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AgeCommit message (Collapse)Author
2021-07-22Make `MenuButton`'s `switch_on_hover` work againMichael Alexsander
2021-07-21Fix logic for Popup closing when parent is focusedPouleyKetchoupp
The member popped_up is used to avoid closing a Popup before it had a chance to be focused. It wasn't reset properly when the popup is hidden, causing the Popup to close right after showing in some random cases (spotted on X11, might not happen on Windows).
2021-07-20Merge pull request #50655 from JFonS/sname_optRémi Verschelde
Editor StringName and Viewport optimizations
2021-07-20Editor StringName and Viewport optimizationsJoan Fons
* Added explicit return type to the SNAME macro. * Add some extra SNAME usages. * Change some ClassDB methods to use const StringName & arguments. * Cache the Window parent in Control because it's used in is_layout_rtl(), which is called often. * Only enable internal processing for viewports that need it. * Change CanvasItem::group to be a StringName because it's only used as that.
2021-07-20Merge pull request #50605 from Calinou/tweak-shader-code-styleRémi Verschelde
Use C++11 raw literals for shader code to improve readability
2021-07-19Merge pull request #50588 from bruvzg/menu_genRémi Verschelde
Optimize LineEdit and TextEdit menu item generation.
2021-07-19Merge pull request #50606 from Chaosus/textedit_fix_guttertypeRémi Verschelde
Fixed typos in `TextEdit::GutterType` enum
2021-07-19Fixed typos in `TextEdit::GutterType` enumYuri Roubinsky
2021-07-19Use C++11 raw literals for shader code to improve readabilityHugo Locurcio
In files that have lots of branching, `\t` was replaced with a tab character instead.
2021-07-19Optimize LineEdit and TextEdit menu item generation.bruvzg
2021-07-18Optimize StringName usagereduz
* Added a new macro SNAME() that constructs and caches a local stringname. * Subsequent usages use the cached version. * Since these use a global static variable, a second refcounter of static usages need to be kept for cleanup time. * Replaced all theme usages by this new macro. * Replace all signal emission usages by this new macro. * Replace all call_deferred usages by this new macro. This is part of ongoing work to optimize GUI and the editor.
2021-07-17Create many types of popups on demandreduz
* LineEdit popups created on demand. * TextEdit popups created on demand. * SpinSlider popups created on demand. * ResourcePicker popups created on demand. Improves editor responsiveness.
2021-07-14Merge pull request #48502 from KoBeWi/visual_buttonRémi Verschelde
Add set_pressed_no_signal method to BaseButton
2021-07-13Add header theme type variations to labelskobewi
2021-07-13Merge pull request #50169 from pycbouh/theme-type-variationsRémi Verschelde
2021-07-13Add set_pressed_no_signal method to BaseButtonkobewi
2021-07-13Merge pull request #50086 from Geometror/label-improve-layout-optionsRémi Verschelde
Improvements to Label's layout options
2021-07-13Merge pull request #50135 from KoBeWi/🌲.update()Rémi Verschelde
Update Tree when modified
2021-07-13Add type variations to ThemeYuri Sizov
2021-07-07Add cache to color picker for presetsFrancois Belair
This prevents loading from the project metadata more than once, significantly saving performance with nodes that have color pickers.
2021-07-07Merge pull request #50208 from kleonc/accept_dialog-remove_buttonRémi Verschelde
Add AcceptDialog::remove_button method
2021-07-07Merge pull request #49890 from voxelv/fix_tree_range_click_timeout_crash_46648Hugo Locurcio
Avoid using a nullptr root in Tree._range_click_timeout().
2021-07-06Add AcceptDialog::remove_button methodkleonc
2021-07-06LineEdit: Respect `max_length` by truncating text to appendRémi Verschelde
When appending text (either via `set_text()` or by pasting from clipboard), if the input would make the `LineEdit` exceed its configured `max_length`, the input text is truncated to fit. The discard part is passed as a parameter in the `text_change_rejected` signal. Fixes #33321. Fixes #41278. Also cleaned up unimplemented `max_chars` property in `TextEdit`. Co-authored-by: Tony-Goat <70238376+Tony-Goat@users.noreply.github.com>
2021-07-04Clean up Treereduz
Fixes some problems introduced by #49917 * Tree used minimum size as a stretch ratio, so it forced a minimum size of 1. * Minimum size redone, stretch ratio moved to a separate setting * Fitting to contents was enforced, this is more intuitive, but in many situations this is undesired. * Added a clip content option for situations where fit to contents does not apply. * Icon would scroll with the item, making it invislbe if the item is too long. * Made icon always appear to the right (or left if RTL is enabled) of the visible item space.
