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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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root
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scene
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gui
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tree.h
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Commit message (
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Author
2016-05-11
-begun implementing drag & drop editor wide
Juan Linietsky
2016-05-01
Add math/script expression evaluation in editor (#3620)
Franco Eusébio Garcia
2016-03-12
-Made editor support SSL certs by default (embedded them)
Juan Linietsky
2016-03-09
remove trailing whitespace
Hubert Jarosz
2016-02-02
-Add some offset to spinboxes in tree, so revert icon does not annoy much whe...
Juan Linietsky
2016-01-23
-Added a "modal_close" signal for controls
Juan Linietsky
2016-01-23
Revert "Tree and PropertyEditor confirm value change on focus loss"
Juan Linietsky
2016-01-21
Tree and PropertyEditor confirm value change on focus loss
Franklin Sobrinho
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-12-10
Spinbox: increase/decrease with mouse held
neikeq
2015-11-13
-better integration of ndee's theme
Juan Linietsky
2015-08-29
-fixes to capture mode
Juan Linietsky
2015-06-22
Multiple scene editing *POTENTIALLY UNSTABLE*
Juan Linietsky
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky