summaryrefslogtreecommitdiff
path: root/scene/gui
AgeCommit message (Collapse)Author
2021-06-17Merge pull request #38261 from pycbouh/adjust-graph-edit-zoom-levelsRémi Verschelde
Make zoom limits and step adjustable in `GraphEdit`
2021-06-17Merge pull request #49258 from megalobyte/editor-fixRémi Verschelde
Fixes for documentation search
2021-06-16Merge pull request #49238 from Paulb23/code_edit_code_foldingRémi Verschelde
Move code folding into CodeEdit and hide line hiding API
2021-06-16Documentation search fixesGregory Basile
Updates rich_text_label so that the built-in documentation can be searched Previously, it would only find the first result and would not select other results Renames "_entered" functions to "_submitted"
2021-06-16Fix typo in CodeEdit methodsHaoyu Qiu
2021-06-16Make zoom limits and step adjustable in GraphEditYuri Sizov
2021-06-15Merge pull request #49011 from KoBeWi/totally_hRémi Verschelde
Fix valign with stylebox borders
2021-06-15Merge pull request #49437 from Calinou/graphedit-allow-higher-lower-zoom-valuesRémi Verschelde
Allow higher and lower maximum zoom values in GraphEdit
2021-06-15Merge pull request #49508 from kleonc/texture_button-updating-min_sizeRémi Verschelde
TextureButton Update min size on any texture change
2021-06-15Merge pull request #49582 from timothyqiu/codeedit-update-cacheRémi Verschelde
Update cache after clearing delimiters in CodeEdit
2021-06-14Merge pull request #49572 from azagaya/fix_grabber_areaRémi Verschelde
Fix vertical slider grabber_area height calculation
2021-06-14Update cache after clearing delimiters in CodeEditHaoyu Qiu
2021-06-13Fix vertical slider grabber_area height calculationazagaya
2021-06-13Merge pull request #49526 from Chaosus/fix_textureregion_errorsRémi Verschelde
2021-06-12Fixed a bunch of connection errors in TextureEditorPluginYuri Roubinsky
2021-06-12Consistently prefix bound virtual methods with _kobewi
2021-06-11Rename Reference to RefCountedPedro J. Estébanez
2021-06-11Core: Move DirAccess and FileAccess to `core/io`Rémi Verschelde
File handling APIs are typically considered part of I/O, and we did have most `FileAccess` implementations in `core/io` already.
2021-06-11TextureButton Update min size on any texture changekleonc
2021-06-10Move default values from definition to declaration in GraphEditMarcel Admiraal
2021-06-09Merge pull request #49155 from ↵Rémi Verschelde
winterpixelgames/button-pressed-during-button-up-signal Emit button_up signal after setting pressed to false.
2021-06-09Merge pull request #47280 from winterpixelgames/focus_doesnt_change_hoverRémi Verschelde
Dont Change Hovering during Control Focus Events
2021-06-08Allow higher and lower maximum zoom values in GraphEditHugo Locurcio
Low zoom values result in unreadable text, but it can still be useful for previewing purposes. Eventually, characters could be replaced by rectangles at very low zoom levels to improve the visual appearance.
2021-06-07Merge pull request #49307 from pycbouh/tabs-update-on-theme-changesRémi Verschelde
Make sure `Tabs` reflect theme changes
2021-06-07Style: Cleanup uses of double spaces between wordsRémi Verschelde
Or after punctuation. Tried to leave third-party stuff alone, unless it has been heavily modified for Godot.
2021-06-04Make sure Tabs reflect theme changesYuri Sizov
2021-06-03Use a more specific type for AcceptDialog register_text_enterAaron Franke
2021-06-03Merge pull request #46482 from KoBeWi/size_warning_the_sequelRémi Verschelde
Warn about changing size only when it's relevant
2021-06-02Use bold fonts in editorreduz
* Labels are now bold * Categories in trees are bold * Main editor buttons are bold * Fixed section folding arrows in inspector
2021-06-01Move code folding into CodeEdit and hide line hiding APIPaulb23
2021-06-01Merge pull request #45393 from Paulb23/code_edit_autocompleteRémi Verschelde
2021-06-01Move and expose Code Hint in CodeEditPaulb23
2021-06-01Move and expose AutoComplete in CodeEditPaulb23
2021-06-01Add comment and string tracking to CodeEditPaulb23
2021-06-01Merge pull request #49241 from floppyhammer/fix-tree-item-draggingRémi Verschelde
Make tree item dragging not affected by touch dragging
2021-06-01fix-tree-item-draggingfloppyhammer
2021-06-01Fix TextEdit selection drawing behing minimapPaulb23
2021-06-01Merge pull request #48770 from ↵Rémi Verschelde
LightningAA/scrollcontainer-ensure-item-visible-4.0 ScrollContainer: Expose `_ensure_focused_visible` to the scripting API and rename it to `ensure_control_visible`
2021-05-31ScrollContainer: Expose `_ensure_focused_visible` to the APILightning_A
Was renamed to `ensure_control_visible`
2021-05-27Emit button_up signal after setting pressed to false.Jason Knight
2021-05-26Fixed implementation of RTL remove_line(), which fixed issues in EditorLog.Eric M
There were some issues in RichTextLabel `remove_line()` method, where items were not correctly removed, and line decremending for items in later lines was not correctly done. This also fixed several headaches with EditorLog, which relied on the `remove_line()` method for collapsing of duplicate messages. The fix to RTL also fixed the issues with EditorLog. Fixes #49030
2021-05-26Fix disappearing relationship lines in Tree when item is out of viewYuri Sizov
2021-05-25Merge pull request #48546 from pycbouh/tree-highlight-selected-relationshipsRémi Verschelde
2021-05-25Merge pull request #48837 from Soupstraw/shader-piRémi Verschelde
Added constants PI, TAU and E to the shader language
2021-05-25Add highlight to the relationship lines of selected Tree itemsYuri Sizov
2021-05-25Merge pull request #48955 from Calinou/editor-tweak-property-hintsRémi Verschelde
Tweak dozens of editor property hints for consistency
2021-05-25Added constants PI, TAU and E to the shader languageJoosep Jääger
2021-05-25Tweak dozens of editor property hints for consistencyHugo Locurcio
- Update Viewport MSAA property hints to match the currently exposed values. - Add some performance hints to property hints.
2021-05-23Fix valign with stylebox borderskobewi
2021-05-22Add a keyboard shortcut to select the word under cursor in TextEditHugo Locurcio
This also acts as a general-purpose "deselect" shortcut since pressing it a second time will deselect text. This is available both in the script editor and in TextEdit fields in use, both in the editor and projects. The Duplicate Line script editor shortcut was moved to Ctrl + Shift + D since it conflicts with the new shortcut (Ctrl + D). The rationale for doing so is that Duplicate Line is a less commonly used action, and its behavior can be replicated by copying and pasting the current line anyway. (With no selection active, the whole line will be copied.)