Age | Commit message (Collapse) | Author |
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Fixed overloaded virtual functions with const vs none warning
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size. Fixes many issues, closes #4907
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character, closes #4992
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#5150
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#5114
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BaseButton: Add identifier for shortcut in tooltip
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Improved breakpoint marker position, and scales with font size
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and two more lines.
2 fixes in ru.po.
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Expose extra methods and constants to scripts
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Enhanced Patch9Frame
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caused by #5030
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-editor settings now save to .tres instead of .xml
-buttons can now hold a shortcut
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fix line_edit&label get min size bug&draw problem
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Exposed Control::focus_mode to the scene editor
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fix line_edit draw char(x ofs_max)
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separated GDFunction (VM) from GDScript in two different files
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Current line highlighting draws behind line numbers and breakpont gutter
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Fixed and improved search bar
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- Search no longer selects the results
- Return focus to the text editor when hiding the bar
- Fix connecting to invalid signal
- Update/redraw the text editor after searching
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-Implemented HiDPI detection and support for Godot Editor!
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Proper alignment and fixed scaling for TileMapEditor tile icons.
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Fix crash when redoing backspace to clear selection
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Added breakpoint markers, issue 4750
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ScriptEditor/ShaderEditor: Replace find/replace dialog with a bar
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-DynamicFont uses Freetype by default
-Editor fonts are now scalable thanks to this
-Cleaned up documentation browser and added fonts for this
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