopupMenu::add_separator`Yuri Roubinsky
2020-12-26Update GraphEdit connection to reflect new signal nameMarcel Admiraal
2020-12-23Merge pull request #44605 from madmiraal/rename-control-marginRémi Verschelde
Rename Control margin to offset
2020-12-23Rename Control rotation to rotation_degreesMarcel Admiraal
2020-12-23Rename Control margin to offsetMarcel Admiraal
2020-12-21Rename unselect to deselectMarcel Admiraal
2020-12-21Fix RichTextLabel content height and scrollbar calculations.bruvzg
2020-12-21Use integer text position in scroll container, TextEdit and canvas editor, ↵bruvzg
to ensure sharp text rendering. Use integer font align/advance with any font scaling, to ensure sharp text rendering.
2020-12-21Merge pull request #44328 from gongpha/tabs-label-incorrectRémi Verschelde
Refresh TextLine buffer when moving a tab
2020-12-21Merge pull request #44300 from KoBeWi/🧹🧹Rémi Verschelde
Move initialization of some classes to headers
2020-12-18Added GraphEdit properties to control lines thickness and antialiasingYuri Roubinsky
2020-12-17FIx visual issues with GraphEdit minimapYuri Sizov
2020-12-17Merge pull request #43416 from pycbouh/graph-minimapRémi Verschelde
Add a minimap to the GraphEdit
2020-12-16Merge pull request #44412 from DanielZTing/renameRémi Verschelde
Rename neighbour in Control to neighbor
2020-12-16GUI: use cursor in TextEdit for non selected text.Sergey Minakov
2020-12-15Rename neighbour in Control to neighborDaniel Ting
This keeps things consistent with the rest of Godot, which uses the American English spelling of Color.
2020-12-15Merge pull request #44377 from Calinou/rename-textureprogressbarRémi Verschelde
Rename the TextureProgress node to TextureProgressBar
2020-12-14Rename the TextureProgress node to TextureProgressBarHugo Locurcio
Advantages: - When searching for "progressbar", you'll see both nodes in the search results. - More consistent with Button/TextureButton.
2020-12-14Rename AcceptDialog get_ok() to get_ok_button()Marcel Admiraal
Also renames: - AcceptDialog add_cancel() to add_cancel_button() - ConfirmationDiaglog get_cancel() to get_cancel_button()
2020-12-13[Complex Text Layouts] Add drop-caps support to TextParagraph and RTL.bruvzg
2020-12-13Merge pull request #42595 from bruvzg/ctl_rich_textRémi Verschelde
[Complex Text Layouts] Refactor RichTextLabel.
2020-12-13Refresh TextLine buffer when moving tabgongpha
2020-12-11Move initialization of some classes to headersTomasz Chabora