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path: root/scene/gui/tree.h
AgeCommit message (Expand)Author
2022-05-26tree: always emit item_editedNathan Franke
2022-05-24Merge pull request #60061 from monkeyman192/allow_treeitem_visibleRémi Verschelde
2022-05-21Add the button pressed to some signals in Treetrollodel
2022-05-16Allow TreeItem nodes to toggle visibilitymonkeyman192
2022-04-22Implement Label3D node.bruvzg
2022-04-11Implement Animation Librariesreduz
2022-04-04Zero initialize all pointer class and struct membersRémi Verschelde
2022-03-30Make vararg method bind no return and returnPierre-Thomas Meisels
2022-02-08Improve TreeItem button APIHaoyu Qiu
2022-02-05Center when scrolling to tree item.Stijn Hinlopen
2022-01-28Improve some method bindings to use specific `Object` subtypesRémi Verschelde
2022-01-27Merge pull request #57205 from TechnoPorg/variant-template-castRémi Verschelde
2022-01-25Allow method binds to take Object subclasses as argumentsTechnoPorg
2022-01-18Addded methods to propagate checks & refactored classes to use new methods.Kevin Fischer
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-12-09align to horizontal_alignment, valign to vertical_alignment, relatedNathan Franke
2021-11-23Rename `remove()` to `remove_at()` when removing by indexLightning_A
2021-11-12Use "enum class" for input enumsAaron Franke
2021-10-04Remove EDSCALE dependency from /scene/guiYuri Sizov
2021-09-26Fix minimum size of TreeItemfloppyhammer
2021-09-01Cache TreeItem minimum size for performance.Gilles Roudière
2021-08-27Makes FontData importable resource.bruvzg
2021-08-23Entirely removes BIND_VMETHOD in favor of GDVIRTUALreduz
2021-08-16Added icons and API for indeterminate checkmarks for the Tree class.Kevin Fischer
2021-08-02Implements TileMap layers and move TileSetPlugins's functions to the TileMap ...Gilles Roudière
2021-07-04Clean up Treereduz
2021-06-28Implement Tree's internal minimum width calculationGilles Roudière
2021-06-25Allow disabling scrolling in TreeGilles Roudière
2021-06-19Rename `instance()`->`instantiate()` when it's a verbLightning_A
2021-06-16Documentation search fixesGregory Basile
2021-06-02Use bold fonts in editorreduz
2021-05-25Add highlight to the relationship lines of selected Tree itemsYuri Sizov
2021-05-17Improve TreeItem API and allow to move nodestrollodel
2021-05-06Merge pull request #44831 from gongpha/dont-update-tree-if-selectedRémi Verschelde
2021-05-04Rename `doubleclick` to `double_click`Aaron Franke
2021-03-22Improved 3D Scene ImporterJuan Linietsky
2021-02-14[CTL] Add missing font outline drawing routines and theme constants.bruvzg
2021-02-09Initialize class variables with default values in scene/ [2/2]Rafał Mikrut
2021-02-08Expose Tree::scroll_to_item()Pedro J. Estébanez
2021-01-24Change themes *_color_* to *_*_colorMarcel Admiraal
2021-01-06Blocking updating in SceneTreeEditor when editing an itemgongpha
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-09Cleanup unused engine codeTomasz Chabora
2020-11-26[Complex Text Layouts] Refactor Font class, default themes and controls to us...bruvzg
2020-11-16Remove empty lines around braces with the formatting scriptAaron Franke
2020-07-10Add override keywords.Marcel Admiraal
2020-07-02Prevent dragging from SceneTree buttonsHaoyu Qiu
2020-07-01Fix doubleclick on tree item, restore input focus on previous windows.Juan Linietsky
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-14Modernize remaining uses of 0/NULL instead of nullptr (C++11)Rémi Verschelde