Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-09-02 | Fix use of unitialized variables | Hein-Pieter van Braam | |
The second in my quest to make Godot 3.x compile with -Werror on GCC7 | |||
2017-09-01 | Merge pull request #10846 from hpvb/fix-sign-compare | Rémi Verschelde | |
Fix signed and unsigned comparisons | |||
2017-09-01 | Fix files header | Poommetee Ketson | |
2017-09-01 | Fix signed and unsigned comparisons | Hein-Pieter van Braam | |
The first in my quest to make Godot 3.x compile with -Werror on GCC7 | |||
2017-08-31 | Merge pull request #10791 from tuga3d/indent-glitch-attempt-2 | Rémi Verschelde | |
second attempt on fixing the indent glitch. | |||
2017-08-31 | unified draw_center naming for (9patch,StyleBoxes) | toger5 | |
- filled -> draw_center - is_draw_center -> is_draw_center_enabled - get_draw_center -> is_draw_center_enabled | |||
2017-08-31 | Merge pull request #10096 from toger5/label_stylebox | Rémi Verschelde | |
fixed Import LineEdit to label + label stylebox | |||
2017-08-30 | second attempt on fixing the indent glitch. | Paulo Gomes | |
I've reverted the first attempt (https://github.com/godotengine/godot/pull/10653). I was very naive and didn't consider that the glitch happens also if you're not in the first column, ex. if you have 2 tabs and press return in between them. Hope this will solve the problem without messing anything else. | |||
2017-08-29 | Merge pull request #10745 from neikeq/fix-docdata-and-stuff | Juan Linietsky | |
DocData and virtual method type hints fixes | |||
2017-08-29 | DocData and type hints fixes | Ignacio Etcheverry | |
- Makes vararg methods automatically use PROPERTY_USAGE_NIL_IS_VARIANT on return types - Completely removes the ":type" suffix for method names. Virtual methods must use the MethodInfo constructors that takes Variant::Type or PropertyHint as the first parameter for the return type (with CLASS_INFO as a helper to get the PropertyInfo). Parameters must use PROPERTY_HINT_RESOURCE_TYPE and hint string. - PROPERTY_USAGE_NIL_IS_VARIANT is no longer needed for parameters, because parameters cannot be void. - Adds missing PROPERTY_USAGE_NIL_IS_VARIANT to virtual and built-in methods that return Variant. | |||
2017-08-28 | Merge pull request #10693 from Paulb23/offset_view_when_removing_issue_10529 | Rémi Verschelde | |
Fixed offset view when removing text, issue 10529 | |||
2017-08-27 | Dead code tells no tales | Rémi Verschelde | |
2017-08-27 | Fixed offset view when removing text, issue 10529 | Paulb23 | |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | |
2017-08-27 | Merge pull request #10600 from MasonAsh/fix-10596 | Rémi Verschelde | |
Script editor: fixed no key repeat for CTRL+Y | |||
2017-08-27 | Merge pull request #10591 from Rubonnek/possible-null-ptr-dereference | Rémi Verschelde | |
Added/Fixed null pointer checks | |||
2017-08-27 | Merge pull request #10653 from tuga3d/indent-glitch | Rémi Verschelde | |
Added a cursor column check. | |||
2017-08-26 | Added/Fixed null pointer checks | Wilson E. Alvarez | |
2017-08-26 | Added a cursor column check. | Paulo Gomes | |
Fixes glich, when cursor is on column 0 of and indented line and you press return an extra indent is added. | |||
2017-08-26 | Tree: fix RMB click collapses next item | Poommetee Ketson | |
2017-08-24 | Convert Object::cast_to() to the static version | Hein-Pieter van Braam | |
Currently we rely on some undefined behavior when Object->cast_to() gets called with a Null pointer. This used to work fine with GCC < 6 but newer versions of GCC remove all codepaths in which the this pointer is Null. However, the non-static cast_to() was supposed to be null safe. This patch makes cast_to() Null safe and removes the now redundant Null checks where they existed. It is explained in this article: https://www.viva64.com/en/b/0226/ | |||
