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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2020-03-27
Rename more 2D and 3D nodes to follow convention
Rémi Verschelde
2020-03-26
Add macOS DisplayServer implementation.
bruvzg
2020-03-26
Fixes to X11, still pretty broken
Juan Linietsky
2020-03-26
Multiple changes to DisplayServerX11
Mateo Kuruk Miccino
2020-03-26
Reworked tooltips to use the popup system.
Juan Linietsky
2020-03-26
Popups have also been converted to windows
Juan Linietsky
2020-03-26
Open sub-windows as embedded if the OS does not support them
Juan Linietsky
2020-03-26
Popups are now windows also (broken!)
Juan Linietsky
2020-03-26
Working multiple window support, including editor
Juan Linietsky
2020-03-26
Refactored input, goes all via windows now.
Juan Linietsky
2020-03-26
Added a Window node, and made it the scene root.
Juan Linietsky
2020-03-26
Effective DisplayServer separation, rename X11 -> LinuxBSD
Juan Linietsky
2020-03-26
Refactored Input, create DisplayServer and DisplayServerX11
Juan Linietsky
2020-03-26
Merge pull request #37274 from Janglee123/corrected-text-selection-in-color-p...
Rémi Verschelde
2020-03-25
Corrected text selection in color picker
janglee
2020-03-25
Merge pull request #37281 from ThakeeNathees/fix-project-manager-don't-consum...
Rémi Verschelde
2020-03-25
fix project manager don't consume Enter key #17620
Thakee Nathees
2020-03-24
Merge pull request #37280 from KoBeWi/n
Rémi Verschelde
2020-03-24
Merge pull request #37176 from dkaste/line-edit-secret-fix-2
Rémi Verschelde
2020-03-24
Make search in RichTextLabel case-insensitive
Tomasz Chabora
2020-03-21
Fix potential divisions by 0 reported by MSVC
Rémi Verschelde
2020-03-19
Use LineEdit secret character width everywhere
Darren Kaste
2020-03-18
Merge pull request #37094 from dkaste/line-edit-secret-select
Rémi Verschelde
2020-03-18
Remove update condition from LineEdit::update_placeholder_width
simpuid
2020-03-17
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-03-16
Calculate LineEdit selection with secret character
Darren Kaste
2020-03-14
Fix incorrect TabContainer documentation for 'get_tab_control()'
Michael Alexsander
2020-03-12
Merge pull request #36518 from Janglee123/no-underlined-keywords
Rémi Verschelde
2020-03-11
Removed underlining for not clickable symbols
janglee
2020-03-11
Merge pull request #36715 from dreamsComeTrue/fix-text-edit-comment-quotes
Rémi Verschelde
2020-03-11
Allow single quotes in comments
Dominik 'dreamsComeTrue' Jasiński
2020-03-03
Improve UX of drive letters
Pedro J. Estébanez
2020-03-01
Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes
Rémi Verschelde
2020-02-29
Double click on a folder didn't open it
Gil Arasa Verge
2020-02-28
Signals: Port more uses of connect_compat
Rémi Verschelde
2020-02-28
Signals: Manually port most of remaining connect_compat uses
Rémi Verschelde
2020-02-28
Signals: Port connect calls to use callable_mp
Rémi Verschelde
2020-02-28
Merge pull request #36626 from giarve/stop-input-event-prop-on-popup-close
Rémi Verschelde
2020-02-28
Clicking backgrd. dimming of editor popup stops input event propagation
Gil Arasa Verge
2020-02-27
Signals: tab_changed now is emitted when it's on scene tree
Mateo Dev .59
2020-02-27
Merge pull request #36232 from Calinou/add-soft-line-length-guideline
Rémi Verschelde
2020-02-27
Merge pull request #36050 from eswartz/line-edit-move-cursor-on-unselect
Rémi Verschelde
2020-02-25
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
Juan Linietsky
2020-02-25
Rename `scancode` to `keycode`.
bruvzg
2020-02-23
Merge pull request #36089 from dreamsComeTrue/fix-autocomplete-quotes
Rémi Verschelde
2020-02-23
Replace FALLTHROUGH macro by C++17 [[fallthrough]]
Rémi Verschelde
2020-02-21
Fix: auto brace complete for quoted strings
Dominik 'dreamsComeTrue' Jasiński
2020-02-21
Added StringName as a variant type.
Juan Linietsky
2020-02-20
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-18
PoolVector is gone, replaced by Vector
Juan Linietsky
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