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path: root/scene/gui/tree.h
AgeCommit message (Expand)Author
2019-08-12Remove redundant author doc commentsIAmActuallyCthulhu
2019-07-09TreeItem: Rename new button disable method to set_button_disabledRémi Verschelde
2019-07-07TreeItem: Added a setter for the disabled-property of buttonsMeriipu
2019-05-31Improvements to incremental searchTomasz Chabora
2019-01-14Defer activated signal after tree has been traversed.Juan Linietsky
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-12-14Fix tree item editable cell not updating when windows was resizedGuilherme Felipe
2018-11-18If using relationship lines (now default) hide guides.Juan Linietsky
2018-09-27Fix warnings about unhandled enum value in switch [-Wswitch]Rémi Verschelde
2018-09-23Removed obsoleted core/helper/value_evaluator.h and moved math_fieldwise to c...DualMatrix
2018-09-03Change return value of Tree.create_item() from Object to TreeItemKelly Thomas
2018-02-23Tree now uses UI actions instead of keysFabio Alessandrelli
2018-01-18Fix typos in code and docs with codespellRémi Verschelde
2018-01-12Bind many more properties to scriptsBojidar Marinov
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-26Removed the InputEvent ID field, which was unused and can cause bugs.Juan Linietsky
2017-12-18Add functionality to insert tree item.Ray Koopa
2017-11-27Some improvements to file/dir open/save dialogs:Dmitry Koteroff
2017-11-04In Create New Node, always select and show best (shortest) matchBernhard Liebl
2017-09-28Several visual improvements.Daniel J. Ramirez
2017-09-20Rename pos to position in user facing methods and variablesletheed
2017-09-05Add custom minumus height to TreeItemGeequlim
2017-09-02Fix typos 'a' and 'an'Poommetee Ketson
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-24Convert Object::cast_to() to the static versionHein-Pieter van Braam
2017-08-20ClassDB: Provide the enum name of integer constantsIgnacio Etcheverry
2017-08-18-Volume sliders, mute, solo and fx bypass are functional, closes #9021Juan Linietsky
2017-08-16Synchronize parameter names in definition and declarationTwistedTwigleg
2017-08-10Inspector: Right click on resource opens sub-menu.Andreas Haas
2017-07-19-Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky
2017-06-25-Added folding to property editor, persistent on objects it editsJuan Linietsky
2017-06-04Removed stupid right arrow to edit resource. Now simply click it..Juan Linietsky
2017-05-20Removal of InputEvent as built-in Variant type..Juan Linietsky
2017-04-26Tree: Ability to add tooltips to TreeItem buttons.Andreas Haas
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-03Fix wrong TreeItem reference after reconstructingvolzhs
2017-01-21WIP new AudioServer, with buses, effects, etc.Juan Linietsky
2017-01-14Style: Fix whole-line commented codeRémi Verschelde
2017-01-08renamed _input_event for GUI events to _gui_input, so it's more differentiate...Juan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-02Merge pull request #7382 from volzhs/fix-visibilityRémi Verschelde
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-12-28Show visual notice for visibility on Scene Dockvolzhs
2016-11-01Fix to focus or rename node by double clickvolzhs
2016-09-17Add scrolling to Tree control in Drag and Drop modePawel Kowal
2016-08-30More visual script improvementsJuan Linietsky
2016-08-27Double click on scene tree element to focus currently selected nodeDaniel J. Ramirez
2016-07-09Changed tree so shift-selection skips folded children, closes #5515Juan Linietsky