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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2015-10-12
ran cppcheck, fixed cases where array index is used before limits check
firefly2442
2015-09-26
Fixed theora playback. Removed theoraplayer.
Juan Linietsky
2015-09-26
Merge pull request #2458 from TheHX/text_edit_hscroll
Juan Linietsky
2015-09-26
Fix BaseButtons remaining pressed when hiding them while pressing them down
eska
2015-09-25
Merge pull request #2449 from leezh/label-valign-fix
Juan Linietsky
2015-09-25
Merge pull request #2502 from vnen/fix-itemlist-typo
Juan Linietsky
2015-09-24
added alignment to BoxContainer
Zher Huei Lee
2015-09-21
Fix typo in ItemList bindings
George Marques
2015-09-09
Fix HScrollBar of TextEdit, closes #2355
Franklin Sobrinho
2015-09-08
hide opened menu when click on menu button
firefly2442
2015-09-08
fix minsize-related issues with Label
Zher Huei Lee
2015-09-07
added get_visible_characters() to Label
Zher Huei Lee
2015-09-07
reworked Label class
Zher Huei Lee
2015-09-01
-removed resources dock, good bye old friend
Juan Linietsky
2015-08-30
Merge branch 'master' of https://github.com/okamstudio/godot
Mariano Javier Suligoy
2015-08-30
Add missing icons, also make MSVC2010 happy
Mariano Javier Suligoy
2015-08-30
-fix compile issue (pow)
Juan Linietsky
2015-08-30
Merge branch 'master' of https://github.com/okamstudio/godot
Mariano Javier Suligoy
2015-08-29
-multi-selection (shift-click) working in scene tree
Juan Linietsky
2015-08-29
-fixes to capture mode
Juan Linietsky
2015-08-24
Merge branch 'master' of https://github.com/okamstudio/godot
Mariano Javier Suligoy
2015-08-24
Added new NinePatch control (could be done before with Panel and Stylebox but...
Juan Linietsky
2015-08-23
**WARNING BEFORE PULLING**
Juan Linietsky
2015-08-18
Added close button to tab. Added 4 display policies for this close button (sh...
Julian Murgia - StraToN
2015-08-13
textedit selection improvements
neikeq
2015-08-12
close all parent PopupMenus fix
Alexander Holland
2015-08-03
Merge branch 'master' of https://github.com/okamstudio/godot
Mariano Javier Suligoy
2015-07-26
Delete selected nodes with the Delete key
Mariano Javier Suligoy
2015-07-26
QOL, script buttons in scene tabs
Juan Linietsky
2015-07-25
Duplicate GraphNode(s) [Control+D]
Mariano Javier Suligoy
2015-07-24
Box selection for GraphNodes
Mariano Javier Suligoy
2015-07-24
-added icons for root node types on tabs
Juan Linietsky
2015-07-20
Fix tab indent
Mariano Javier Suligoy
2015-07-19
Select and move multiple nodes at once
Mariano Javier Suligoy
2015-07-16
Use popup menu to add new nodes to the shader graph editor in the last clicke...
Mariano Javier Suligoy
2015-06-29
Several performance improvements, mainly in loading and instancing scenes and...
Juan Linietsky
2015-06-27
more code completion improvements
Juan Linietsky
2015-06-26
improved get_node(), connect(), etc code completion.
Juan Linietsky
2015-06-23
Merge pull request #1907 from tommy3/show-hidden-files
Juan Linietsky
2015-06-23
Merge pull request #2068 from Krzycho666/color_ramp
Juan Linietsky
2015-06-22
Multiple scene editing *POTENTIALLY UNSTABLE*
Juan Linietsky
2015-06-14
missing changes
Juan Linietsky
2015-06-13
some editor window changes
Juan Linietsky
2015-06-11
founded and fixed a bug that freezed godot when deleting while grabbing color...
krzycho
2015-06-11
ColorRamp new features:
krzycho
2015-06-08
draw button focus before text and icon
Juan Linietsky
2015-06-08
grid container supports separate h and v spacing
Juan Linietsky
2015-06-07
Merge pull request #2007 from Krzycho666/master
Juan Linietsky
2015-06-07
Merge pull request #1973 from Biliogadafr/ColorRamp
Juan Linietsky
2015-06-06
-fixed many memory initialization issues
Juan Linietsky
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