2021-07-04Improvements to Label's layout optionsHendrik Brucker
- Added options to trim the text in case it overruns - Added more autowrap modes - Improved line breaking, which ignores trailing spaces
2021-07-04Update Tree when modifiedkobewi
2021-07-03Merge pull request #49468 from menip/FixGetScreenPositionRémi Verschelde
Fix Control::get_screen_position() not considering viewport scale
2021-07-02Make invisible `SplitContainer` nodes correctly calculate the minimal size ↵Michael Alexsander
of its children
2021-06-30Fix editor suffixes and degrees conversionreduz
* Functions to convert to/from degrees are all gone. Conversion is done by the editor. * Use PROPERTY_HINT_ANGLE instead of PROPERTY_HINT_RANGE to edit radian angles in degrees. * Added possibility to add suffixes to range properties, use "min,max[,step][,suffix:<something>]" example "0,100,1,suffix:m" * In general, can add suffixes for EditorSpinSlider Not covered by this PR, will have to be addressed by future ones: * Ability to switch radians/degrees in the inspector for angle properties (if actually wanted). * Animations previously made will most likely break, need to add a way to make old ones compatible. * Only added a "px" suffix to 2D position and a "m" one to 3D position, someone needs to go through the rest of the engine and add all remaining suffixes. * Likely also need to track down usage of EditorSpinSlider outside properties to add suffixes to it too.
2021-06-30Avoid using a nullptr root in Tree._range_click_timeout().voxelv
Fixes #46648
2021-06-29Merge pull request #37181 from jitspoe/master.button_icon_alignmentRémi Verschelde
2021-06-29Merge pull request #49970 from trollodel/graphnode_fix_port_positionRémi Verschelde
Fix GraphNode port position when the control has the Expand flag
2021-06-29Add alignment options to icons on buttons.jitspoe
They can now be centered and right-aligned. Fixes #11380.
2021-06-29Merge pull request #49719 from LightningAA/rename-node-is-ancestor-ofRémi Verschelde
Rename `is_a_parent_of()` to `is_ancestor_of()`
2021-06-29Fixes crash in case no column in tree is expanded and has minimum sizeGilles Roudière
2021-06-28Fix GraphNode port position when the control has the Expand flagtrollodel
2021-06-28Merge pull request #49917 from groud/tree_disable_scrollRémi Verschelde
Allow disabling scrolling in Tree and implement horizontal scrolling
2021-06-28Implement Tree's internal minimum width calculationGilles Roudière
2021-06-25Implement native extension systemreduz
* Deprecates GDNative in favor of a simpler, lower level interface. * New extension system allows registering core engine classes. * Simple header interface in gdnative_interace.h
2021-06-25Allow disabling scrolling in TreeGilles Roudière
2021-06-25Merge pull request #49908 from KoBeWi/📎🔫Rémi Verschelde
Remove clips_input() method and use clip_content
2021-06-25Remove clips_input() method and use clip_contentkobewi
2021-06-25Fix RichTextLabel custom_effects export to be properly filtered in the EditorEric M
2021-06-21Merge pull request #49798 from pycbouh/tree-lines-items-draw-orderRémi Verschelde
Make relationship lines draw on top of `TreeItem`s
2021-06-21Rename `is_a_parent_of()` to `is_ancestor_of()`Lightning_A
2021-06-21Make relationship lines draw on top of TreeItemsYuri Sizov
2021-06-21Update min size on Label::set_textHaoyu Qiu
2021-06-21Merge pull request #49665 from Paulb23/code_edit_indentRémi Verschelde
Move indentation into CodeEdit
2021-06-21Improve nine patch behavior of TextureProgressBarfloppyhammer