2017-08-24 | Script editor: fixed no key repeat for CTRL+Y | Mason Ashbridge | |
2017-08-24 | -Code completion for enumerations | Juan Linietsky | |
-Disabled GDNative and GDNativeScript so build compiles again | |||
2017-08-23 | Merge pull request #10561 from Paulb23/smooth_scroll_input_override | Rémi Verschelde | |
Stops scrolling when the user issues another command | |||
2017-08-23 | Merge pull request #10555 from Rubonnek/removed-unnecessary-returns-and-breaks | Rémi Verschelde | |
Removed unnecessary returns and break statements [ci skip] | |||
2017-08-22 | Stops scrolling when the user issues another command | Paulb23 | |
2017-08-22 | TextEdit: Copy whole line if not having selection. | Andreas Haas | |
The functionality was already there but hidden behind a bogus return statement. Fixes #10485 | |||
2017-08-22 | Removed unnecessary returns and break statements | Wilson E. Alvarez | |
2017-08-22 | Add stretching to `TextureProgress` | Evgeny Zuev | |
Now `TextureProgress` has `nine_patch_stretch` flag. With this flag enabled, it's being rendered as 9-path using `stretch_margin_*` properties as texture margins. Stretching doesn't support `FILL_CLOCKWISE` and `FILL_COUNTER_CLOCKWISE` fill modes. | |||
2017-08-22 | Merge pull request #10340 from Rubonnek/remove-unnecessary-assignments | Rémi Verschelde | |
Removed unnecessary assignments | |||
2017-08-21 | Merge pull request #10351 from neikeq/enums-are-for-the-weak | Juan Linietsky | |
ClassDB: Provide the enum name of integer constants | |||
2017-08-22 | Merge pull request #10427 from Hinsbart/fix_padding | Rémi Verschelde | |
TextEdit: Fix line padding triggering too early. | |||
2017-08-21 | Merge pull request #10508 from Paulb23/increase_smooth_scroll_speed | Rémi Verschelde | |
Increased smooth scroll speed and added user setting | |||
2017-08-21 | Fix spinboxes bad look | Gilles Roudiere | |
2017-08-21 | Removed unnecessary assignments | Wilson E. Alvarez | |
2017-08-21 | Increased smooth scroll speed and added user setting | Paulb23 | |
2017-08-20 | ClassDB: Provide the enum name of integer constants | Ignacio Etcheverry | |
2017-08-20 | Merge pull request #10319 from neikeq/pr-engine-editor-hint | Juan Linietsky | |
Adds Engine::is_editor_hint() method | |||
2017-08-20 | Merge pull request #10479 from Paulb23/fix_not_scrolling_eof | Rémi Verschelde | |
Fixed not being able to scroll to eof | |||
2017-08-20 | Merge pull request #10455 from groud/control_margin_fixes | Rémi Verschelde | |
Some control fixes and removed other useless lines | |||
2017-08-20 | Fixed not being able to scroll to eof | Paulb23 | |
2017-08-19 | Some control fixes and removed useless lines | Gilles Roudiere | |
2017-08-19 | Added smooth scrolling to TextEdit | Paulb23 | |
2017-08-19 | Fixes to label and code editor to make editing code hopefully fast again. | Juan Linietsky | |
2017-08-19 | Merge pull request #10439 from Paulb23/blinking_text_issue_10432 | Rémi Verschelde | |
Fixed blinking text, issue 10432 | |||
2017-08-19 | Fixed blinking text, issue 10432 | Paulb23 | |
2017-08-19 | Removes editor_hint from SceneTree | Ignacio Etcheverry | |
2017-08-18 | -Volume sliders, mute, solo and fx bypass are functional, closes #9021 | Juan Linietsky | |
-Fixed tree reselect, makes reselecting an audio bux FX work | |||
2017-08-18 | Rename localization method to `tr` again | Rémi Verschelde | |
Partial revert of #10380 based on contributor ~~bullying~~ feedback. | |||
2017-08-18 | TextEdit: Fix line padding. | Andreas Haas | |
off-by-one error in the line count calculation. Fixes #10411 |